Rooftop
Once they reached the Rooftop, Shiki, Mash, and the protagonist finally come face to face with the true perpetrator for the tower. However, he doesn’t reveal who he is but he does mention that he’s working for someone. His Master intended to make the tower a new singularity but perp decides that their goals don’t match and he does something else. Shiki then proceeds to bring him down as the final curtain call to the Kara no Kyoukai story quests.
Rooftop
Information | |||
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AP Cost | 20 | Bond Point | 815 |
EXP | 29690 | QP | 8400 |
Tendency | Assassin | First Reward | Crystallized Lore x1 |
Enemies
Enemy Information |
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Battle 1/1 |
Imperial Palace of Reflection (Lvl 23/ Assassin/ 404, 378 HP) |
Drops/Rewards
Drop Item Information | |
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Ascension | Skill Reinforce |
– | – |
Ascension & Skill Reinforce |
Other |
Void’s Dust x4 | – |
Tips:
- The first part of the Rooftop has a menacing ghost creature sitting there in front of you. But don’t worry, it should be an easy battle with a good combination. First thing to note, the enemy is an Assassin class creature which makes it weak to the Caster class. But you have to take note: it only needs three turns to charge up it’s special skill.
- The ghost also has a special skill known as “Avici” which can increase its NP strength and heal itself. Either, bring a Caster class servant that can constantly drain its noble phantasm gauge or remove the buffs. It also has multi-hit normal attack which can make it easy to charge your Noble Phantasm. Your job is to make sure your Casters stay alive long enough.
- Don’t be afraid to swap out the event bonus Craft Essences to finish the Rooftop quest. They don’t have much use here; better to use a craft essence set that would work rather than force the Event Craft Essence to work.
- Recommended Casters for this battle are:
- Medea – Buff Removal, NP Spam, NP5
- Elisabeth Bathory (Halloween) – NP5 with Buster Enhancement
- Tamamo no Mae – Support, Increase Arts Card performance, Heals, Defense
- Nursery Rhyme – Defense Debuff and Charge Loss (NP), NP Charge + Heal, Critical Hit Damage
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