Knight
The Knight class, representing the zodiac Leo, wield Swords and Greatswords as their primary weapons. Unlike Foebreakers, Knights can keep up a consistent amount of damage especially when given the right buffs. They are also one of the few classes that can wield the Excalibur which is effective against undead monsters.
Unlike most melee classes, the Knight learns a variety of White Magicks. This increases its sustainability in battle, especially in battles that require winning by attrition. Their shield blocks also increase their survivability, making them good “walls” to shield the stronger but squishier classes.
The Knights’ main disadvantage is their lack of speed. Because they have little means to deal with Flying creatures, they excel more in battling ground type monsters.
The best equipment to give a Knight class are the Germinas Boots, the Genji Gloves, or the Hermes Sandals.
Licenses
-image coming soon-
Augments
Knights have a variety of HP boosting augments that increase their survivability. In addition, they have all the levels for Battle Lore which bolsters their physical attack damage each time the augment is improved. They also have the valued Adrenaline ability which can turn the tides of a battle to your favour.
License Name | LP | Notes |
---|---|---|
HP+30 | 20 | – |
HP+70 | 30 | – |
HP+110 | 40 | – |
HP+150 | 50 | – |
HP+190 | 60 | – |
HP+230 | 70 | – |
HP+270 | 80 | – |
HP+310 | 90 | – |
HP+350 | 100 | – |
HP+390 | 115 | – |
Battle Lore | 30 | – |
Battle Lore | 30 | – |
Battle Lore | 30 | – |
Battle Lore | 50 | – |
Battle Lore | 50 | – |
Battle Lore | 50 | – |
Battle Lore | 50 | – |
Battle Lore | 50 | – |
Battle Lore | 70 | – |
Battle Lore | 70 | – |
Battle Lore | 70 | – |
Potion Lore | 20 | Requires Belias |
Potion Lore | 35 | Requires Shemhazai |
Command | 1 | – |
Focus | 70 | – |
Adrenaline | 65 | – |
Last Stand | 70 | – |
Martyr | 30 | – |
Inquisitor | 30 | – |
Headsman | 30 | – |
Swiftness | 30 | – |
Spellbound | 30 | – |
Shield Block (1) | 25 | – |
Shield Block (2) | 45 | – |
Shield Block (3) | 75 | – |
Magick
License Name | LP | Notes | |
---|---|---|---|
White Magick 6 | 50 | Curaga | Regen |
Requires Mateus | |||
White Magick 7 | 60 | Cleanse | Esuna |
White Magick 8 | 70 | Confuse | Faith |
Requires Hashmal | |||
White Magick 9 | 80 | Bravery | Curaja |
Technick
The Knight class has a balanced set of Technicks that allow them to varytheir strategy. Not only can they serve as a reserve healer, but they can also deal heavy damage and tank for their team.
License Name | LP | Notes |
---|---|---|
First Aid | 20 | |
Telekinesis | 80 | Requires Ultima |
Souleater | 35 | |
Sight Unseeing | 40 | |
MP-HP | 30 | |
Revive | 40 |
Equipment
Knights wield swords and great swords. Similar to the Foebreaker, they are capable of wielding shields. As a melee class, Knights also utilize heavy armor.
License Name | LP | Equipment | |
---|---|---|---|
Sword 1 | 15 | Broadsword | |
Sword 2 | 25 | Longsword | Iron Sword |
Sword 3 | 35 | Zwill Blade | Ancient Sword |
Sword 4 | 50 | Lohengrin | Flametongue |
Sword 5 | 60 | Demonsbane | Icebrand |
Sword 6 | 70 | Platinum Sword | Bastard Sword |
Sword 7 | 70 | Diamond Sword | Rune Blade |
Sword 8 | 80 | Death Bringer | Stone Blade |
Sword 9 | 90 | Durandal | Durandal A |
Great Sword 1 | 50 | Claymore | |
Great Sword 2 | 70 | Defender | Save the Queen |
Great Sword 3 | 80 | Ultima Sword | |
Great Sword 4 | 100 | Ragnarok | |
Excalipoor | 135 | Excalipoor | |
Excalibur | 150 | Excalibur | |
Blood Sword | 50 | Blood Sword | |
Blood Sword A | 80 | Blood Sword | |
Tournesol | 235 | Tournesol | |
Shields 1 | 15 | Leather Shield | Buckler |
Shields 2 | 20 | Bronze Shield | Round Shield |
Shields 3 | 25 | Golden Shield Ice Shield |
Flame Shield |
Shields 4 | 30 | Diamond Shield Platinum Shield |
Dragon Shield |
Shields 5 | 35 | Crystal Shield | Kaiser Shield |
Shields 6 | 40 | Aegis Shield | Demon Shield |
Shields 7 | 65 | Venetian Shield | |
Shell Shield | 90 | Shell Shield | |
Ensanguined Shield | 100 | Ensanguined Shield | |
Zodiac Escrutcheon | 235 | Zodiac Escrutcheon | |
Heavy Armor 1 | 25 | Leather Helm Bronze Helm |
Leather Armor Bronze Armor |
Heavy Armor 2 | 30 | Sallet Iron Helm |
Scale Armor Iron Armor |
Heavy Armor 3 | 35 | Barbut Winged Helmet |
Linen Cuirass Chainmail |
Heavy Armor 4 | 40 | Golden Helm Burgonet |
Golden Armor Shielded Armor |
Heavy Armor 5 | 50 | Close Helmet Bone Helm |
Demon Mail Bone Mail |
Heavy Armor 6 | 55 | Diamond Helm | Diamond Armor |
Heavy Armor 7 | 60 | Steel Mask | Mirror Mail |
Heavy Armor 8 | 65 | Platinum Helm | Platinum Armor |
Heavy Armor 9 | 70 | GiantHelmet | Carabineer Mail |
Heavy Armor 10 | 80 | Dragon Helm | Dragon Mail |
Heavy Armor 11 | 90 | Magepower Shishak | Maximillian |
Heavy Armor 12 | 110 | Grand Helm | Grand Armor |
Genji Armor | 190 | Genji Armor Genji Helm |
Genji Gloves Genji Shield |
Accessory (1) | 5 | Orrachea Armlet | – |
Accessory (2) | 20 | Firefly | Bangle |
Accessory (3) | 25 | Diamond Armlet | Argyle Armlet |
Accessory (4) | 35 | Battle Harness | Steel Gorget |
Accessory (5) | 35 | Embroidered Tippet | Tourmaline Ring |
Accessory (6) | 35 | Golden Amulet | Leather Gorget |
Accessory (7) | 40 | Turtleshell Choker | Rose Corsage |
Accessory (8) | 45 | Thief’s Cuffs | Gauntlets |
Accessory (9) | 30 | Amber Armlet | Black Belt |
Accessory (10) | 40 | Jade Collar | Nishijin Belt |
Accessory (11) | 45 | Pheasant Netsuke | Blazer Gloves |
Accessory (12) | 60 | Gillie Boots | Steel Poleyns |
Accessory (13) | 60 | Berserker | Magick Gloves |
Accessory (14) | 70 | Sage’s Ring | Agate Ring |
Accessory (15) | 70 | Ruby Ring | Bowline Sash |
Accessory (16) | 70 | Cameo Belt | Cat-Ear Hood |
Accessory (17) | 80 | Bubble Belt | Fuzzy Miter (Fuzzy Mitre) |
Accessory (18) | 80 | Sash | Power Armlet |
Accessory (19) | 100 | Winged Boots | Indigo Pendant |
Accessory (20) | 115 | Opal Ring | Hermes Sandals |
Accessory (21) | 130 | Quasimodo Boots | Nihopalaoa |
Accessory (22) | 160 | Germinas Boots | Ring of Renewal |
Ribbon Equip | 215 | Ribbon | – |
Quickenings, Gambits, and Summoning
License Name | LP | Notes |
---|---|---|
Gambit Slot | 15 | – |
Gambit Slot | 20 | – |
Gambit Slot | 25 | – |
Gambit Slot | 30 | – |
Gambit Slot | 35 | – |
Gambit Slot | 40 | – |
Gambit Slot | 45 | – |
Gambit Slot | 50 | – |
Gambit Slot | 70 | – |
Gambit Slot | 100 | – |
Quickening | 50 | – |
Quickening | 75 | – |
Quickening | 100 | – |
Quickening | 125 | Requires Revive, HP+390, and Excalibur. |
Belias | 20 | Requires Potion Lore 1. |
Mateus | 30 | Requires White Magick’s 6 & 7. |
Zalera | 30 | – |
Adrammelech | 35 | – |
Hashmal | 50 | Requires White Magick’s 8 & 9. |
Cúchulainn | 50 | Battle Lore |
Shemhazai | 50 | Requires Potion Lore 2. |
Exodus | 65 | HP +350 |
Zeromus | 65 | – |
Chaos | 100 | Requires Revive, HP+390, and Excalibur. |
Famfrit | 100 | – |
Ultima | 115 | Requires Telekinesis and Battle Lore. |
Zodiark | 200 | Requires Revive, HP+390, and Excalibur. As much as possible, choose someone with low MP. |
Final Fantasy 12: The Zodiac Age / FFXII Recommended Article List
▼Final Fantasy 12: The Zodiac Age Recommended Articles | ||
---|---|---|
Walkthroughs | Side Quests | Characters |
Storyline Boss Guides | Sidequest Boss Guides | Esper Boss Guides |
Job Class System | Gambit System | License Board System |
Mob Hunts | Unchangeable Elements | Leveling Guide |
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