Boomerang in Final Fantasy 7 Remake Intergrade
The Boomerang is a thrown weapon that can be acquired in Episode INTERmission of Final Fantasy VII Remake Intergrade (FF7 Remake Intergrade). It has 4 materia slots, two of which are linked in and this is exclusive to Yuffie Kisaragi.
How to Obtain Boomerang
Chapter | Location | Other Conditions |
---|---|---|
Chapter 1: Wutai’s Finest | Avalanche Base, Sector 7 Slums | Obtained from a chest |
Boomerang Stats, Information, and Abilities
Below is a breakdown of the weapon’s stats, information and abilities.
Boomerang Weapon Stats
Attack | Defense | Magic Attack | Magic Defense |
---|---|---|---|
41 | 0 | 56 | 0 |
Boomerang Weapon Information
Type | Thrown Weapon |
---|---|
Description | A peculiar thrown weapon that was once used to hunt game. |
Materia Slot | ○-○ ○ ○ |
Boomerang Weapon Abilities
Ability | Brumal Form |
---|---|
Ability Effect | Evade an attack. ATB increases when successful. Can use while airborne. |
Proficiency Bonus | Evade an enemy attack. |
Boomerang Upgrades and Core Skills
Below is a breakdown of the weapon’s upgrades and core skills organized per weapon level.
Boomerang Core Skills (Weapon Level 1)
Core Skill | SP Cost |
---|---|
Attack Power +3 | 6 |
Magic Attack Power +3 | 6 |
Attack Damage 5% Boost | 6 |
Thievery | 6 |
AP Up | 6 |
Shuriken Master | 6 |
Precision Defense: Barrier | 6 |
Boomerang Sub-Core I Skills (Weapon Level 3)
Core Skill | SP Cost |
---|---|
Attack Power +6 | 12 |
Magic Attack Power +9 | 12 |
Attack Damage 5% Boost | 12 |
Trade-Off *Recover MP when taking significant damage | 12 |
Atttack Spells MP Cost Reduction 20% | 12 |
Precision Defense: Manaward | 12 |
Boomerang Sub-Core II Skills (Weapon Level 4)
Core Skill | SP Cost |
---|---|
Fire Damage 5% Boost | 14 |
Ice Damage 5% Boost | 14 |
Lightning Damage 5% Boost | 14 |
Wind Damage 5% Boost | 14 |
Magic Attack Power +5 with High HP | 14 |
New Materia Slot | 14 |
Other Weapons
Thrown Weapons
4-Point Shuriken | Cacstar | Boomerang |
Steel Reaper | – | – |
Weapons, Equipment, and Abilities
Weapons | Armor | Accessories |
Items | Key Items | Abilities |
Materia | Summons | Limit Breaks |
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