Final Fantasy 12: The Zodiac Age / FFXII - About Mob Hunts

Strategy guide on Mob Hunts in Final Fantasy 12: The Zodiac Age / FFXII: TZA. Includes details on the Mob Hunt system and some important notes on accepting requests.

Final Fantasy 12: The Zodiac Age / FFXII: TZA - Game Guide and Walkthrough

Mob Hunts

What is a Mob Hunt?

Mob Hunts are special quests to hunt down monsters, known as Marks. These quests don’t affect the main story, whether finished or not. However, some sidequests require you to finish some of these requests. Marks in mob hunts tend to be stronger than regular monsters and will require some preparation to take down.

Accepting Requests

Start a mob hunt by accepting the requests on the Bulletin Board, which can be found in every city and town, or by the beach in the case of Rabanastre.


Clans refer to groups of people who join forces to bring down Marks. In FF12 TZA, you become a member of Clan Centurio.

Clans rank up by hunting down Marks. By ranking up, you can receive more requests for stronger Marks, and the clan shops will have more items for sale.

Rewards for Mob Hunts

For each Mob Hunt, you earn some money and items for defeating the Mark. You also earn some clan points used to rank up.


Once you’ve hunted down a Mark, you will not be able to fight them again. Because of this, don’t forget to steal unique items and equipment from these one-time enemies. For example, the rare Genji equipment can only be obtained from Gilgamesh, so consider redoing the quest if you fail to steal them.

Mob Hunt Monsters

▼Mob Hunt Monsters
I (1) II (2) III (3) IV (4)
V (5)
VI (6)
VII (7)
VIII (8)

Final Fantasy 12: The Zodiac Age / FFXII Recommended Article List

▼Final Fantasy 12: The Zodiac Age Recommended Articles
Walkthroughs Side Quests Characters
Storyline Boss Guides Sidequest Boss Guides Esper Boss Guides
Job Class System Gambit System License Board System
Mob Hunts Unchangeable Elements Leveling Guide

Leave a Reply

Be the first to comment