Overview
Status Effects are debuffs or ailments that the monster can inflict on the hunter during battle.
Status Effects
| Name | Effect | How to Remove |
|---|---|---|
| Fireblight | Depletes health and prevents recovery. |
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| Waterblight | Slows stamina recovery. |
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| Thunderblight | Internal stun value decreases more slowly. Makes the player easier to stun. |
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| Iceblight | Increases stamina consumption. |
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| Dragonblight | Nullifies the elemental attributes of the player’s attacks. |
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| Blastblight | Causes an explosion when left unattended or when the player is struck. |
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| Poison | Drains green health and leaves behind red health. |
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| Paralysis | Renders the player immobile for a few seconds. |
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| Sleep | The player will get drowsy before falling asleep. |
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| Stun | Renders the player immobile for a few seconds. |
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| Snowman | Disables weapon and item usage. |
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| Muddy | Disables weapon and item usage. |
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| Soiled | The player cannot use any edible items. |
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| Defense Down | Lowers the player’s defense. |
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| Bleeding | Depletes health when the player moves. |
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| Effluvial Buildup | Limits the player’s maximum health. |
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