[FFXII: TZA] Main Walkthrough Part 5 – Escape from Nalbina Fortress

This is the Final Fantasy XII: The Zodiac Age [FF12: TZA] Main Walkthrough for Part 5 – Escape from Nalbina Fortress. This will contain the items, the bosses, the enemies, and everything you’ll come across in the Nalbina Fortress.

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Part 5 – Escape from Nalbina Fortress

Nalbina Fortress

    1. Underground
      • Before entering the arena, there’s a save crystal. Save there.
      • Once you save, you’ll enter into a boss fight. Make sure you’re completely prepared before fighting the boss.
    2. Arena Event
      • Battle Daguza, Galeedo, and Gwitch.
        • All bosses are weak against Fire. Fran can use her Fire Spell and Balthier can attack Daguza, Galeedo, and Gwitch.
    3. Basement Lodging Chamber
      • After the events, Vaan and the party will be thrown into the dungeons. You won’t have any equipment so, Vaan will rely on punching and kicking.
        • If Vaan has Cure, it will help you defeat your enemies.
      • Soon, you’ll encounter a menacing Judge and a Banga who’s out for Balthier. Once that’s over, you’ll get your equipment back. Along with that equipment, you’ll also grab a map.
      • After that, save. You’ll spot three treasure chests, don’t open any of them if you’re getting the Zodiac Spear. If you do, you’ll lose your chance of getting it.
  1. Head to the Black Watch to get Basch as an ally.
  2. When you’re done, head to the back and make your way to Barheim Passage.

Barheim Passage

This dungeon is rather tricky. As you enter the dungeon, you’ll find some creatures known as Battery Mimics. These creatures drain the power you need to open the door.
    1. Examine the switch.
      • Apparently, the door won’t budge because there isn’t enough power.
      • You need a Fuse to get it to work.
      • Since there’s no Fuse lying around, search for the Fuse.
    2. Head down the stairs to talk to the Shopkeeper.
      • Talk to the shopkeeper and he’ll give you a Fuse.
    3. Place the Fuse into the slot to open the door.
    4. After that, press the switch in order to move onto the next room.
      • Head inside and grab the map. Take a path heading north to a dead end.
      • The map will give you a chance to see where the Battery Mimics will spawn.
      • Note: Basch is relatively useless in this dungeon. Just keep him dead. He’ll respawn in a bit,
    5. Look for the Fourth Terminus while taking out any Battery Mimics.
      • There are two different locations for the wires so watch out for the power.
      • Puddings will drop from the ceilings. Watch out for ambushes and use Fire attacks to get rid of them.
      • After that, head northwest. In the next area, you’ll find a marking on the map that leads you to the switch. However, watch out for the incoming Bombs. If you use magic, they will become hostile.
      • Head onwards to trigger a cut-scene with Basch. If he’s dead, he’ll magically resurrect with much better power. Before you do head out though, look for the Save Point near the Fourth Terminus.
      • After that, head south and deal with the Mimic Queen.
    6. Boss Battle: Mimic Queen
      • She’s weak against Ice so Blizzard works best.
      • She’ll spawn mini mimics which buff her. Since they’re low on energy, defeat them first.
      • Watch out for the attack: Thunder Burst. This deals thunder + poison damage so keep those Antidotes and Poisona on hand.
    7. After that, you’ll appear in the eastern part of Dalmasca Estersand.

Royal City of Rabanastre

  1. Head to Miguelo’s Item Shop
    • Balthier, Fran, and Basch leave the party.
    • Talk to Kate and head to the house of Old Dalan.
  2. As soon as you do, the Mogsee system is activated.
    • You can now teleport around here and there around the city.

Rabanastre Lowtown

    1. Head to Old Dalan’s House
      • Talk to Dalan and ask about Penelo.
      • You’ll receive the Sword of the Order.
      • Do not open the treasure chest in front of Dalan’s house.
      • Follow the marker which is Northwest from Dalan’s House. Give the sword to Balzac to be let into a meeting.
    2. After that, Basch joins the party again.
    3. Head to the bar and grab Balthier and Fran.
    4. Your new destination: The Skycity Bhujerba.
    5.  Once you’re ready, head to the airship terminal  near the West Gate.
      • Before you head off, make sure you catch up on Hunts.
      • New items will be available in the clan shop.
      • Get some licenses.
      • Restock.

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