[FFXII: TZA] Level Up Guide: Recommended Espers to Use

This article contains a list of recommended espers to use all throughout the game.

This article contains a guide for recommended espers to invest and focus time on in Final Fantasy XII: The Zodiac Age [FFXII: TZA].

Recommended Espers

In the world of Ivalice, one summons the Esper as means to aid them in battle. Unlike the other summons from the previous installments, Espers use up both MP and the Mist Gauge bar. This can affect your strategies and playthroughs, most especially when fighting bigger bosses. When summoning them in combat, Espers only last for at least 90 seconds. Each Esper places value on different things. This is why some players focus on a certain set of Espers.

While there is no limit as to how many Espers there should be on a character, some people would prefer distributing them around. Others would lay them all on their strongest character as assigning the Esper to a frequently used character also increases the level of the Esper.

If you’re looking for our Espers Guide, click here.

If you’re looking for our Espers Boss Guide, click here.

Recommended Espers

Zodiark, the Keeper of Precepts

Zodiark, the Keeper of Precepts

Source: Final Fantasy Wikia

While he is ultimately the hardest to get, Zodiark‘s high stats make him worth the trouble. His Dark attacks are what make him similar to Final Fantasy X’s Anima. Zodiark is an Esper capable of breaking the 9999 damage barrier which is quite useful in fighting bosses. He also has heightened attack speed in terms of his magic which already deals heavy damage.

However, the main problem with this recommended Esper is the MP cost, the conditions as to when its available, and the Mist Gauge cost. In a game of attrition, using Zodiark early on may be detrimental in the long run. But Zodiark‘s consistent damage output may be capable of reducing the game of attrition to a short but intense battle.

His attack such as Final Eclipse can deal damage beyond the 9999 barrier. Because of this, this may put him in the same tier as Final Fantasy’s Bahamut, Anima, Madeen, and Ark across all installments. What makes him also potent is his ability to cast Renew and Hastega. This further empowers his no charge time magick cast.

If you want to find out how to beat Zodiark as a boss, click here.

Famfrit, the Darkening Cloud

Famfrit, The Darkening Cloud

Source: Final Fantasy Wikia

If you’re not fighting a boss, Famfrit is one of the more recommended espers. Because of its attributes and resistances, Famfrit can withstand a lot of damage before finally disappearing. While some Espers are beneficial due to their final attacks, Famfrit is an Esper that can fight and last a long game.

What allows Famfrit to last a long time is his Auto-Shell, Auto-Protect buff. This buff reduces any incoming damage and along with Famfrit‘s ability to ignore reflects similarly to Zodiark. If one doesn’t earn Zodiark in the first playthrough, Famfrit is an Esper that can substitute for Zodiark.

However, similar to Zodiark, summoning Famfrit requires a lot of MP and 3 Mist Gauges. This requires you to use him carefully or give Famfrit to summon who has Ether Lore 3 or a high base MP.

If you’re looking for the boss guide to defeat Famfrit, click here.

Shemhazai, the Whisperer

Shemhazai, the Whisperer is one of the few recommended espers from the Level 2 Tier. What makes Shemhazai powerful is her ability to cast Soul Purge which can potentially deal more than 20,000 damage. While Shemhazai may not deal as much damage as Zodiark or Famfrit in the first few rounds, Shemhazai wins the battle in the end using her final attack.

However, her damage can also be extended by collecting Knots of Rust. The more Knots of Rust one has, the more damage her Devour Soul skill will deal. While her damage cap for that is at 9999, this will help especially when Shemhazai casts Soul Purge which has damage cap of a reported 60,000 similar to Zeromus‘ Big Bang.

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