[Fate Grand Order/ FGO] Spartacus Interlude Quest – Gladiator Circus

This article contains the enemies, stats, rewards, and required AP for the Spartacus Interlude Quest, Gladiator Circus, in Fate Grand Order [FGO]. We’ll update this as soon as we can.

Eternal Madness Empire: Septem

Guest Servants

  • (None)

Clear reward

Saint Quartz x 1

Rome

Gladiator Circus

Level Requirement: 40

Miscellaneous Requirements: First Ascension, 1st Bond Level, Clear Septem

Spartacus, Mash, and the Master wake up and find themselves in a Roman camp. In a strange turn of events, they’re forced to fight their way out as gladiators…

Cumulative Information
AP Cost 30 Bond Point 1290
EXP 5730 QP 14400 QP
Tendency Assassin/Caster/Berserker First Reward Saint Quartz x 1, Spartacus Bond Level Information

Interlude Part 1

Information
AP Cost  10 Bond Point 430
EXP 1910 QP 4800
Tendency Assassin First Reward

Enemies

Enemy Information
Battle 1/1
Werewolf (Lvl 33/ Assassin/ 18398 HP) Werewolf (Lvl 33/ Assassin/ 18398 HP) Werewolf (Lvl 33/ Assassin/ 18398 HP)

Drops/Rewards

Drop Item Information
Ascension Skill Reinforce
Ascension &
Skill Reinforce
Other

Tips

  • The werewolves are all Assassin-type enemies, so just prepare some Caster-class Servants to take care of them. They only have single-target attacks. It’s just one battle, so this shouldn’t be too hard.
  • Spartacus does not necessarily have to be in the team to complete the quest.
  • Team Build Used:

Interlude Part 2

Information
AP Cost  10 Bond Point 430
EXP 1910 QP 4800
Tendency Caster First Reward

Enemies

Enemy Information
Battle 1/1
Lamia (Lvl 32/ Caster/ 45135 HP) Lamia (Lvl 30/ Caster/ 42321 HP) Lamia (Lvl 35/ Caster/ 49282 HP)

Drops/Rewards

Drop Item Information
Ascension Skill Reinforce
Ascension &
Skill Reinforce
Other

Tips

  • All the enemies are Casters, so it’s best to have a lot of Riders. Having any Assassins would make it harder to defeat them, so it’s best to use other classes.
  • The Lamias have a lot of HP, so it might take a while to defeat them. Once at full Charge, they can use Charm Blast, which does heavy damage and Charms one ally, so watch out for that.
  • Spartacus does not necessarily have to be in the team to complete the quest.
  • Team Build Used:

Interlude Part 3

Information
AP Cost 10 Bond Point 430
EXP 1910 QP 4800
Tendency Berserker First Reward

Enemies

Enemy Information
Battle 1/1
Chimaera (Lvl 32/ Berserker/ 130586 HP)

Drops/Rewards

Drop Item Information
Ascension Skill Reinforce
Ascension &
Skill Reinforce
Other

Tips

  • Watch out, because this Chimaera can attack thrice per turn, and its Goat Blast is a sure critical hit, which does a lot of damage. It also has a lot of HP, so it can last for quite a while.
  • Bring a lot of strong attackers and some good defensive support such as Mash Kyrielight or Jeanne d’Arc. If you’re having trouble, you can equip Kaleidoscope or any similar Craft Essences to start the battle with a high NP gauge.
  • Medusa‘s Mystic Eyes can incapacitate her for an entire turn, allowing you to pile on attacks.
  • Spartacus does not necessarily have to be in the team to complete the quest.
  • Team Build Used:

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