Arena of Valor (AoV) - Elsu Hero Attributes, Stats & Abilities

Guide for the hero Elsu, a character in Arena of Valor (AoV). Included are Elsu’s abilities, statistics, attributes, strengths, weaknesses, and more.


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Elsu Stats

Arena of Valor Elsu

Elsu Overview

SG Rating Coming Soon
Arena of Valor Constitution
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2
Arena of Valor Attack Damage
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7
Arena of Valor Ability Damage
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4
Arena of Valor Difficulty
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7
Constitution Arena of Valor Constitution
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2
Attack Damage Arena of Valor Attack Damage
_
7
Ability Damage Arena of Valor Ability Damage
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4
Difficulty Arena of Valor Difficulty
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7
Class Marksman
Assassin
Role Harass

Tier List

Elsu Stats

Stats Lv.1 Per Level Increase Lv.15
HP 3019 185.1 5611
Mana 440 96 1784
Attack Damage 188 15.8 410
Critical Damage 200% 0 200%
Armor 94 | 13.5% 16.8 329 | 35.4%
Magic Defense 50 | 7.6% 8.5 169 | 21.9%
HP Regen / 5 sec 39 2.1 68
Mana Regen / 5 sec 16 1.5 38
Movement Speed 350 0 350
Attack Speed 0% 3% 42%
Attack Range Long Range (750 units)

Elsu Abilities (Descriptions, Videos and Mechanics)

What’s with all these numbers? Learn more about Ability Progression.

Passive Ability Effect
Arena of Valor StalkSTALK
Physical Damage
Speed
Elsu’s normal attacks deal (+1.8 AD) physical damage, but the duration between each attack becomes longer and the attacks cannot be critical strikes. Each 1% critical chance Elsu gains is converted into 3 Attack Damage. While not in combat, Elsu can hide next to obstacles and gains 16%-30% movement speed depending on his level.
Ability Mechanics

  • Elsu gains stealth when within 200 units of obstacles
    • Elsu loses stealth when he damages any enemy
      • If Elsu uses an ability or attack but doesn’t damage anything, then he will remain stealthed
    • Elsu cannot stealth within five seconds of damaging an enemy
Ability 1 Effect
Arena of Valor SentinelSENTINEL
Mana: 30
Buff
Elsu places a device on his feet, enabling him to see everything within 600 to 1000 units (depending on his level) from the device. One device can be placed every 50 seconds, up to 3 may be in reserve and up to 3 may be placed on the map. Each device lasts 300 seconds, but loses its effectiveness if captured by enemy heroes. Elsu’s normal attacks and abilities deal additional damage to those within the area covered by the device.
Passive: When not moving, Elsu gains 1 stack of Ambush every second, and up to 5 stacks in total. Each stack increases 7% armor pierce. This effect is cancelled when Elsu moves.
1 2 3 4 5 6
Armor Pierce 7% 8% 9% 10% 11% 12%
HP Regen from Device 50 48 46 44 42 40
Cooldown 1.5 1.5 1.5 1.5 1.5 1.5
Ability Mechanics

  • The ability description (from Thai/Vietnam/MSP servers) is strange. After testing, it should read: “Sentinel generates a charge every 18-15 seconds (depending on level), up to a maximum of 2 stored charges.”
    • Elsu doesn’t gain any extra HP regen from standing near the device, so that row likely refers to charge time, though that’s a bit off as well.
  • Sentinel’s vision range increases by 80 units each rank.
  • Enemies can capture a sentinel device by standing on it for 2 seconds
  • Stacks of Ambush are not immediately lost when Elsu moves – it takes 1-2 seconds of continuous movement for the stacks to reset
    • If Elsu stops moving, then the stacks will resume charging
    • The time until cancellation is dependent on the position of the stack timer (orange box). If Elsu moves while the stack timer is halfway through, then moving will simply continue the timer until cancellation, and thus it will only take 1 second to cancel the stacks rather than 2 seconds.
Ability 2 Effect
Arena of Valor SnipeSNIPE
Mana: 60
Physical Damage
Slow
Elsu and aims and fires, dealing 1050 (+2.5 Bonus AD) physical damage and reducing the target’s movement speed. Aiming requires 2 seconds, but releasing the shot early may cause it to fire errantly. The ability generates a charge every 16 seconds, up to a maximum of 3 stored charges (affected by cooldown).
1 2 3 4 5 6
Damage 1050 1200 1350 1500 1650 1800
Cooldown 1.5 1.5 1.5 1.5 1.5 1.5
Ability Mechanics

  • Range: 800-2400 units
  • Snipe deals the same amount of damage no matter how much time was spent charging.
  • Enemies can see Elsu’s laser sight when he aims. This is hidden when Elsu is either hiding in the bushes or invisible.
  • Snipe fires through all minions and monsters but stops at the first hero hit
  • Snipe is treated as a separate ability and not an empowered auto attack. Therefore, effects like Elemental Power will not trigger until Elsu attacks after using Snipe
  • Snipe cancels if held for 8 seconds.
Ultimate Effect
Arena of Valor DisengageDISENGAGE
Mana: 100
Physical Damage
Movement
Elsu leaps backward and fires in the target direction, dealing 500 (+1.68 AD) physical damage
and reducing the target’s movement speed by 50% for 2 seconds. After landing, Elsu gains 30% movement speed for 2 seconds, but this effect is cancelled when he uses abilities or attacks normally.
1 2 3
Damage 500 700 900
Cooldown 25 20 15
Ability Mechanics

  • Range: 700 units.
  • Elsu fires half way through the movement.
  • Disengage fires a projectile that is about half as fast as Snipe.

In-Game Tool Tip

Elsu’s first ability, Sentinel, enables him to observe and snipe anywhere on the battlefield.

Hero Spotlight

Source: Arena of Valor YouTube

Elsu Ability Order

Our recommended order for Elsu abilities as he levels up.

Ability 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
1
2
Ultimate

Counters to Elsu

Arena of Valor BatmanBatman Arena of Valor NakrothNakroth Arena of Valor KriknakKriknak

Recommended Equipment for Elsu

SG Recommended Build
Arena of Valor Flashy BootsFlashy Boots Arena of Valor MuramasaMuramasa Arena of Valor Fenrir's ToothFenrir’s Tooth
Arena of Valor Omni ArmsOmni Arms Arena of Valor Bow of SlaughterBow of Slaughter Arena of Valor Blade of EternityBlade of Eternity
SG Recommended Build
Arena of Valor Flashy BootsFlashy Boots Arena of Valor MuramasaMuramasa Arena of Valor Fenrir's ToothFenrir’s Tooth Arena of Valor Omni ArmsOmni Arms Arena of Valor Bow of SlaughterBow of Slaughter Arena of Valor Blade of LongevityBlade of Eternity

See all of Elsu’s item builds.

Recommended Arcana for Elsu

Level 1 Arcana
Arena of Valor StrengthStrength
Attack Damage: +0.9
Arena of Valor LifeLife
Max HP: +21
Arena of Valor StabStab
Armor Pierce +2.2
If 10 of each: Attack Damage +9, Max HP +210, Armor Pierce +22 (-2.8% for enemies with 100 armor)
Level 2 Arcana
Arena of Valor BatterBatter
Attack Damage: +1.5
Attack Speed: +0.4%
Arena of Valor PassionPassion
Attack Damage: +0.6
Max HP: +36
Arena of Valor CorrosionRavage
Max HP: +13.5
Armor Pierce: +3.8
If 10 of each: Attack Damage +21, Attack Speed +4%, Max HP +495, Armor Pierce +38 (-4.9% for enemies with 100 armor)
Level 3 Arcana
Arena of Valor AtrocityAtrocity
Critical Chance: +1.6%
Arena of Valor AssassinateAssassinate
Attack Damage: +1.6
Movement Speed: +1%
Arena of Valor SkewerSkewer
Attack Damage: +0.9
Armor Pierce: +6.4
If 10 of each: Critical Chance +16% (translates to +48 Attack Damage), Attack Damage +25, Armor Pierce +64, Movement Speed +10%

View a list of all Hero Arcana builds.

Arena of Valor (AoV) Recommended Article List

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11 Comments on "Elsu Hero Attributes, Stats & Abilities"

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A good Lindis will destroy him, or any good assasin. Good Elsu can steal your jungle tho

elsu’s second ability is 2.5 additional AD, not 2.5 AD

dau brau, it’s me, the Gatrix who writes content on VN website sv. Just a little fix here, Elsu passive is not 1.8 AD. It’s 1.0 total AD plus 0.8 bonus AD. It means for each AD item he buys, he gains 180% effect from them on hit It also works on crit chance conversion. But crit modified doesn’t work on him. About Sentinel, fuck this skill, it was a nightmare for me to test. When the enemy hero stepped on it, a shit load of white number pop out of nowhere to my face, like lulz. Still don’t know… Read more »

Sentinel can regen hp. But the condition is weird. Try it!
It can heal with number white adding up with total heal green number around 174-374.
Must check again waht condition it give health regen. Try with 1/2 or less hp and maybe that is 50 sec interval also maybe must give or take damage from creep/hero inside area also.

when enemy heroes standing in the Sentinel but unable to disarm it ( didn’t stand in Sentinel in 2 sec), it will give white number and accumulate it into green number ( like heal), but i don’t know whether it heal elsu or just visual bug

1) The sentinel device can detect stealth unit as well 2) Walls don’t block device line of sight (yes it can see through wall as long as the other side of the wall is in range) 3) Snipe can be use instantly without charging to shoot enemies at your point blank range 4) The indicator and the laser pointer seem a little bit mismatch as of now even when fully charged and line up so it may screw up your shot sometimes 5) The camera pan out when you use Snipe, (possible bug: it doesn’t pan out sometimes if you… Read more »

elsu’s red arcana isn’t violate, but atrocity

thanks, it’s been fixed

Too OP, needs to be nerf

too difficult, don’t nerf him

Elsu is definiately in the “S” category, calling him OP is not out of the truth. But he is like Murad, OP in the hand of a good player who know what he is doing and useless in the hand of a bad player. If you need “timing” for playing Murad, you need “precision” for Elsu, and making every shot of his abilities and normal attack meaningful => capitalize everything Elsu has to offer. Best way to counter Elsu is a tank that can endure his shot and make way to him. Even assassins can get difficult to take out… Read more »