[Fate Grand Order/ FGO] Jing Ke Interlude Quest – The Wind is Strong and the River Cold

This article contains the enemies, stats, rewards, and required AP for the Interlude Quest of  The Wind is Strong and the River Cold in Fate Grand Order [FGO]. We'll update this as soon as we can.

This article contains the enemies, stats, rewards, and required AP for the Interlude Quest of  The Wind is Strong and the River Cold in Fate Grand Order [FGO]. We’ll update this as soon as we can.

Chaldea

Guest Servants

Clear reward

Saint Quartz x 1

Chaldea

The Wind is Strong and the River Cold

Level Requirement: 50

Miscellaneous Requirements: 1st Ascension Unlocked, 1st Bond Level

Wind

 

Jing Ke speaks to both the protagonist and Mash and has a small request. In order to cope with her guilt, she intends to resimulate her attempt to assassinate the king. With that, the protagonist and Mash aid her in hopes of helping come to terms with her failure but also as a servant.

Cumulative Information
AP Cost 30 Bond Point 1290
EXP 5730 QP 14400
Tendency Assassin/ Saber/ Lancer First Reward Saint Quartz x 1, Jing Ke Bond Level Information

Interlude Part 1

Information
AP Cost  10 Bond Point 430
EXP 1910 QP 4800
Tendency Saber/Lancer First Reward

Enemies

Enemy Information
Battle 1/3
Soldier (Lvl 16/ Saber/ 2115 HP) Soldier (Lvl 16/ Saber/ 2115 HP) Soldier (Lvl 22/ Saber/ 2755 HP)
Battle 2/3
Soldier (Lvl 18/ Lancer/ 2348 HP) Soldier (Lvl 20/ Lancer/ 2560 HP) Soldier (Lvl 18/ Lancer/ 2348 HP)
Battle 3/3
Soldier (Lvl 35/ Saber/ 8050 HP) Soldier (Lvl 20/ Lancer/ 2560 HP) Soldier (Lvl 20/ Lancer/ 2560 HP)

Drops/Rewards

Drop Item Information
Ascension Skill Reinforce
Gem of Sword, Gem of Lance
Ascension &
Skill Reinforce
Other
Proof of Hero Ember of Wisdom (Saber)

Tips

  • Use a balanced team and have a Saber class servant to deal heavy damage to the Lancer class enemies. Archers can deal with the Lancer class enemies.
  • Jing Ke does not necessarily have to be in the team to complete the quest.
  • Make sure your allies reach at least level 45.
  • Team Build Used:

Interlude 2

Information
AP Cost  10 Bond Point 430
EXP 1910 QP 4800
Tendency Berserker First Reward

Enemies

Enemy Information
Battle 1/3
Stone Golem (Lvl 22/ Berserker/ 19551 HP) Stone Golem (Lvl 22/ Berserker/ 19551 HP)
Battle 2/3
Stone Golem (Lvl 18/ Berserker/ 18781 HP) Stone Golem (Lvl 18/ Berserker/ 18781 HP)
Battle 3/3
Golem (Lvl 32/ Berserker/ 91628 HP) Stone Golem (Lvl 24/ Berserker/ 24774 HP) Stone Golem (Lvl 24/ Berserker/ 24774 HP)

Drops/Rewards

Drop Item Information
Ascension Skill Reinforce
Ascension &
Skill Reinforce
Other
Octuplet Crystals

Tips

    • Jing Ke does not necessarily have to be in the team to complete the quest.
    • Make sure your allies reach at least level 45.
    • Team Build Used:

Interlude Part 3

Information
AP Cost  10 Bond Point 430
EXP 1910 QP 4800
Tendency Archer First Reward

Enemies

Enemy Information
Battle 1/3
Shadow Gilgamesh (Lvl 45/ Archer/  135 710 HP)  –
Battle 2/3
Battle 3/3

Drops/Rewards

Drop Item Information
Ascension Skill Reinforce
Archer Piece
Ascension &
Skill Reinforce
Other
Void’s Dust

Tips

  • Bring a Lancer class servant with you. In doing so, the damage output will be much higher and the battle will end faster.
    • For a sustainable Lancer class servant, bring Cu Chulainn. Because of his Protection from Arrows ability, he can evade incoming attacks.
    • Pair him up with Cu Chulainn (Prototype) if you want to make use of his Quick cards.
  • Berserker class servants may help but take note of their weakened defense against all kinds of servants.
    • If bringing a Berserker class, bring a defensive type servant like Mash. Also, make sure it has a self-sustain even if it does not last long.
      • One possible Berserker class servant is Heracles however, he must ascend at least once.

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