Final Fantasy 7 Remake Intergrade - Arcane Scepter Stats and Location

Arcane Scepter staff weapon description, stats, effects, upgrades, core skills, and information on how to obtain it in FF7 Remake Intergrade/Final Fantasy 7 Remake on the PS5 and PS4.

Final Fantasy 7 Remake Intergrade - Walkthrough and Guide

Arcane Scepter

The Arcane Scepter is a staff weapon that can be acquired in Chapter 9: The Town that Never Sleeps of Final Fantasy 7 Remake/Final Fantasy 7 Remake Intergrade. It has 4 initial materia slots and is exclusive to Aerith Gainsborough.

Final Fantasy 7 Remake / FF7 Remake - Arcane Scepter

How to Obtain Arcane Scepter

Chapter Location Other Conditions
Chapter 9: The Town that Never Sleeps Approach Sam at Wall Market, Sector 6 Accomplish “A Dynamite Body” sidequest.
Approach Gatekeeper at Wall Market, Sector 6 Accomplish “Shears’ Counterattack” sidequest.

Arcane Scepter Stats, Information, and Abilities

Below is a breakdown of the weapon’s stats, information and abilities.

Arcane Scepter Weapon Stats

Final Fantasy 7 Remake / FF7 Remake - Attack Character AttributeAttack Final Fantasy 7 Remake / FF7 Remake - Defense Character AttributeDefense Final Fantasy 7 Remake / FF7 Remake - Magic Attack Character AttributeMagic Attack Final Fantasy 7 Remake / FF7 Remake - Magic Defense Character AttributeMagic Defense
24 0 36 0

Arcane Scepter Weapon Information

Type Staff Weapon
Description A staff infused with precious gems the color of twilight. Well suited for materia.
Materia Slot ○-○○-○

Arcane Scepter Weapon Abilities

Ability Fleeting Familiar
Ability Effect Summon a fairy that attacks your enemies periodically as well as after you use abilities and spells.
Proficiency Bonus Unleash a consecutive attack of an ability or spell (one time only during activation).

Arcane Scepter Upgrades and Core Skills

Below is a breakdown of the weapon’s upgrades and core skills organized per weapon level.

Arcane Scepter Core Skills (Weapon Level 1)

Core Skill SP Cost
Magic Attack Power +5 8
Max MP +8 8
Max MP +8 8
Inflicted Debuff Duration 10% Boost 8
Buff Duration 10% Boost 8

Arcane Scepter Sub-Core I Skills (Weapon Level 3)

Core Skill SP Cost
Fire Damage 5% Boost 10
Ice Damage 5% Boost 10
Lightning Damage 5% Boost 10
Wind Damage 5% Boost 10
Elemental Materia Damage 10% Boost 10

Arcane Scepter Sub-Core II Skills (Weapon Level 4)

Core Skill SP Cost
Magic Attack Power +7 12
Magic Attack Power +7 12
Max MP +10 12
Attack Damage 5% Boost 12
Stagger Siphon 12
New Materia Slot (or link two existing slots) 12

Arcane Scepter Sub-Core III Skills (Weapon Level 5)

Core Skill SP Cost
Magic Attack Power +8 14
Magic Attack Power +8 14
Max MP +10 14
Attack Spells MP Cost Reduction 20% 14
MP Regeneration 10% Boost 14
New Materia Slot (or link two existing slots) 14
New Materia Slot (or link two existing slots) 14

Arcane Scepter Sub-Core IV Skills (Weapon Level 6)

Core Skill SP Cost
Magic Attack Power +8 16
Magic Attack Power +8 16
Max HP +300 16
Max MP +10 16
Elemental Defense 5% Boost 16
New Materia Slot (or link two existing slots) 16

Other Weapons

Staff Weapons
Final Fantasy 7 Remake / FF7 Remake - Guard StickGuard Stick Final Fantasy 7 Remake / FF7 Remake - Silver StaffSilver Staff Final Fantasy 7 Remake / FF7 Remake - Arcane ScepterArcane Scepter
Final Fantasy 7 Remake / FF7 Remake - Mythril RodMythril Rod Final Fantasy 7 Remake / FF7 Remake - Bladed StaffBladed Staff Final Fantasy 7 Remake / FF7 Remake - Reinforced StaffReinforced Staff
Weapons, Equipment, and Abilities
Weapons Armor Accessories
Items Key Items Abilities
Materia Summons Limit Breaks

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