This article contains information, stats, and strategies for Gandr for Fate Grand Order [FGO]. We’ll update this as soon as the game comes out.
Gandr
Star | Max Level | Cost |
---|---|---|
4 | 80 | 9 |
HP | ATK | |
---|---|---|
MIN | 0 | 400 |
MAX | 0 | 1500 |
Effect | ||
---|---|---|
Normal | Increases performance of unit’s Quick cards by 15%. | |
4th Limit Break | Increases performance of unit’s Quick cards by 20%. |
How to use
Gandr is a card that works similarly to the Green Black Key. The card buffs the effects that come with the Quick Command Cards. Depending on which servant, Gandr can increase NP charging or change the effects of the cards to better benefit in battle. This can chain with other cards such as Preemption that increases the damage output of the Quick cards. While Preemption is more specific as to what it amplifies, Gandr focuses on a wide range of effects.
If you plan to use the card, use it when:
- Your Noble Phantasm (NP) requires charging. This card may allow you to increase the charge amount of the Quick cards in question.
- Damage output is too low: if the enemy has low HP and the team cannot withstand another attack, this card can help even things out and cut the battle short.
Like other high rarity Craft Essences, it consumes a high cost. This looks daunting for rookie Masters as it hampers their selection when forming the party.
Recommended Servants
Recommended Servants | ||
---|---|---|
Kojirou Sasaki | Gaius Julius Caesar | Carmilla |
– | – | – |
– | – | – |
Craft Essences (by Category)
▸Command Cards | ATK/DEF | HP |
NP | Critical | Buff and Debuff |
Misc | Max Bond | Valentine |
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