Arena of Valor (AoV) - Zill Guide

Guide for the hero Zill, a character in Arena of Valor (AoV). Included are Zill’s abilities, statistics, attributes, strengths, weaknesses, and more.
Heroes List
Warrior Tank Assassin
Mage Marksman Support

Zill Abilities, Attributes, and Stats

Attributes and Stats

Class Assassin
Constitution
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1
Attack Damage
_
4
Ability Damage
_
10
Difficulty
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9
Role Mobility
Lv.1 Lv.15 Lv.1 Lv.15
HP 3021 Mana 450
Attack Damage 163 Critical Chance 200
Armor 102│14.5% Magic Defense 50│7.6%
HP / 5 sec 52 Mana / 5 sec 16
Movement Speed 380 Attack Range Melee

Abilities

Ability Name Effect
DUSTDEVIL Zill’s abilities place Marks of the Wind of their targets when dealing damage. At 3 stacks, enemy movement speed si reduced by 80% for 0.25 seconds. Marks will last for 5 seconds.

When Zill’s normal attacks deal damage to targets with 3 marks, Wind Shift’s cooldown is immediately refreshed, and the targets take an additional 150 (+0) magic damage.

Zill’s normal attacks deal additional 40 magic damage.

WIND BLADE Zill tosses his scythes forward, dealing 200 (+0) magic damage to all enemies in their paths and reducing their movement speed by 50% for 1.5 seconds.

The scythes then fly back to Zill and deal 300 (+0) magic damage to all enemies in their path.

WIND SHIFT Zill blinks to the target location and deals 260 (+0) magic damage to nearby enemies.
TORNADO Zill turns into a tornado for 1.5 seconds and attacks nearby enemies 5 times, dealing 300 (+0) magic damage each hit. Once a target is hit, subsequent hits only deal 40% damage. Zill cannot be targeted or attacked while in tornado form.

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