Final Fantasy 7 Remake Intergrade - Big Bertha Stats and Location

Big Bertha gun-arm weapon description, stats, effects, upgrades, core skills, and information on how to obtain it in FF7 Remake Intergrade/Final Fantasy 7 Remake on the PS5 and PS4.

Final Fantasy 7 Remake Intergrade - Walkthrough and Guide

Big Bertha

The Big Bertha is a gun-arm weapon that can be acquired in Chapter 13: A Broken World of Final Fantasy 7 Remake. It has 3 initial materia slots and is exclusive to Barret Wallace.

Final Fantasy 7 Remake / FF7 Remake - Big Bertha

How to Obtain Big Bertha

Chapter Location Other Conditions
Chapter 13: A Broken World Weapon Store, Evergreen Park, Sector 6 Slums Pay 2,500 gil

Big Bertha Stats, Information, and Abilities

Below is a breakdown of the weapon’s stats, information and abilities.

Big Bertha Weapon Stats

Final Fantasy 7 Remake / FF7 Remake - Attack Character AttributeAttack Final Fantasy 7 Remake / FF7 Remake - Defense Character AttributeDefense Final Fantasy 7 Remake / FF7 Remake - Magic Attack Character AttributeMagic Attack Final Fantasy 7 Remake / FF7 Remake - Magic Defense Character AttributeMagic Defense
45 0 30 0

Big Bertha Weapon Information

Type Gun-Arm Weapon
Description A firearm that boasts unrivaled destructive force. Found in the slums’ black market.
Materia Slot ○-○○

Big Bertha Weapon Abilities

Ability Maximum Fury
Ability Effect Consume all ATB charges to fire a long stream of bullets at an enemy.
Proficiency Bonus Finish off an enemy.

Big Bertha Upgrades and Core Skills

Below is a breakdown of the weapon’s upgrades and core skills organized per weapon level.

Big Bertha Core Skills (Weapon Level 1)

Core Skill SP Cost
Attack Power +8 10
Magic Attack Power +10 10
Max HP +250 10
Max HP +250 10
Max HP +250 10
New Materia Slot (or link two existing slots) 10

Big Bertha Sub-Core I Skills (Weapon Level 4)

Core Skill SP Cost
Attack Power +5 with High HP 12
Magic Attack Power +5 with High HP 12
Physical Defense +10 with Low HP 12
Magic Defense +10 with Low HP 12
Trade-Off 12
Self-Healing 50% Boost with Low HP 12

Big Bertha Sub-Core II Skills (Weapon Level 5)

Core Skill SP Cost
Attack Power +10 14
Attack Power +10 14
Magic Attack Power +10 14
Max HP +250 14
Limit Break Damage 5% Boost 14
Limit Break 5% Boost with Low HP 14
New Materia Slot (or link two existing slots) 14
New Materia Slot (or link two existing slots) 14

Big Bertha Sub-Core III Skills (Weapon Level 6)

Core Skill SP Cost
Attack Power +10 16
Attack Power +10 16
Magic Attack Power +12 16
Max HP +250 16
Elemental Defense 5% Boost 16
New Materia Slot (or link two existing slots) 16
New Materia Slot (or link two existing slots) 16

Other Weapons

Gun-Arm Weapons
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Final Fantasy 7 Remake / FF7 Remake - Steel PincersSteel Pincers Final Fantasy 7 Remake / FF7 Remake - Wrecking BallWrecking Ball Final Fantasy 7 Remake / FF7 Remake - EKG CannonEKG Cannon
Weapons, Equipment, and Abilities
Weapons Armor Accessories
Items Key Items Abilities
Materia Summons Limit Breaks

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