This is a Mass Effect Andromeda skills page on the Incinerate skill. Here you’ll find information about the plethora of dangerous skills used in Mass Effect Andromeda.
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Skill
Fires a plasma projectile that does bonus damage to armor and inflicts ongoing burning damage to unshielded foes. Burning enemies are primed for combo detonations.
Skill Upgrades | |||||||||
---|---|---|---|---|---|---|---|---|---|
Rank | Rank 1 | Rank 2 | Rank 3 | Rank 4 | Rank 5 | Rank 6 | |||
Radius | Burning | Impact | Anti-Armor | Detonator | Double Incinerate | ||||
Upgrade Name | Incinerate | Recharge Speed | Damage |
Upgrade Description
Name | Rank | Skill Point Cost | Description | Bonus |
---|---|---|---|---|
Incinerate | 1 | 1 | Fires a plasma projectile that does bonus damage to armor and inflicts ongoing burning damage to unshielded foes. Burning enemies are primed for combo detonations. | Initial Damage: 120 Damage per Second: 50 Burning Duration (s): 6 Armor Damage Bonus: 50% Recharge Time (s): 12 |
Recharge Speed | 2 | 2 | +15% Recharge Speed | |
Damage | 3 | 3 | +15% All Damage | |
Radius | 4 | 4 | The projectile affects all enemies in a 2 m radius. | |
Burning | 4 | 4 | +15% Damage Over Time +30% Duration |
|
Impact | 5 | 5 | +30% Initial Damage | |
Anti-Armor | 5 | 5 | +50% Damage vs. Armor | |
Detonator | 6 | 6 | Incinerate’s initial attack now triggers combo detonations. | |
Double Incinerate | 6 | 6 | Launches two projectiles (instead of one) that seek separate targets. |
Strategy
Use this skill to set your enemies up for combos.
Best used against
This skill is best used against armored enemies like the Fiend.
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