Archmage
One of Angela’s tier 3 classes. The Archmage harnesses the power of different elements. What’s more, she also comes with “Glitter Dust,” the class’ signature spell.
Overview
Class | Archmage |
---|---|
Character | Angela |
Type | Light |
Tier | 3 |
Weapons | Wands |
Bio (Role) | Ranged magic and mass-targeting spells |
Stat Bonuses
HP | MP | STR | STA | INT | SPRT | LUCK |
---|---|---|---|---|---|---|
117 | 28 | 15 | 19 | 30 | 31 | 19 |
The Archmage can be hard to distinguish from the Grand Diviner because these classes are near identical in their spell pool. Taking a closer look reveals that the Archmage has better a Spirit stat at the cost of having less Strength and Intellect.
Class Change Requirement
Must be a tier 2 class, attained level 38, and obtained Esotera Book class change item.
Skills and Abilities
Name | Effect | Requirement |
---|---|---|
Explode+ | Deal fire magic damage to wide area (9 MP): 200 Power | 21 STR |
Judge | Increase damage dealt to bosses by 20%. (Chain Ability) | 27 STR |
Strength +10 | Increase attack power by 10. | 33 STR |
Earthquake+ | Deal earth magic damage to wide area (9 MP): 200 Power | 21 STA |
Cast Resist II | Reduces incoming damage by 30% when casting. | 27 STA |
Stamina +10 | Increase defense by 10. | 33 STA |
Intellect +10 | Increase intellect by 10. | 21 INT |
Spike Freeze+ | Deal water magic damage to wide area (9 MP): 200 Power | 21 INT |
Element Combo II | Increases damage dealt by 10% each time you continue to use magic of the same attribute (damage increase up to 30%). | 27 INT |
Intellect +10 | Increase intellect by 10. | 33 INT |
Glitter Dust | Deal strong non-elemental magic damage to wide area (23 MP): 500 Power | 33 INT |
MP +10 | Increase MP by 10. | 21 SPRT |
Lucent Beam+ | Deal light magic damage to a wide area. (12 MP): 250 Power | 21 SPRT |
Move MP Saver II | Reduces move MP consumption by 40% during battle. (Chain Ability) | 27 SPRT |
Spirit +10 | Increase spirit by 10. | 33 SPRT |
Thunderstorm+ | Deal wind magic damage to a wide area. (8 MP): 176 Power | 21 LUCK |
Pinpoint II | Increase critical hit rate by 25%. | 27 LUCK |
Luck +10 | Increase luck by 10. | 33 LUCK |
Locked Abilities
Name | Effect |
---|---|
Desperation | Recover 40% MP when HP drops to 10% or below. |
Class Strikes
Name | Effect |
---|---|
Dancing Wand | Wand flies around magically and damages enemy from all sides. |
Other Classes
Trials of Mana Remake Recommended Article List
▼Trials of Mana Remake Recommended Guides | ||
---|---|---|
Walkthroughs | Character Guides | Boss Guides |
Strategy Guides | Classes | Class Tier List |
Best Parties | Best Classes | Best Equipment |
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