Final Fantasy 12: The Zodiac Age / FFXII - Remastered Version Differences

Remastered Version Differences for Final Fantasy 12: The Zodiac Age / FFXII: TZA, including changes to both in-game mechanics and graphics.

Final Fantasy 12: The Zodiac Age / FFXII: TZA - Game Guide and Walkthrough

Remastered Version Differences

Similar to other game Remasters, Final Fantasy XII: The Zodiac Age introduces a combination of new elements which not only cover graphics and music, but also in-game mechanics. Players can now enjoy less time adjusting to the rigid structure of the old version and spend more time playing.

Job Class System

In the original on Playstation 2, characters could only be assigned a single Job class. However, the Job Class System in the Remastered version introduces a dual job class system which opens up more possibilities to gain experience and perform various tasks.

Job Classes

Additional Elements

Although Final Fantasy XII: The Zodiac Age will not be introducing new Story Elements, it will expand the game through new bosses. It introduces a new Mob Hunt VIII which houses powerful enemies like Yiazmat.

Yiazmat

New Gambits

Gambits Guide

Graphical and Sound Changes

The Zodiac Age introduces remarkable Graphical and Sound Changes.
Here is a comparison between the original Playstation 2 version cutscene and the Playstation 4 cutscene.

Playstation 2: Final Fantasy XII

Source: Youtube

Playstation 4: Final Fantasy XII: The Zodiac Age

Source: Youtube

Soundtrack Changes

Not only does The Zodiac Age Remaster improve the sound quality, it even introduces eight additional songs. The game’s background music now includes five more field songs, two more Boss Battle themes, and a Staff Credits Song.

Should you prefer, the game allows you to freely choose between the old and new soundtracks, and also allows for switching between the Japanese and English voice overs.

Battle Mechanics

Previously, in the original version of Final Fantasy XII, it was inevitable for problems to arrive when characters simultaneously execute flurries of commands. The remaster has taken these problems into account and has fixed the action sequences, making it possible for characters to deliver Magicks and Techniks more smoothly.

Loading Times

Since the game will now run on the Playstation 4, players will no longer be burdened by long loading screens that plagued the Playstation 2 version.

Turbo Mode

The Zodiac Age will also provide players with an additional mechanic, Turbo Mode, that boosts the in-game speed. If you can’t afford to watch all the animations of battles, you can double the speed to shorten the time spent when grinding for experience or the time spent moving from one area to the next.

Auto Saving

As you progress through the game, more powerful enemies and bosses will start to appear. They can wipe a party that lacks gears, levels, skills, or a combination of the former. The Zodiac Age plans to decrease the amount of hours lost prior to overwhelming fights by including an Auto Save function to enable players to have more control over their progression.

Map Transparency

In comparison to the original which treated the map as a separate screen from the in-game one, The Zodiac Age has included the Map on the HUD. This makes navigating through the overworld more convenient, as players won’t need to switch between screens.

Final Fantasy 12: The Zodiac Age / FFXII Recommended Article List

▼Final Fantasy 12: The Zodiac Age Recommended Articles
Walkthroughs Side Quests Characters
Storyline Boss Guides Sidequest Boss Guides Esper Boss Guides
Job Class System Gambit System License Board System
Mob Hunts Unchangeable Elements Leveling Guide

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Anonymous

Gotta have that auto-save for the whiny noobs.