Final Fantasy 7 Remake Intergrade - Guard Stick Stats and Location

Guard Stick staff weapon description, stats, effects, upgrades, core skills, and information on how to obtain it in FF7 Remake Intergrade/Final Fantasy 7 Remake on the PS5 and PS4.

Final Fantasy 7 Remake Intergrade - Walkthrough and Guide

Guard Stick

The Guard Stick is a staff weapon that is already acquired in Chapter 8: Budding Bodyguard of Final Fantasy 7 Remake/Final Fantasy 7 Remake Intergrade. It has 2 initial materia slots and is exclusive to Aerith Gainsborough.

Final Fantasy 7 Remake / FF7 Remake - Guard Stick

How to Obtain Guard Stick

Chapter Location Other Conditions
Chapter 8: Budding Bodyguard Sector 5 Slums – Church Aerith’s starting weapon

Guard Stick Stats, Information, and Abilities

Below is a breakdown of the weapon’s stats, information and abilities.

Guard Stick Weapon Stats

Final Fantasy 7 Remake / FF7 Remake - Attack Character AttributeAttack Final Fantasy 7 Remake / FF7 Remake - Defense Character AttributeDefense Final Fantasy 7 Remake / FF7 Remake - Magic Attack Character AttributeMagic Attack Final Fantasy 7 Remake / FF7 Remake - Magic Defense Character AttributeMagic Defense
29 0 43 0

Guard Stick Weapon Information

Type Staff Weapon
Description A vintage and well-cared-for staff. Also happens to be eco-friendly.
Materia Slot ○○

Guard Stick Weapon Abilities

Ability Arcane Wand
Ability Effect Conjure a ward. Attack spells cast within the ward will be automatically cast twice.
Proficiency Bonus Conjure a ward (one time only during activation)

Guard Stick Upgrades and Core Skills

Below is a breakdown of the weapon’s upgrades and core skills organized per weapon level.

Guard Stick Core Skills (Weapon Level 1)

Core Skill SP Cost
Magic Attack Power +12 8
Defense +7 8
Magic Defense +7 8
Max HP +150 8
Max MP +8 8

Guard Stick Sub-Core I Skills (Weapon Level 3)

Core Skill SP Cost
Attack Damage 5% Boost 10
Tempest Damage 5% Boost 10
Physical Damage Reduction 10% when Guarding 10
Magic Damage Reduction 10% when Guarding 10
New Materia Slot (or link two existing slots) 10

Guard Stick Sub-Core II Skills (Weapon Level 4)

Core Skill SP Cost
Magic Attack Power +18 12
Max HP +150 12
Max MP +8 12
MP Regeneration 10% Boost 12
New Materia Slot (or link two existing slots) 12
New Materia Slot (or link two existing slots) 12

Guard Stick Sub-Core III Skills (Weapon Level 5)

Core Skill SP Cost
Magic Attack Power +18 14
Max HP +150 14
Max MP +8 14
Elemental Defense 5% Boost 14
Healing Spells MP Cost Reduction 20% 14
New Materia Slot (or link two existing slots) 14
New Materia Slot (or link two existing slots) 14

Guard Stick Sub-Core IV Skills (Weapon Level 6)

Core Skill SP Cost
Magic Attack Power +18 16
Max HP +200 16
Max MP +10 16
Reprieve 16
New Materia Slot (or link two existing slots) 16
New Materia Slot (or link two existing slots) 16

Other Weapons

Staff Weapons
Final Fantasy 7 Remake / FF7 Remake - Guard StickGuard Stick Final Fantasy 7 Remake / FF7 Remake - Silver StaffSilver Staff Final Fantasy 7 Remake / FF7 Remake - Arcane ScepterArcane Scepter
Final Fantasy 7 Remake / FF7 Remake - Mythril RodMythril Rod Final Fantasy 7 Remake / FF7 Remake - Bladed StaffBladed Staff Final Fantasy 7 Remake / FF7 Remake - Reinforced StaffReinforced Staff
Weapons, Equipment, and Abilities
Weapons Armor Accessories
Items Key Items Abilities
Materia Summons Limit Breaks

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