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Annette Item Builds
Core Items
These items are necessary in order to play Annette optimally. Only diverge from a core item if you are a very experienced player or you have a very good reason for doing so.
As a support that relies on crowd control to assist her team, Annette is greatly supported by an additional slow. The movement speed that Frosty’s Revenge offers will also help Annette get between lanes and position herself in team fights. | |
Berith’s Agony is a strong item that offers some good stats, especially for magic supports. Its passive stacks with the health shred that Gust Force offers. This allows her to help tear down tanky enemies, especially those who stack HP items. |
Optional Items
As a support, Annette can get a lot of use from Wind Stone line support items. The movement speed will help her move between lanes and position herself, Annette rather reliant on her positioning. | |
Water Stone is a good option, since Purifying Bracers got a buff that cleanses any control effects from all nearby allies. Get this starting Support Item to build into Purifying Bracers if you see the opposing team has a lot of Control. | |
When building more offensively, Orb of the Magi can be a great way to start the build. Offering ability power, cooldown reduction, health, and mana, the item has everything a spellcaster needs to be effective. | |
Annette can always use some more control. Frost Cape adds an additional slow to Annette’s kit, allowing her to keep people trapped within Gust Force for additional damage and set up kills for her team. | |
While not offering any utility, Hecate’s Diadem offers immense amounts of ability power. When building more as a mage or assisting with damage, Hecate’s Diadem is one of the best items to get to take advantage of Annette’s ability scaling. | |
The Aegis is a huge source of both durability and utility. The armor and slowing passive it provides will help keep Annette alive, especially from ranged foes who attack from outside Hurricane Wall | |
Annette is weak to ranged attackers in particular given her ability to push enemies away with Hurricane Wall. Mail of Pain is a good answer to marksmen, reflecting some of their damage back at them. | |
While Mail of Pain and The Aegis protect against marksmen and physical attackers, Medallion of Troy is an answer to mages. The shield it offers will give Annette some additional staying power when harassed by mages from outside of Hurricane Wall. | |
Similar to Hecate’s Diadem, Holy of Holies is more of a huge source of stats rather than any sort of utilitarian item. While not having the same ability power potential as Hecate’s Diadem, Holy of Holies provides both large amounts of ability power and health, both giving the girl a bit of offensive power while also hardening her to enemy attacks. |
Boots Upgrade
Reliant completely on her abilities, Annette loves getting as much cooldown speed as possible. Offering a hefty 15%, Flashy Boots can be a wonderful choice for the support. | |
Despite having some ways to pull out of control effects on her own, Annette can’t support the team when stunned. Use the resistance that Gilded Greaves whenever the enemy team has a lot of control at their disposal. | |
While not the most offensive of heroes, Annette can benefit from a bit of additional magic pierce. Annette has a decent amount of damage potential in her kit and thereby can help tear down enemies in fights. |
Sample Item Builds
Essence of the Wind | Gilded Greaves | Frosty’s Revenge | The Aegis | Medallion of Troy | Berith’s Agony |
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This build tries to make Annette into a durable roamer who will travel between the lanes and set up ganks with her crowd control. She will hit the 40% CDR sweet spot between The Aegis, Medallion of Troy, and Berith’s Agony while getting some substantianal defensive boosts along the way. She won’t have much when it comes to offensive power, instead relying more on her teammates to finish off foes.
Essence of the Wind | Flashy Boots | Frosty’s Revenge | Frost Cape | Berith’s Agony | Medallion of Troy |
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Another build that makes Annette into a roaming ganker, but this adds some additional slow through Frost Cape. She won’t be quite as durable here, but will be able to trap enemies in her winds for long periods and better prevent enemies from escaping or approaching her allies.
Orb of the Magi | Flashy Boots | Frosty’s Revenge | Berith’s Agony | Hecate’s Diadem | Holy of Holies |
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Send us your builds!
Have a build you want to share? Think you have a build that’s better than what we have listed? Put it in the comments, along with any (optional) explanations for how it works. If we like it, we’ll include it in our sample builds section – just let us know what name you want us to refer you as. For example: “ALG Rest’s Super Duper Support Build.” Feel free to include any social media accounts you want us to link to.
Arena of Valor (AoV) Recommended Article List
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Beginner's Guide | Hero Tier List | Hero Class Guide | Armory (Item List) |
my best build so far on annette is the same like alice 40% cdr build. Flahy-Boots -> Essence of Wind or Tidecaller’s Mark (so i can help pushing without “steeling gold) -> Froty’s Revenge -> The Aegis -> Gaia’s Standart -> Mail of Pain or Medallion of Troy or Shield of the Lost. (ddepens on the enemy team and carry)
With this build an tanky arcana i do pretty well. Even if i get cought or put myself in a bad situation (caus i jump in to rescue allies), i survive long enough to get out most of the time. The 40% cdr allows me to spam gust force 24/7 in fights and wind cuffs pretty often. Also hurricane wall is up in everty team fight. Overall i do and feel pretty well. I have to admit, that you will have problems with mana until like mid game, but it pays out at the end untill the end game 😀
What do you think of Ring of the Fiend instead of Essence of the Wind? I have had success with it, for a few reasons:
1) Annette is crazily mana-hungry
2) she has enough control and displacement to stay safe without the defensive perks of Essence
3) 15% CDR right off the bat is an excellent benefit for a casting support, and will help to keep her even safer
4) it allows you to build Gaia’s Standard instead of Medallion of Troy and get that extra 5% movement bonus, and more mobility means more safety and more macro.
Given the chance, I will gladly take active (preventative) defense over passive (resistive) defense for a casting support, assuming that the other team does not have a snowballing melee assassin jungler who has me marked for death.
I think that it could work very well with her. All your points are solid reasons to go for it~