Guide on How to Defeat Zable Fahr
Zable Fahr is one of the Benevodons that you need to defeat in Trials of Mana Remake. Zable Fahr consists of three large heads, with one acting as a vessel that sustains its life. The boss represents the Dark element. The boss appears in one of three areas: Crystal Desert, Jungle of Visions, or Night Cavern.
Chapter 6: Crystal Desert | Chapter 6: Jungle of Visions | Chapter 6: Night Cavern |
Zable Fahr Information
Here is a breakdown of the boss’ strengths and weaknesses, stats, and skills:
Zable Fahr Stats
Target Areas | Left Head, Middle Head, and Right Head |
---|---|
Weaknesses | Light Element |
Resistance | Dark Element |
Recommended Level | Level 56 or higher |
EXP Rewards | 25,000 exp |
Lucre Rewards | 6,480 lucre |
Zable Fahr Skills
Left Head
Skill | Skill Effect |
---|---|
Darkness Beam | One of Zable Fahr’s regular attacks. |
Flame Radiation | One of Zable Fahr’s regular attacks |
Tongue | One of Zable Fahr’s regular attacks |
Demon Breath | Zable Fahr’s tier 2 Dark attribute magic. The skill debuffs the enemies’ magic attacks and magic defenses. |
Right Head
Skill | Skill Effect |
---|---|
Dark Force | Zable Fahr’s tier 2 Dark magic. |
Evil Gate | When a quarter of health remains, Zable Fahr restores its health. |
Anti Magic | Zable Fahr removes status and sabre effects from the enemies. |
Middle Head
Skill | Skill Effect |
---|---|
Great Demon | One of Zable Fahr’s tier 2 summon skill. |
Gremlin | One of Zable Fahr’s tier 2 summon skill |
Death Spell | Zable Fahr inflicts Death on an enemy that is lower than its level. |
Black Curse | Zable Fahr debuffs all the enemy’s stats. |
Regeneration | Zable Fahr resurrects the pair of fallen heads. |
Dark Blazon | Zable Fahr inflicts tier 2 physical damage on 1 enemy. |
Darkness Beam | Zable Fahr’s tier 2 Dark attribute magic. The skill debuffs the enemies’ magic attacks and magic defenses. |
Hell Cross | Zable Fahr unleashes massive magic damage on all enemies. Usable only when all three heads are active. |
Zable Fahr Strategies
Here is a breakdown of the battle strategies against the boss:
Setup your AI Battle Strategy
Target | Other Enemy |
---|---|
Tactics | Protection is Paramount |
Moves | Use moves without MP falling to 50% |
Class Strikes | Do not use Class Strikes |
Healing Items | Leave at least 5 of each items in stock |
Cast Buffs
Cast buffs to yourself and your party members carefully while engaging Zable Fahr. These buffs can be in the form of attack increase (Power Up), defense increase (Protect Up), and magic & magic increase (Mind Up). They can be accessed as innate abilities or consumable items.
Cast Debuffs
Cast multiple debuffs on Zable Fahr’s heads. Debuffs can be in the form of attack decrease (Power Down), defense decrease (Protect Down), and magic & magic defense decrease (Mind Down). These debuffs can be accessed as innate abilities or consumable items.
Use Light Enchantments
Zable Fahr is weak to Light which means that parties having either Duran or Charlotte with Holy Saber comes in handy. You can also opt to invest on Papa Poto’s Claw to give your ally a head start.
Channel Attacks to Left and Right Heads First
The two heads guarding the sides of the boss area will be revived shortly after taking them out by a third head. Don’t wait for all three heads to be active since it will leave you prone to suffering too much damage from its devastating spells. Prioritize on knocking out the two heads guarding the sides to move to the second phase.
Keep Moving and Dodging Attacks
Be on the move at all times to avoid getting hit by Mispolm’s close range moves such as Body Slam and long range moves such as Lucent Beam.
Heal and Cure Status Effects
Zable Fahr has a penchant of immobilizing its enemies with status like sleep and poison. If you don’t have Charlotte in your team, make sure you have Medicine Herbs, Stardust Herbs, or Marmpoto Oils in your stock.
Watch out for Hell Cross
The last phase begins when the main head joins the fray and starts to attack. Zable Fahr is now able to use one of its higher tier Dark spells, Hell Cross. When Zable Fahr uses Hell Cross, the beam goes through the orbs scattered around the area. Take out the orbs surrounding the platform. If you don’t stop it in time, the triangle spins uncontrollably and the blast radius cuts your health by around half.
← Mispolm Boss Guide | Darkshine Knight Boss Guide → |
Other Bosses
Fullmetal Hugger | Machine Golem R | Jewel Eater |
Harcypete | Zehnoa | Bill & Ben |
Gova | Machine Golem S | Bill & Ben Rematch |
Beast Ludgar | Grapplavine | - |
Lightgazer | Land Umber | Dangaard |
Fiegmund | Xan Bie | Dolan |
Mispolm | - | - |
Mondoragon | Dark Lich | Archdemon |
Golden Knight | Angela | King of Ferolia |
Revenant | Mimiqueen | Empreeb |
Anise | Black Rabite | - |
Trials of Mana Remake Recommended Article List
▼Trials of Mana Remake Recommended Guides | ||
---|---|---|
Walkthroughs | Character Guides | Boss Guides |
Strategy Guides | Classes | Class Tier List |
Best Parties | Best Classes | Best Equipment |
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