Final Fantasy 7 Remake Intergrade - Metal Knuckles Stats and Location

Metal Knuckles weapon description, stats, effects, upgrades, core skills, and information on how to obtain it in FF7 Remake Intergrade/Final Fantasy 7 Remake on the PS5 and PS4.

Final Fantasy 7 Remake Intergrade - Walkthrough and Guide

Metal Knuckles

The Metal Knuckles is a knuckle weapon that can be acquired in Chapter 5: Dogged Pursuit of Final Fantasy 7 Remake/Final Fantasy 7 Remake Intergrade. It has 2 initial materia slots and is exclusive to Tifa Lockhart.

Final Fantasy 7 Remake / FF7 Remake - Metal Knuckles

How to Obtain Metal Knuckles

Chapter Location Other Conditions
Chapter 5: Dogged Pursuit Former Rail Yard Acquire weapon by defeating Crab Warden.

Metal Knuckles Stats, Information, and Abilities

Below is a breakdown of the weapon’s stats, information and abilities.

Metal Knuckles Weapon Stats

Final Fantasy 7 Remake / FF7 Remake - Attack Character AttributeAttack Final Fantasy 7 Remake / FF7 Remake - Defense Character AttributeDefense Final Fantasy 7 Remake / FF7 Remake - Magic Attack Character AttributeMagic Attack Final Fantasy 7 Remake / FF7 Remake - Magic Defense Character AttributeMagic Defense
54 0 12 0

Metal Knuckles Weapon Information

Type Knuckle Weapon
Description Gloves reinforced with metal to pack an extra punch.
Materia Slot ○-○

Metal Knuckles Weapon Abilities

Ability Overpower
Ability Effect Used in conjunction with basic attacks to effectively pressure enemies.
Proficiency Bonus Follow up with a basic attack combo after using the weapon ability.

Metal Knuckles Upgrades and Core Skills

Below is a breakdown of the weapon’s upgrades and core skills organized per weapon level.

Metal Knuckles Core Skills (Weapon Level 1)

Core Skill SP Cost
Attack Power +4 4
Attack Power +4 4
Attack Power +4 4
Speed +3 4

Metal Knuckles Sub-Core I Skills (Weapon Level 2)

Core Skill SP Cost
Attack Damage 5% Boost 6
Aerial Attack Damage 5% Boost 6
Buff Duration 10% Boost 6
Rear Assault 10% Boost 6

Metal Knuckles Sub-Core II Skills (Weapon Level 3)

Core Skill SP Cost
Attack Power +8 8
Attack Power +8 8
Attack Power +8 8
Magic Attack Power +5 8
Speed +4 8
New Materia Slot (or link two existing slots) 8

Metal Knuckles Sub-Core III Skills (Weapon Level 4)

Core Skill SP Cost
Attack Power +10 12
Attack Power +10 12
Magic Attack Power +5 12
Bloodsucker 12
Concentration Activation 30% 12
New Materia Slot (or link two existing slots) 12

Metal Knuckles Sub-Core IV Skills (Weapon Level 5)

Core Skill SP Cost
Attack Power +12 14
Attack Power +12 14
Magic Attack Power +6 14
Physical Defense +10 with Low HP 14
Magic Defense +10 with Low HP 14
New Materia Slot (or link two existing slots) 14

Metal Knuckles Sub-Core V Skills (Weapon Level 6)

Core Skill SP Cost
Attack Power +15 16
Attack Power +15 16
Magic Attack Power +8 16
ATB Charge Rate 10% Boost 16
New Materia Slot (or link two existing slots) 16
New Materia Slot (or link two existing slots) 16
New Materia Slot (or link two existing slots) 16

Other Weapons

Knuckle Weapons
Final Fantasy 7 Remake / FF7 Remake - Leather GlovesLeather Gloves Final Fantasy 7 Remake / FF7 Remake - Metal KnucklesMetal Knuckles Final Fantasy 7 Remake / FF7 Remake - Sonic StrikersSonic Strikers
Final Fantasy 7 Remake / FF7 Remake - Feathered GlovesFeathered Gloves Final Fantasy 7 Remake / FF7 Remake - Mythril ClawsMythril Claws Final Fantasy 7 Remake / FF7 Remake - Purple PainPurple Pain
Weapons, Equipment, and Abilities
Weapons Armor Accessories
Items Key Items Abilities
Materia Summons Limit Breaks

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