Table of Contents
|▼ Hero Class Guides|
|List of Item Builds|
|Role||Lifesteal / Initiator|
|Stats||Lv.1||Per Level Increase||Lv.15|
|Armor||99 | 14.1%||18.6||360 | 37.5%|
|Magic Defense||50 | 7.6%||8.5||169 | 21.9%|
|HP Regen / 5 sec||53||3.8||106|
|Mana Regen / 5 sec||17||1.8||42|
|Attack Range||Long Range (600 units)|
Arum Abilities (Descriptions, Videos, and Mechanics)
What’s with all these numbers? Learn more about Ability Progression.
|Arum’s spirit beasts deal 60 (+0.5 AP)ˀ (3% of target’s maximum HP) as magic damage and heal Arum for 60 (+0.4 AP) (3% of hero’s maximum HP) whenever they hit an enemy. If the beasts hit a minion, then Arum is only healed 1% of her maximum HP. When Arum is in the brush and not in the enemy’s vision, the ravenous beasts summoned by Arum cannot be seen by the enemy.|
Arum unleashes a roar that deals 250 (+0.4 AP) magic damage and summons a spirit beast. While beasts are active, using the skill again and damaging an enemy will reduce the cooldown by 50%. Arum can summon up to 3 beasts, and the number of beasts determines the power of Uncaged.
Arum consumes all her spirit beats to spawn a lion that charges at the target area, dealing 500 (+0.6 AP) magic damage. Arum gains a short speed boost after casting.
The Lion charges ahead the same number of times as the number of beasts consumed. The effects are as follows:
1st charge: reduces enemy movement speed by 50% for 1 second.
2nd charge: reduces enemy movement speed by 90% for 1 second.
3rd charge: stuns the enemy for 1 second.
Arum summons her 3 spirit beasts immediately and binds herself to the target hero for 2.5 seconds. While active, both Arum and the enemy hero are immobilized, and damage taken by either one will be replicated on the other. This spell cannot be interrupted, and Arum cannot attack or use abilities while it is active.
In-Game Tool Tip
The three spirit beasts are the source of Arum’s power. Be sure to use Uncaged wisely because it will consume all her spirit beasts.
Arum Ability Order
Our recommended order for Arum abilities as she levels up.
Counters to Arum
Recommended Equipment for Arum
|SG Recommended Build|
|Orb of the Magi||Gilded Greaves||The Aegis|
|Frosty’s Revenge||Gaia’s Standard||Amulet of Longevity|
See all of Arum’s item builds.
Recommended Arcana for Arum
|Level 1 Arcana|
Ability Power: +1.5
Max HP: +21
|If 10 of each: Ability Power +15, Max HP +210, Armor + 25 (+3% armor at the start of the match)|
|Level 2 Arcana|
Ability Power: +2.5
Magic Pierce: +1.4
Max HP: +13.5
Movement Speed: +0.7%
Max HP: +15.7
HP: +3.1 / 5 sec
Cooldown Speed: +0.3%
|If 10 of each: Ability Power +25, Magic Pierce +14 (most heroes start at 50 magic defense without arcana), Max HP +292, HP +31 / 5 sec, Movement Speed +7%. Cooldown Speed +3%|
|Level 3 Arcana|
Attack Speed: +1%
Max HP: +33.7
Max HP: +45
HP: +5.2 / 5 sec
Movement Speed: +0.4%
Max HP: +37.5
Cooldown Speed: +0.6%
|If 10 of each: Max HP +1162, HP +52 / 5 sec, Armor +23 (+2.7% armor at the start of the match), Movement Speed +4%, Attack Speed +10%, Cooldown Speed +6%|
View a list of all Hero Arcana builds.
Arena of Valor (AoV) Recommended Article List
|▼ Popular Articles|
|Beginner's Guide||Hero Tier List|
|Hero Class Guide||Armory (Item List)|
|▼ Popular Articles|
|Beginner's Guide||Hero Tier List||Hero Class Guide||Armory (Item List)|