Arena of Valor (AoV) - Arum Hero Attributes, Stats & Abilities

Guide for the hero Arum, a character in Arena of Valor (AoV). Included are Arum’s abilities, statistics, attributes, strengths, weaknesses, and more.


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Arum Stats

Arum Overview

SG Rating 9.5
Arena of Valor Constitution
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7
Arena of Valor Attack Damage
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4
Arena of Valor Ability Damage
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5
Arena of Valor Difficulty
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6
Constitution Arena of Valor Constitution
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7
Attack Damage Arena of Valor Attack Damage
_
4
Ability Damage Arena of Valor Ability Damage
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5
Difficulty Arena of Valor Difficulty
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6
Class Tank
Role Lifesteal / Initiator

Tier List

Arum Stats

Stats Lv.1 Per Level Increase Lv.15
HP 3201 319.1 7669
Mana 470 104 1926
Attack Damage 163 8.8 286
Critical Damage 200% 0 200%
Armor 99 | 14.1% 18.6 360 | 37.5%
Magic Defense 50 | 7.6% 8.5 169 | 21.9%
HP Regen / 5 sec 53 3.8 106
Mana Regen / 5 sec 17 1.8 42
Movement Speed 350 0 350
Attack Speed 0% 0.93 14%
Attack Range Long Range (600 units)

Arum Abilities (Descriptions, Videos, and Mechanics)

What’s with all these numbers? Learn more about Ability Progression.

Passive Ability Effect
Arum PassiveRAVENOUS BEASTS
Magic Damage
Arum’s spirit beasts deal 60 (+0.5 AP)ˀ  (3% of target’s maximum HP) as magic damage and heal Arum for 60 (+0.4 AP) (3% of hero’s maximum HP) whenever they hit an enemy. If the beasts hit a minion, then Arum is only healed 1% of her maximum HP. When Arum is in the brush and not in the enemy’s vision, the ravenous beasts summoned by Arum cannot be seen by the enemy.
Ability Mechanics:

  • Ability Range: between 200 and 300 units (enemies within 200 units will not be damaged)
  • Hitting an enemy with a beast will not trigger any magic life steal effects
  • Ravenous Beasts will reveal Arum when she’s in a bush
Ability 1 Effect
LION TAMER
Mana: 60
Magic Damage
Arum unleashes a roar that deals 250 (+0.4 AP) magic damage and summons a spirit beast. While beasts are active, using the skill again and damaging an enemy will reduce the cooldown by 50%. Arum can summon up to 3 beasts, and the number of beasts determines the power of Uncaged.
1 2 3 4 5
Base Damage 250 300 350 400 500
Cooldown 5 5 5 5 5
Ability Mechanics:

  • Ability Range: 300 units
  • Damaging an enemy at any point with Lion Tamer will reduce its cooldown (not just “when beasts are active”)
  • Spirit beasts revolve around Arum, taking roughly 2 seconds to complete one revolution
    • The first spirit beast will always appear to the right of Arum on the screen, regardless of which direction she’s facing
    • Summoning the second beast will make the first temporarily disappear, and they will reappear to the right and left of Arum on the screen
    • When summoning the third beast, they will appear on the bottom, top left, and top right of Arum.
Ability 2 Effect
UNCAGED
Mana: 75
Magic Damage
Control
Arum consumes all her spirit beats to spawn a lion that charges at the target area, dealing 500 (+0.6 AP) magic damage. Arum gains a short speed boost after casting.
The Lion charges ahead the same number of times as the number of beasts consumed. The effects are as follows:
1st charge: reduces enemy movement speed by 50% for 1 second.
2nd charge: reduces enemy movement speed by 90% for 1 second.
3rd charge: stuns the enemy for 1 second.
1 2 3 4 5 6
Base Damage 500 600 700 800 900 1000
Cooldown 6 6 6 6 6 6
Ability Mechanics:

  • Ability Range: 700 units; Effective Range: 1000/1400/1800 units
  • The speed boost is roughly 29.1% and lasts about 2 seconds after casting Uncaged
  • The circles from each charge overlap – the first and third charge touch on the edges, meaning it’s possible to damage an immobile target three times with one cast of Uncaged
Ultimate Effect
SNARE
Mana: 100
Magic Damage
Control
Arum summons her 3 spirit beasts immediately and binds herself to the target hero for 2.5 seconds. While active, both Arum and the enemy hero are immobilized, and damage taken by either one will be replicated on the other. This spell cannot be interrupted, and Arum cannot attack or use abilities while it is active.
1 2 3
Cooldown 50 45 40
Ability Mechanics:

  • Ability Range: 400 units
  • Snare overrides all CC-cleansing effects (Chaugnar/Kil’groth/etc.), as well as prevents TeeMee‘s Being a Bro if cast on TeeMee.

In-Game Tool Tip

The three spirit beasts are the source of Arum’s power. Be sure to use Uncaged wisely because it will consume all her spirit beasts.

Hero Spotlight

Source: Arena of Valor YouTube
“Hey, that’s my voice” – DTwo

Arum Ability Order

Our recommended order for Arum abilities as she levels up.

Ability 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
1
2
Ultimate

Counters to Arum

Arena of Valor VioletViolet Arena of Valor LindisLindis Arena of Valor KriknakMoren

Recommended Equipment for Arum

SG Recommended Build
Arena of Valor Orb of the MagicOrb of the Magi Arena of Valor Gilded GreavesGilded Greaves Arena of Valor The AegisThe Aegis
Arena of Valor Frosty's RevengeFrosty’s Revenge Arena of Valor Gaia's StandardGaia’s Standard Arena of Valor Amulet of LongevityAmulet of Longevity
SG Recommended Build
Arena of Valor Orb of the MagiOrb of the Magi Arena of Valor Gilded GreavesGilded Greaves Arena of Valor The AegisThe Aegis Arena of Valor Frosty's RevengeFrosty’s Revenge Arena of Valor Gaia's StandardGaia’s Standard Arena of Valor Amulet of LongevityAmulet of Longevity

See all of Arum’s item builds.

Recommended Arcana for Arum

Level 1 Arcana
Arena of Valor TalismanTalisman
Ability Power: +1.5
Arena of Valor LifeLife
Max HP: +21
Arena of Valor GuardGuard
Armor: +2.5
If 10 of each: Ability Power +15, Max HP +210, Armor + 25 (+3% armor at the start of the match)
Level 2 Arcana
Arena of Valor CorruptionCorruption
Ability Power: +2.5
Magic Pierce: +1.4
Arena of Valor AlacrityAlacrity
Max HP: +13.5
Movement Speed: +0.7%
Arena of Valor SerenitySerenity
Max HP: +15.7
HP: +3.1 / 5 sec
Cooldown Speed: +0.3%
If 10 of each: Ability Power +25, Magic Pierce +14 (most heroes start at 50 magic defense without arcana), Max HP +292, HP +31 / 5 sec, Movement Speed +7%. Cooldown Speed +3%
Level 3 Arcana
Arena of Valor IndomitableIndomitable
Attack Speed: +1%
Max HP: +33.7
Armor: +2.3
Arena of Valor BenevolenceBenevolence
Max HP: +45
HP: +5.2 / 5 sec
Movement Speed: +0.4%
Arena of Valor ValianceValiance
Max HP: +37.5
Cooldown Speed: +0.6%
If 10 of each: Max HP +1162, HP +52 / 5 sec, Armor +23 (+2.7% armor at the start of the match), Movement Speed +4%, Attack Speed +10%, Cooldown Speed +6%

View a list of all Hero Arcana builds.

Arena of Valor (AoV) Recommended Article List

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3 Comments

    • It says under the passive skill on this page.

      “Hitting an enemy with a beast will not trigger any magic life steal effects.”