Clutch Claw and New Mounted Attacks
Monster Hunter World: Iceborne is set for release on September 6, 2019 and will introduce a variety of new content, including new monsters, weapons, armor, tools, and gameplay mechanics. One of the new key features to appear is the Clutch Claw slinger tool. A variety of new actions while mounted on a monster will also be added in the upcoming expansion.
A number of new actions can be performed while mounted on a monster. Monsters will take more damage when attacked on a wounded part of their body. Wounded parts are also less likely to cause weapons to bounce off, making it easier to break certain parts for materials.
How easy a weapon can wound monsters depends on the weapon’s type. Great swords, hammers, hunting horns, lances, switch axes, charges blades, and heavy bowguns can severely wound monster parts with each strike. On the other hand, sword and shield, dual blades, long swords, gunlances, insect glaves, bows, and light bowguns do not do as good of a job. To compensate for this, these weapons cause a monster to drop slinger ammo.
Attacking a monster’s head using the Clutch Claw while hanging on to it causes the beast to change its direction. This is useful when forcing a monster to step onto a deployed trap or get caught in tree vines.
A special move called a Flinch Shot unloads all of the slinger’s ammo into the monster’s face. This sends the creature dashing forward and will fall down if it crashes into a wall. The beast will then be open to attacks, though only temporarily. The Flinch Shot can only be performed when latched onto the monster’s head.
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