[Fate Grand Order/ FGO] Stheno Interlude Quest – It’s Not Impossible?

This article contains the enemies, stats, rewards, and required AP for the Stheno Interlude Quest, It’s Not Impossible, in Fate Grand Order [FGO]. We’ll update this as soon as we can.

Eternal Madness Empire: Septem

Guest Servants

  • (None)

Clear reward

Saint Quartz x 1

Shaped Isle

It’s not Impossible?

Level Requirement: 30

Miscellaneous Requirements: First Ascension, 2nd Bond Level

The Shaped Isle where Stheno first materialized is now overrun with wretched beasts. At the goddess’ request, Mash and the Master go to rid the island of any monsters, but things do not go exactly as planned…

Cumulative Information
AP Cost 20 Bond Point 860
EXP 3820 QP 9600 QP
Tendency Saber/Lancer/Archer First Reward Saint Quartz x 1, Stheno Bond Level Information, Unlocks Interlude Part 2

Interlude Part 1

Information
AP Cost  10 Bond Point 430
EXP 1910 QP 4800
Tendency Saber/Lancer/Archer First Reward

Enemies

Enemy Information
Battle 1/3
Skeleton (Lvl 22/ Lancer/ 5097 HP) Skeleton (Lvl 24/ Saber/ 5447 HP) Skeleton (Lvl 22/ Lancer/ 5097 HP)
Battle 2/3
Skeleton (Lvl 30/ Saber/ 6647 HP) Skeleton (Lvl 18/ Saber/ 4227 HP)
Battle 3/3
Skeleton (Lvl 28/ Archer/ 6061 HP) Skeleton (Lvl 36/ Archer/ 7867 HP) Skeleton (Lvl 28/ Archer/ 6061 HP)

Drops/Rewards

Drop Item Information
Ascension Skill Reinforce
Ascension &
Skill Reinforce
Other
Evil Bone

Tips

  • The skeletons here are pretty simple to beat, with their low HP and single-target attacks. They have a self-buff for ATK, but that’s about it.
  • The only other thing of note is that they have the complete affinity triangle for Saber/Archer/Lancer. To counteract this, you can bring a complete affinity triangle team of your own, or use other classes outside of it (Rider/Assassin/Caster/Berserker).
  • Stheno does not necessarily have to be in the team to complete the quest.
  • Team Build Used:

Interlude Part 2

Information
AP Cost  10 Bond Point 430
EXP 1910 QP 4800
Tendency Rider/Lancer/Archer First Reward

Enemies

Enemy Information
Battle 1/3
Skeleton (Lvl 24/ Lancer/ 5501 HP) Skeleton (Lvl 18/ Lancer/ 4269 HP) Skeleton (Lvl 18/ Lancer/ 4269 HP)
Battle 2/3
Skeleton (Lvl 26/ Archer/ 5673 HP) Skeleton (Lvl 22/ Archer/ 4897 HP) Skeleton (Lvl 26/ Archer/ 5673 HP)
Battle 3/3
Medusa (Lvl 36/ Rider/ 102645 HP)

Drops/Rewards

Drop Item Information
Ascension Skill Reinforce
Ascension &
Skill Reinforce
Other

Tips

  • The skeletons in the first few fights are the same as the previous ones, so they should be no problem. Make the most of this time to build up your NP gauges in preparation for the final battle.
  • Medusa is a powerful boss with many tricks up her sleeve. She can use Mystic Eyes many times throughout the fight, sometimes even twice in a row, and it has a high chance of Stunning your Servants. Her Monstrous Strength buffs up her power, and Bellerophon is a strong all-target Noble Phantasm. Be ready with some Assassins like Jing Ke or Carmilla. However, be ready to protect them, because their low HP can be overcome by Medusa’s high strength. Carmilla is particularly useful in this fight, because of her NP reduction skill and her additional damage against females.
  • Stheno does not necessarily have to be in the team to complete the quest.
  • Team Build Used:

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