Engineer Neuromod Guide [Prey]

This is a Prey neuromod guide on the Engineer neuromod. Here you will find details on  upgrades, and strategy guides.

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Engineer Neuromod Guide

engineerSpecialize in modifying your gear, repairing, and crushing problems with your wrench. Engineer stuff.

Leverage

Main article (for strategies): Leverage Ability Guide

Level Upgrade Description Prerequisite Required Neuromods
Leverage I  Lift heavy objects with ease and throw objects further. Thrown objects will damage enemies. 1
Leverage II  Lift even heavier objects and throw objects even further. Thrown objects will damage enemies. Leverage  4
Leverage III  Lift anything that isn’t bolted to the floor and throw objects even further. Your brute strength can be applied to force open an unpowered door. Leverage II  6

Repair

Main article and strategies: Repair ability guide 

Level Upgrade Description Prerequisite Required Neuromods
Repair 1 Fix broken Grav Shafts, Fabricators, and Recyclers with Spare Parts.  1

Repair II

Fix broken Turrets, Operators and Electrical junctions with Spare Parts. Increased efficiency with Spare Parts. Repair 4

Repair III

Fortify Turrets with Spare Parts Repair 2 8

Gunsmith

Allows use of Weapon Upgrade Kits to upgrade security weapons beyond modification level 1. Repair 2  4

Gunsmith II

Allows use of Weapon Upgrade Kits to fully upgrade security weapons. Gunsmith 6
Suit Modification  Upgrade your TranStar uniform with extra inventory space and allow installation of two additional chipsets. Neuromods required: 2. Repair 2
Suit Modification II  Upgrade your TranStar uniform with extra inventory space and allow installation of two additional chipsets. Suit Modification 4
Suit Modification III  Upgrade your TranStar uniform with extra inventory space and allow installation of two additional chipsets. Suit Modification II  6
Dismantle   Break down equipment in your inventory into Spare Parts and recover Spare Parts from destroyed Operators or Turrets. Repair 3

Materials Expert

Level Upgrade Description Prerequisite Required Neuromods
Materials Expert  Increase recycling yield by 20%.  3
Lab Tech I  Allows use of Weapon Upgrade Kits to upgrade non-standard tech weapons beyond modification level 1. Materials Expert 4
Lab Tech II  Allows use of Weapon Upgrade Kits to fully upgrade non-standard tech weapons. Lab Tech I 6

Impact Calibration

Level Upgrade Description Prerequisite Required Neuromods
Impact Calibration Reduce stamina cost of wrench attacks by 25%. 3
Impact Calibration II Wrench Attacks deal 50% more damage. Impact Calibration 5
Pulverize Attacking with the wrench has a 25% chance to do Bonus Damage. Impact Calibration II 6

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Metabolic Boost Skill Level Upgrade Description Prerequisite Required Neuromods
Metabolic Boost Doubles both the duration of the Well Fed bonus and the health gained by consuming food. Physician 1

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