Bioware Dev Listening, Working to Improve
(Note: If you haven’t seen Nicholas Archer’s review on Bioware’s sci-fi dud, Mass Effect Andromeda, you should probably check it out as you read this.)
In the weeks since Mass Effect Andromeda’s release, fans rose in an uproar due to Andromeda’s glitchiness and utter offensive facial animations.
On March 30, 2017, the company released this statement on their website:
A message from the @masseffect Andromeda team: pic.twitter.com/PRyeZFBzmT
— BioWare (@bioware) March 30, 2017
It looks like the saltiness of Bioware fans have become very, very effective, that even the Mass Effect team agrees: “Keep your feedback coming.”
As I said in my review for Mass Effect: Andromeda:
“Andromeda—and to an extent, Bioware—deserves to be trashed for being the worst Mass Effect since the third game. But in spite of all its flaws, I could not help but enjoy it either way. It’s the worst of the series, but still ultimately is of the series. Its gameplay additions were sufficient enough to yield an enjoyable experience.”
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