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Diao Chan Item Builds
These items are necessary in order to play Diao Chan optimally. Only diverge from a core item if you are a very experienced player and/or you have a very good reason for doing so.
|Frosty’s Revenge||While the item might seem a bit redundant, Frosty’s Revenge stacks with the natural slows of Diao Chan’s abilities to dramatically restrict tagged enemies. It additionally gives a small boost to movement speed, something that Diao Chan otherwise lacks.|
|Holy of Holies||Not only offering an immense amount of ability power, Holy of Holies provides the holder with a large HP boost as well. This will both increase the impact of Diao Chan’s spells and keep her up longer in fights.|
Offensive Item Choices
|Orb of the Magi||A great starting item for most mages, Orb of the Magi helps its wielder stay in lane while also providing increasing amounts of ability power and health as time passes. The cooldown speed it offers is a good addition, helping Diao Chan throw out spells at an increased pace.|
|Hecate’s Diadem||Offering the highest ability power potential for a single item, Hecate’s Diadem is a given for mages. The extra damage will really help Diao Chan soften up targets caught in her spells.|
|Boomstick||Boomstick’s high ability power and explosive passive make it a great way to increase a mage’s damage output. Diao Chan can use this to play more like a nuker than a supporting mage.|
|Rhea’s Blessing||Should the battle not be the team’s favor, Rhea’s Blessing can grant protect Diao Chan by granting a shield so that she can escape. The built in magic lifesteal is a nice addition, giving her an additional source of sustaining her health.|
|Flashy Boots||Flashy Boots is a great way to keep her abilities regularly up and ready for controlling the enemies. Keep an eye on your other sources of cooldown speed, however, as it doesn’t take too much to hit the 40% cap.|
|Enchanted Kicks||Enchanted Kicks is an offensive boots choice, helping the wearer’s spells pierce through the enemy’s defences. These are great if you are already well equipped with cooldown reduction or if the enemies are tougher than most.|
|Gilded Greaves||Gilded Greaves is a purely defensive choice, granting magic defense and resistance. The resistance is especially useful when facing enemy teams with a lot of control abilities at their disposal.|
|Diao Chan can greatly increase her survivability with Arctic Orb since she has no escape abilities and her control abilities are unreliable and requires precision. Do take note that using Arctic Orb while channeling her ultimate cancels the ability, so take caution.|
Sample Item Builds
Here we make our main goal to push up Diao Chan’s damage potential. Her abilities scale relatively well, her ultimate in particular able to deal out large amounts of damage to those caught within. We stray from complete ability power focus with Frosty’s Revenge, the extra slow too good to pass up on.
This build shortens Diao Chan’s cooldowns as much as possible so that she can throw out as many abilities as possible in fights. While they won’t hit as hard as they would in a damage focused build, the slows that she will provide will make up for the lost damage. Enemies will be unable to escape from her once hit and thereby will be left vulnerable to her allies’ damage
Here Diao Chan forgoes damage almost completely, instead building up items to set enemies up for her allies to pounce on. This is a rather durable build in comparison to some of the others, many of the items offering health or other defensive benefits. One notable addition is Soaring Aura, it’s slashing of magic defense both aiding allies and Diao Chan herself. The aura is a perfect fit for her aural ultimate.
|Orb of the Magi||Flashy Boots||Boomstick||Hecate’s Diadem||Soaring Aura||Holy of Holies|
Let me explain why I don’t use the following items
The shield can sometimes save you, but usually it will only delay your death. If the enemies jump at you, you are probably dead anyway. Lifesteal is too small for be efficient.
Not a bad item, but the other items above are better when using Diaochan for DPS. I use 10% movement speed arcana making her quite fast, so I don’t use the 5% speed Frosty gives. Also, my speed lets me run after enemies and slow them with ability 1 and 2.
Soaring Aura take care of the Magic Defense. And the 15% cooldown from Flashy Boots let me use my abilities more often, which makes me deal more damage over time.
Arcana I use:
Movement Speed: 10% (Full Guerilla)
Attack Speed: 10% (Full Guerilla)
Cooldown Speed: 10% (Full Focus)
Abilitypower: 42 (Full Violate)
Magic Pierce: 24 (Full Violete)
Send us your builds!
Have a build you want to share? Think you have a build that’s better than what we have listed? Put it in the comments, along with any (optional) explanations for how it works. If we like it, we’ll include it in our sample builds section – just let us know what name you want us to refer you as. For example: “ALG Rest’s Super Duper Support Build.” Feel free to include any social media accounts you want us to link to.
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