Final Fantasy 7 Remake Intergrade - Nail Bat Stats and Location

Nail Bat broadsword weapon description, stats, effects, upgrades, core skills, and information on how to obtain it in FF7 Remake Intergrade/Final Fantasy 7 Remake on the PS5 and PS4.

Final Fantasy 7 Remake Intergrade - Walkthrough and Guide

Nail Bat

The Nail Bat is a broadsword weapon that can be acquired in Chapter 8: Budding Bodyguard of Final Fantasy 7 Remake/Final Fantasy 7 Remake Intergrade. It initially has no materia slots and is exclusive to Cloud Strife.

Final Fantasy 7 Remake / FF7 Remake - Nail Bat

How to Obtain Nail Bat

Chapter Location Other Conditions
Chapter 8: Budding Bodyguard Leaf House, Central District, Sector 5 Slums Accomplish “Odd Job: Kids on Patrol” Sidequest

Nail Bat Stats, Information, and Abilities

Below is a breakdown of the weapon’s stats, information and abilities.

Nail Bat Weapon Stats

Final Fantasy 7 Remake / FF7 Remake - Attack Character AttributeAttack Final Fantasy 7 Remake / FF7 Remake - Defense Character AttributeDefense Final Fantasy 7 Remake / FF7 Remake - Magic Attack Character AttributeMagic Attack Final Fantasy 7 Remake / FF7 Remake - Magic Defense Character AttributeMagic Defense
30 30 0 0

Nail Bat Weapon Information

Type Broadsword Weapon
Description A crudely reinforced baseball bat. Designed to beat the living tar out of anything and everything.
Materia Slot None

Nail Bat Weapon Abilities

Ability Disorder
Ability Effect Deliver a devastating attack and switch modes in one fluid motion.
Proficiency Bonus Strike with Attack or Strong Attack after switching modes.

Nail Bat Upgrades and Core Skills

Below is a breakdown of the weapon’s upgrades and core skills organized per weapon level.

Nail Bat Core Skills (Weapon Level 1)

Core Skill SP Cost
Max HP +200 8
Max HP +200 8
Luck +5 8
Critical Hit Rate 10% Boost 8
Critical Hit Damage 25% Boost 8

Nail Bat Sub-Core I Skills (Weapon Level 3)

Core Skill SP Cost
Attack Damage 5% Boost 10
Critical Hit Rate 50% Boost with Low HP 10 10
New Materia Slot (or link two existing slots) 10
New Materia Slot (or link two existing slots) 10
New Materia Slot (or link two existing slots) 10

Nail Bat Sub-Core II Skills (Weapon Level 4)

Core Skill SP Cost
Max HP +200 12
Debuff Resistance +5 12
Physical Defense +10 with Low HP 12
Magic Defense +10 with Low HP 12
Crippling Damage 10% Boost 12
Weapon Ability Critical Hit Rate 10% Boost 12

Nail Bat Sub-Core III Skills (Weapon Level 5)

Core Skill SP Cost
Max HP +200 14
Critical Hit Damage 25% Boost 14
Limit Break 5% Boost with Low HP 14
Critical Hit Rate 50% Boost with Low HP 14
New Materia Slot (or link two existing slots) 14
New Materia Slot (or link two existing slots) 14
New Materia Slot (or link two existing slots) 14

Nail Bat Sub-Core IV Skills (Weapon Level 6)

Core Skill SP Cost
Max HP +250 16
Limit Break Damage 5% Boost 16
Reprieve 16
New Materia Slot (or link two existing slots) 16
New Materia Slot (or link two existing slots) 16
New Materia Slot (or link two existing slots) 16

Other Weapons

Broadsword Weapons
Final Fantasy 7 Remake / FF7 Remake - Buster SwordBuster Sword Final Fantasy 7 Remake / FF7 Remake - Iron BladeIron Blade Final Fantasy 7 Remake / FF7 Remake - Nail BatNail Bat
Final Fantasy 7 Remake / FF7 Remake - HardedgeHardedge Final Fantasy 7 Remake / FF7 Remake - Mythril SaberMythril Saber Final Fantasy 7 Remake / FF7 Remake - Twin StingerTwin Stinger
Weapons, Equipment, and Abilities
Weapons Armor Accessories
Items Key Items Abilities
Materia Summons Limit Breaks

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