[Fate Grand Order/ FGO] Carmilla Interlude Quest – Alone, Again

This article contains the enemies, stats, rewards, and required AP for the Carmilla Interlude Quest, Alone, Again, in Fate Grand Order [FGO]. We’ll update this as soon as we can.

Chaldea Gate

Guest Servants

  • (None)

Clear reward

Saint Quartz x 1

Chaldea Gate

Alone, Again

Level Requirement: 40

Miscellaneous Requirements: First Ascension, 4th Bond Level

Carmilla, Mash, and the Master wake up to find themselves trapped in Prison Castle Csetje, Carmilla’s own castle. They must fight their way out as they explore the strange turn of events that led them there…

Cumulative Information
AP Cost 30 Bond Point 1290
EXP 5730 QP 14400 QP
Tendency Berserker/Assassin First Reward Saint Quartz x 1, Carmilla Bond Level Information

Interlude Part 1

Information
AP Cost  10 Bond Point 430
EXP 1910 QP 4800
Tendency Berserker First Reward

Enemies

Enemy Information
Battle 1/3
Golem (Lvl 18/ Berserker/ 16099 HP) Golem (Lvl 18/ Berserker/ 16099 HP)
Battle 2/3
Golem (Lvl 20/ Berserker/ 17783 HP) Golem (Lvl 28/ Berserker/ 24603 HP) Stone Golem (Lvl 20/ Berserker/ 20746 HP)
Battle 3/3
Stone Golem (Lvl 22/ Berserker/ 22809 HP) Stone Golem (Lvl 38/ Berserker/ 38624 HP)

Drops/Rewards

Drop Item Information
Ascension Skill Reinforce
Gem of Berserker
Ascension &
Skill Reinforce
Other
Octoplet Twin Crystals

Tips

  • All the enemies here are Golems, so they take a lot of damage from all classes. However, their skill Hardening can increase their DEF, and, combined with their high HP counts, can make the fight last longer.
  • Any class will do, as long as you have strong attackers. You can either focus on one Golem at a time, especially if you make use of Brave Chains, or if you have strong all-target Noble Phantasms, you can also use them to take out entire waves at a time.
  • Carmilla does not necessarily have to be in the team to complete the quest.
  • Team Build Used:

Interlude Part 2

Information
AP Cost  10 Bond Point 430
EXP 1910 QP 4800
Tendency Assassin First Reward

Enemies

Enemy Information
Battle 1/3
Ghost (Lvl 24/ Assassin/ 13520 HP) Ghost (Lvl 16/ Assassin/ 9177 HP)
Battle 2/3
Ghost (Lvl 18/ Assassin/ 10249 HP) Terror Ghost (Lvl 25/ Assassin/ 34238 HP) Ghost (Lvl 18/ Assassin/ 10249 HP)
Battle 3/3
Girl’s Ghost (Lvl 42/ Assassin/ 113676 HP)

Drops/Rewards

Drop Item Information
Ascension Skill Reinforce
Ascension &
Skill Reinforce
Other

Tips

  • All the Ghosts in this fight are Assassins, so just bring a lot of Casters and sit out your Riders for this battle. All the Ghosts have only 3 bars in their Charge Gauges, so kill them before they can unleash their strong attacks.
  • Be careful about the Terror Ghosts, with their ability to drain your NP Gauge.
  • Girl’s Ghost can attack 3 times in one turn, and also only has 3 bars in her Charge Gauge. Zhuge Liang is a perfect Servant for this battle, with his ability to reduce incoming damage. His Noble Phantasm also puts a ton of debuffs on the enemies, such as DEF down, Stun, and lower their Charge Gauges. If you don’t have one, you can also use Cu Chulainn (Caster) for his decent survivability, or Medea for her strong spammable single-target NP.
  • Carmilla does not necessarily have to be in the team to complete the quest.
  • Team Build Used:

Interlude Part 3

Information
AP Cost 10 Bond Point 430
EXP 1910 QP 4800
Tendency Assassin First Reward

Enemies

Enemy Information
Battle 1/1
“Darkness” (Lvl 38/ Assassin/ 107885 HP)

Drops/Rewards

Drop Item Information
Ascension Skill Reinforce
Assassin Piece/Monument
Ascension &
Skill Reinforce
Other

Tips

  • The “Darkness” here seems to be a Shadow version of Carmilla, with many of the same skills. She attacks thrice per turn, with a 3-bar Charge Gauge, letting her unleash strong attacks constantly. Vampirism lets her charge her own gauge while depleting yours at the same time. Torture Technique lowers the DEF of one ally. Watch out, because enemies seem to be able to spam their skills without any cooldown.
  • As with the previous battle, bringing some Casters would help a lot when it comes to beating her. Cu Chulainn (Caster) can avoid her single-target attacks with Protection from Arrows, while Medea can spam Rule Breaker to deal constant high damage to her.
  • Carmilla does not necessarily have to be in the team to complete the quest.
  • Team Build Used:

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