Fate Grand Order - Okeanos Section 13 – Betting It All

Okeanos Section 13 is a mission in Fate Grand Order [FGO]. This page contains all the information plus some tips on how to finish it.

Sealed Ends of the Four Seas: Okeanos

After venturing around, Mash and the protagonist finally begin Okeanos Section 13: defeating Heracles. However, fighting down a demi-god in Okeanos Section 13 may be a lot harder than it looks. After all, Heracles is the son of Zeus with 12 lives to his name. He can pretty much smash everything on sight. Will Mash and the protagonist win or will they fail to soothe the rampaging servant? All will be answered at the end of Okeanos Section 13.

Guest Servants

Clear reward

Saint Quartz x 1

Archipelago

Okeanos Section 13 – Betting On It All

Okeanos Section 13

The most annoying part is that the more you kill Heracles here in Okeanos Section 13, the more HP he gets. However, he does still take in a lot of damage if done right. Players can opt to bring NP-draining servants like Carmilla (kudos to spicypizza for the suggestion!). Or, players can create an NP spam team with Zhuge Liang as the main buff tower. However, players can also use Euryale for her male-killer NP in order to finish off Heracles in Okeanos Section 13 once and for all.

Cumulative Information
AP Cost 64 Bond Point 3160
EXP 39280 QP 336000
Tendency Berserker/Saber/Archer First Reward Saint Quartz x1

Section 13.1

Okeanos Section 13 Part 1

Information
AP Cost 16 Bond Point 790
EXP 9820 QP 84000
Tendency Berserker First Reward

Enemies

Enemy Information
Battle 1/1
Heracles (Lvl 42/ Berserker/ 86852 HP)

Drops/Rewards

Drop Item Information
Ascension Skill Reinforce
Berserker Piece
Ascension &
Skill Reinforce
Other

Tips

  • This is stage one of Okeanos Section 13 where the player must fight down Heracles. However, as a Berserker, he can still take a lot of damage from other classes.
  • Monitor your health carefully before moving onto the next segment of Okeanos Section 13.

Section 13.2

Okeanos Section 13 Part 2

Information
AP Cost 16 Bond Point 790
EXP 9820 QP 84000
Tendency Berserker First Reward

Enemies

Enemy Information
Battle 1/1
Heracles (Lvl 44/ Berserker/ 105844 HP)

Drops/Rewards

Drop Item Information
Ascension Skill Reinforce
Berserker Piece
Ascension &
Skill Reinforce
Other

Tips

  • As you go deeper into Okeanos Section 13, you’ll find Heracles becoming stronger as you go along. Here, you might have to strategize a little.
  • One common servant to bring may be Zhuge Liang for Okeanos Section 13. His Tactician’s Advice can cut the damage significantly, allowing you to survive longer in combat.

Section 13.3

Okeanos Section 13 Part 3

Information
AP Cost 16 Bond Point 790
EXP 9820 QP 84000
Tendency Berserker First Reward

Enemies

Enemy Information
Battle 1/1
Heracles (Lvl 46/ Berserker/ 124279 HP)

Drops/Rewards

Drop Item Information
Ascension Skill Reinforce
Berserker Piece
Ascension &
Skill Reinforce
Other

Tips

  • Stun Berserker or lower his defense immediately. This should easily incapacitate him as he can boost himself multiple times in this section of Okeanos Section 13.
  • Players can also opt to lower his attack to lower the incoming damage.

Section 13.4

Okeanos Section 13 Part 4

Information
AP Cost 16 Bond Point 790
EXP 9820 QP 84000
Tendency Saber/ Archer/ Berserker First Reward

Enemies

Enemy Information
Battle 1/2
Skeleton (Lvl 30/ Saber/ 6666 HP) Skeleton (Lvl 30/ Saber/ 6666 HP) Skeleton (Lvl 30/ Archer/ 6468 HP)
Battle 2/2
Heracles (Lvl 48/ Berserker/ 239088 HP)

Drops/Rewards

Drop Item Information
Ascension Skill Reinforce
Berserker Monument
Ascension &
Skill Reinforce
Other
Evil Bone 1000 QP

Tips

  • This is probably the hardest battle in Okeanos Section 13. It balances out with Heracles having a bigger life pool. But the good news is, you have Skeletons to buff your NP gauge with. Best to bring two servants that focus on Arts cards and one Berserker class. In doing so, the NP gauge will replenish quickly.
  • Once you reach Heracles, now the final battle to close Okeanos Section 13 commences. The NP gauge should at least be 60%. With that, it should at least be easier to unleash a few attacks.
  • Bring servants that reduce defense. Having a Berserker enemy with lowered defense is a good thing. If you can stun them, so much the better.
  • Preferred team may include: Zhuge Liang, EMIYA or St. Martha, and a Berserker class servant or a servant that can deal heavy damage.

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<< Section 12 – Defeat Heracles Section 14 – Pioneer of the Stars >>

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