Final Fantasy 12: The Zodiac Age / FFXII - Shikari (Pisces) Job Class Guide

Shikari job class guide for Final Fantasy XII: The Zodiac Age [FF12:TZA], including licenses, augments, magick, technick, equipment, quickening, gambits, and summoning.

Final Fantasy 12: The Zodiac Age / FFXII: TZA - Game Guide and Walkthrough

Shikari

The Shikari class, representing the zodiac Pisces, can utilize more weapons than any other job class. Another name they go by is the name Hunter. As a Shikari, the player can utilize daggers and ninja swords. However, they can also use guns and several shields. However, they cannot complete all the weapon licenses making it impossible to master all the weapons.

Despite being a damage-based job class, the Shikari can learn two White Magicks: Shellga and Protectga. Another build to allow the Shikari to swap roles is using the dagger and shield build. This can allow it to draw the enemy’s attention or for it to be the main damage output. Another is that when someone summons Shemhazai, switch to guns and kite around the enemy.

However, this job class has four Quickening Licenses. In order to gain all the Quickening Licenses, some recommend to drop a weapon license in order to maximize on the Quickening Licenses.

Licenses

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Augments

License Name LP Notes
HP+30 20
HP+70 30
HP+110 40
HP+150 50
HP+190 60
HP+230 70
HP+270 80
HP+310 90
HP+390 115 Requires Famfrit License.
HP+435 130
HP +500 220
Battle Lore 1 30
Battle Lore 2 30
Battle Lore 3 30
Battle Lore 4 30
Battle Lore 5 50
Battle Lore 6 50
Focus 70 Attack is 20% stronger while at Full HP.
Phoenix Lore 1 30 Greater amount of HP restored with use.
Phoenix Lore 2 50 Requires Quickening (125).
Swiftness 1 30 Action time is reduced by 10% per augment.
Swiftness 2 50
Swiftness 3 80 Requires Ultima.
Martyr 30 Recover MP after taking damage.
Inquisitor 30 Recover MP after dealing damage.
Headsman 30 Recover MP when you kill an enemy.
Potion Lore 1 20 Potions restore 10% more HP per augment.
Potion Lore 2 35
Potion Lore 3 70 Requires Shemhazai.
Remedy Lore 1 20 Increases Remedy potency to include curing more status effects.
Remedy Lore 2 30
Remedy Lore 3 70
Spellbound 30 Positive buffs last 50% longer.
Last Stand 70 Defense increases when HP critical.
Brawler 90 Increase ATK if empty handed.
Adrenaline 65 Increase ATK if HP Critical.
Shield Block 25
Shield Block 2 45

Magick

License Name LP Notes
White Magick 12 110 Protectga Shellga

Technick

The Shikari, because of their versatility, have a variety of skills that allow them to adjust in combat. However, their Technicks are more damage-based rather than healing-based.

License Name LP Notes
1000 Needles 40  –
Bonecrusher 30
Gil Toss 30
Souleater 35
First Aid 20
Libra 25
Shades of Black 70
Revive 40
Sight Unseeing 40
Traveler 50

Equipment

Shikari use a variety of weapons like daggers, ninja swords, guns, and shields. However, their abilities are quite limited. Their main weapon is the Ninja Sword which requires you to spend 125 LP for Quickening IV.

License Name LP Equipment
Dagger 1 15 Dagger
Dagger 2 20 Mage Masher Assassin’s Dagger
Dagger 3 35 Chopper Main Gauche
Dagger 4 45 Gladius Avenger
Dagger 5 60 Orichalcum Dirk Platinum Dagger
Dagger 6 80 Zwill Crossblades
Nagasa 220 Shikari’s Nagasa Shikai’s Nagasa F
Ninja Swords 1 100 Ashura
Sakura-saezuri
Kagenui
Orochi
Requires Quickening 50
Ninja Swords 2 120 Iga Blade
Requires Quickening 75.
Ninja Swords 3 120 Koga Blade
Requires Quickening 100.
Orochi Yagyuu 180 Yagyu Darkblade Orochi N
Requires Quickening 125.
Guns 5 90 Spica Antares
Guns 6 110 Arcturus Fomalhaut
Light Armor (1) 10 Leather Clothing Leather Cap
Light Armor (2) 15 Chromed Leathers
Leather Breastplate
Headgear
Headguard
Light Armor (3) 20 Bronze Chestplate
Ring Mail
Leather Headgear
Horned Hat
Light Armor (4) 25 Windbreaker
Heavy Coat
Balaclava
Soldier’s Cap
Light Armor (5) 30 Survival Vest
Brigandine
Green Beret
Red Cap
Light Armor (6) 40 Jujitsu Gi
Viking Coat
Headband
Pirate Hat
Light Armor (7) 50 Metal Jerkin
Adamant Vest
Goggle Mask
Adamant Hat
Light Armor (8) 65 Barrel Coat
Power Vest
Officer’s Hat
Chakra Band
Light Armor (9) 70 Ninja Gear
Gigas Chestplate
Thief’s Cap
Gigas Hat
Light Armor (10) 75 Minerva Bustier Chaperon
Light Armor (11) 80 Rubber Suit Crown of Laurels
Light Armor (12) 90 Mirage Vest Renewing Morion
Light Armor (13) 110 Brave Suit Dueling Mask
Accessory (1) 5 Orrachea Armlet  –
Accessory (2) 20 Firefly Bangle
Accessory (3) 25 Diamond Armlet Argyle Armlet
Accessory (4) 35 Battle Harness Steel Gorget
Accessory (5) 35 Embroidered Tippet Tourmaline Ring
Accessory (6) 35 Golden Amulet Leather Gorget
Accessory (7) 40 Turtleshell Choker Rose Corsage
Accessory (8) 45 Thief’s Cuffs Gauntlets
Accessory (9) 30 Amber Armlet Black Belt
Accessory (10) 40 Jade Collar Nishijin Belt
Accessory (11) 45 Pheasant Netsuke Blazer Gloves
Accessory (12) 60 Gillie Boots Steel Poleyns
Accessory (13) 60 Berserker Magick Gloves
Accessory (14) 70 Sage’s Ring Agate Ring
Accessory (15) 70 Ruby Ring Bowline Sash
Accessory (16) 70 Cameo Belt Cat-Ear Hood
Accessory (17) 80 Bubble Belt Fuzzy Miter (Fuzzy Mitre)
Accessory (18) 80 Sash Power Armlet
Accessory (19) 100 Winged Boots Indigo Pendant
Accessory (20) 115 Opal Ring Hermes Sandals
Accessory (21) 130 Quasimodo Boots Nihopalaoa
Accessory (22) 160 Germinas Boots Ring of Renewal
Ribbon Equip 215 Ribbon

Quickenings, Gambits, and Summoning

License Name LP Notes
Gambit Slot 15
Gambit Slot 20
Gambit Slot 25
Gambit Slot 30
Gambit Slot 35
Gambit Slot 40
Gambit Slot 45
Gambit Slot 50
Gambit Slot 70
Gambit Slot 100
Quickening 50 Requires Ninja Sword 1.
Quickening 75 Requires Ninja Sword 2.
Quickening 100 Requires Ninja Sword 3.
Quickening 125 Requires Orochi N & Yagyuu Darkblade.
Belias 20
Mateus 30 Requires Gil Toss.
Zalera 30 Requires HP +435.
Adrammelech 35 Requires Shades of Black.
Hashmal 50 Requires Bonecrusher.
Cúchulainn 50 Requires White Magick 12.
Shemhazai 50 Requires Guns (5) and Guns (6).
Exodus 65 Requires Stamp.
Zeromus 65
Chaos 100
Famfrit 100
Ultima 115 Phoenix Lore (x2)

Final Fantasy 12: The Zodiac Age / FFXII おすすめ記事リスト

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