Monster Hunter World: Iceborne - Xeno’jiiva Monster Guide

A guide on Xeno'jiiva in Monster Hunter World: Iceborne, including an overview, monster stats, materials, and strategy on how to defeat it

Table of Contents

Monster Hunter: World Iceborne - Velkhana


A mystical elder dragon whose body glows light blue. The scales of Xeno’jiiva are crystalline and its wings are bluish-gray. When hostile, its faint colored torso will change a deep red color.


Type Element Ailments inflicted Weakness
Elder Dragon Dragon Fireblight, Dragonblight Poison
Weak Points Breakable Parts Location Tempered Level
Head, Front Claws, Tail Head, Front Claws Elder’s Recess


Material How to Obtain Notes
Xeno’jiiva Shell Body carving, Quest Reward
Xeno’jiiva Soulscale Body carving, Quest Reward
Xeno’jiiva Claw Body Carving
  • Break Forelegs
Xeno’jiiva Horn Body Carving
  • Break Head
Xeno’jiiva Wing Body Carving, Quest Reward
  • Break Wing
Xeno’jiiva Gem Body Carving, Quest Reward
  • Break Head or Cut the Tail
  • 3% Quest reward
  • 3% Silver reward
  • 3% Gold Reward
Xeno’jiiva Veil Quest Reward
  • Drop
Elder Dragon Bone Quest Reward
Elder Dragon Blood Quest Reward


Use a Poison Weapon

Prior to the fight, you can opt to equip a poison weapon since Xeno’jiiva is weak to it.

Focus on its Head and Tail

Xeno’jiiva’s weak spots are its head and tail, so focus all of your strikes on those. Since the head will often unleash vicious energy beams, you can whittle it down by attacking its tail for the most part. After dealing enough damage in the first phase, you can cleave the tail in the second phase.

Avoid its Foot

During Xeno’jiiva’s rage mode, its torso will glow a deep red. Watch out for its stomps since they will have an explosive effect which can kill you in an instant when enraged. To avoid it, back away and wait until its rage wears off. During this phase, it will also heat up the ground which inflicts fireblight. Keep rolling until the effect subsides.

Use Slinger Ammo

The moment Xeno’jiiva takes to the air, shoot it down with some dragon pods. You can prevent it from unleashing wide ranged attacks and explosions if you keep it grounded.


While grounded, Xeno’jiiva has access to a couple of ranged attacks, though none as wide as its airborne skills. It shoots three beams, the first one covers a straight path, then left, and finally right. The second beam extends up to the far corners of the map, and the third beam moves in a straight line. After unleashing all of its beams, Xeno’jiiva will be left open to attacks.
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