[FFXII: TZA] Self Gambits List

Self Gambits

This is the Final Fantasy XII: The Zodiac Age [FF12: TZA] Self Gambits. It includes the Gambit Name, Location, and Cost for each. Self Gambits are sorted according to effect.

Name Location Cost
Self Shop: Nalbina Fortress / Rabanastre (after escaping Barheim Passage) 50G
Self: HP<100% Shop: Balfonheim 70G
Self: HP<90%
Self: HP<80%
Self: HP<70%
Self: HP<60%
Self: HP<50%
Self: HP<40%
Self: HP<30%
Self: HP<20%
Self: HP<10%
Self: MP<100% Shop: Balfonheim 70G
Self: MP<90%
Self: MP<80%
Self: MP<70%
Self: MP<60%
Self: MP<50%
Self: MP<40%
Self: MP<30%
Self: MP<20%
Self: MP<10%
Self: Status = Petrify Shop: Balfonheim 70G
Self: Status = Doom
Self: Status = Blind
Self: Status = Poison
Self: Status = Silence
Self: Status = Sap
Self: Status = Oil
Self: Status = Reverse
Self: Status = Immobilize
Self: Status = Slow
Self: Status = Disease
Self: Status = Lure
Self: Status = Protect
Self: Status = Shell
Self: Status = Haste
Self: Status = Bravery
Self: Status = Faith
Self: Status = Reflect
Self: Status = Invisible
Self: Status = Regen
Self: Status = Float
Self: Status = Berserk
Self: Status = Bubble
Self: Status = HP Critical
Foe: More than 2 enemies Shop: Rabanastre 300G
Foe: More than 3 enemies
Foe: More than 4 enemies
Foe: More than 5 enemies
Self: Targeted by enemies
Self: Targeted by allies
Self: Item AMT ≧ 10

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