[Fate Grand Order / FGO] The Imaginary Element – Starting NP Craft Essence

This is a Fate Grand Order craft essence article. This article contains The Imaginary Element craft essence details for Fate Grand Order [FGO]. We’ll update this as soon as the game comes out.

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The Imaginary Element

Star Max Level Cost
 4 80 9
HP ATK
MIN 300 200
MAX 1125 750
Effect
Normal Unit starts battle with 60% of the NP gauge filled
4th Limit Break Unit starts battle with 75% of the NP gauge filled

How to use

The Imaginary Element is a good craft essence, providing both good HP and ATK boosts, as well as a charged NP gauge for easy Noble Phantasm use.

The downside is that this card is only applicable at the start of the battle, so it must be used wisely and decisively.

This card especially shines in Grand Battles, where parties have to fight just one strong opponent. This lets them use their Noble Phantasms much earlier in the battle, which can mean the difference between life and death.

Thus, it is best to use this craft essence for Servants with very powerful Noble Phantasms that are essential for survival. For example, Altria Pendragon (Alter), Spartacus, Tamamo Cat, and Lancelot have strong offensive Noble Phantasms. Berserkers, especially, have strong Noble Phantasms, and might not live long enough to use them.

Alternatively, Servants with good supporting skills will also benefit, such as Boudica, with her defense buffs, Asterios, with his powerful debuffs, or even Mash Kyrielight, for her defense.

Recommended Servants

Altria Pendragon (Alter) Mash Kyrielight Boudica
Lancelot Tamamo Cat Spartacus
Asterios Vlad III Leonidas
Carmilla Ushiwakamaru Eric Bloodaxe
Craft Essences (by Category)
Command Cards ATK/DEF HP
NP Critical Buff and Debuff
Misc Max Bond Valentine

 

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