This is an Arecibo Adventure guide. Arecibo begins with the following text: Investigate a mysterious broadcast that only you and your Ghost can hear. This mission is oddly deep and thoughtful for a video game that we’d only play for loot.
Arecibo Adventure Guide
Recommender Power: +220
Rewards: Blue engrams
Arecibo Adventure Guide Walkthrough
- Head to the Rupture sector on Io, after the campaign mission, Fury. Choose to start the mission.
- You are first called to identify the source of the transmission. Head to the marker into the cave. There is a box of loot to the east of the marker. Head to the marker to see a couple of mobs scanning (or being scanned by) a floating object. Look around the chamber to find another loot box. Look for a half-sphere nearby and interact with it.
- Head out of the cave and head to the next location, following the road to Lost Oasis. Head to the marker there. Follow the marker until you find yourself in a new arena. Eliminate any enemies in your way while you explore the area. There are a couple of loot boxes at the sides of the arena. However, your main goal is to look for a cave.
- Enter the cave to find another music trapezohedron.
- Head out of Lost oasis, following the markers back to Terrabase Charon. Listen for the music until you find a cave system.
- Follow the music, heading through a cave into Warmind Vault JYS-2. You are called to secure the warmind vault. Take out the vex in the area, and then head for the trapezoherdons. Take out the enemies that spawn in the area.
- Upon finishing the objective, head for the last beacon. You will get some decent blue engrams, and not much resolution to the story.
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