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Valhein Item Builds
Core Items (Solo Lane)
These items are necessary in order to play solo lane Valhein optimally. Only diverge from a core item if you are a very experienced player or you have a very good reason for doing so.
|The massive buff to Blitz Blade in August 2018, along with the rise in popularity of Arum and Roxie, has led to the emergence of Valhein as one of the strongest solo laners (non-mid) in the game. The new Blitz Blade seems tailor-made for Valhein, with insane attack speed to go with an amazing passive and movement speed to boot. In fact, Blitz Blade can be seen as a core item for any Valhein build, from solo lane to AD to AP.|
|Because being in the solo lane means he is by himself by definition, Valhein needs a bit of defense to help him avoid ganks and sustain himself while dueling. Frost Cape is the best utility item for such a role, giving Valhein extra CDR and an amazing slow passive that will help Valhein single-handedly CC his target into the ground.|
Core Items (AD)
These items are necessary in order to play AD Valhein optimally. Only diverge from a core item if you are a very experienced player or you have a very good reason for doing so.
|Claves Sancti is a great pick on almost every marksman due to the immense amount of bonuses it provides. Attack damage and critical chance are already a strong combination, doing a lot to build up the wielder’s DPS. In addition to that, however, is a pair of strong passives, one of which buffing the damage that each critical strike deals while the other speeds Valhein up each time he lands a critical strike. This second effect is particularly powerful on Valhein, it meshing well with his passive ability.|
|Offering attack speed, critical chance, and movement speed, Slikk’s Sting is a great fit for Valhein. Its passive is a nice plus as well, giving Valhein the always valuable Resistance stat whenever he scores a critical strike. With how frequently he will be attacking and the raised critical rate from this and Claves Sancti, Valhein reliably keep the resistance bonus up throughout full fights.|
Core Items (AP)
These items are necessary in order to play AP Valhein optimally. Only diverge from a core item if you are a very experienced player or you have a very good reason for doing so.
|Given that his abilities all act as normal attack modifiers, Apocalypse can stack Valhein’s damage up into a terrifying burst. Starting an ability will proc Apocalypse’s passive and cause the damage to land with the ability’s modified strike. The cooldown speed the item additionally offers is nice as well, ensuring that the gunman will be able to through out empowered attacks more frequently.|
|While not a popular choice on most mages, Zweihander can be quite useful to Valhein. Given his rather high attack speed, he will find a lot of use from the additional on-hit damage that the item offers. In addition, Zweihander’s second passive will boost up his speed even further, giving him more reliable use of his passive as well. Add this to the movement speed boost that the item offers as well, and it’s almost as if it was made to perfectly compliment Valhein’s kit.|
|Omni Arms is particularly useful to Valhein given how his abilities work. As they modify his regular attacks, the extra damage will apply to the same attack that is modified by the ability. This can allow for some exceptional burst damage. On top of this, the item offers a wide range of useful stats, all of which greatly beneficial to the marksman.|
|While not necessarily a must on Valhein, it can still be very beneficial to him when he chooses to build magic damage. The sustain it provides through its regeneration is a great way to stay up and farming in lane, and it is no slouch when it comes to ability power offerings either.|
|Later in the game, Valhein might find himself having trouble with bulkier foes, unable to push through their armor. When this happens, Muramasa is a must. It slashes through a percentage of enemy armor, ensuring that none get so strong that they can completely ignore Valhein’s attacks.|
|When building ability power, there is no better source than Hecate’s Diadem. It doesn’t offer much in utility, but the amount of raw power it can offer due to its amplification passive surpasses all other items. A must on almost all damaging castiers.|
|Just as Hecate’s Diadem offers tremendous magical power, Fenrir’s Tooth offers immense physical power. In addition to providing more attack damage than any other single item, the weapon helps finish off enemies by amplifying the damage done to low health targets.|
|Boomstick offers a lot to a mage’s damage potential. Not only does it offer a lot of ability power on its own, its explosion effect effectively adds an additional 1.0 AP to an ability’s scaling when it activates. Given the bursty nature of mage Valhein’s kit, this is a great tool when picking off enemies.|
|With how quickly Valhein can attack, Fafnir’s Talon will be a great way to tear down his targets’ health. Upping his attack speed, attack damage, and life steal, the item is a valuable source of stats to the marksman. Beyond that, though, its passive causes each of Valhein’s attacks to shred away a percentage of the target’s current HP. This is especially useful when dealing with foes who have stacked up HP items as a result.|
|When playing as a mage, Valhein as a comparatively short range to other spellcasters. As such, he can benefit quite a lot from the magic pierce aura that Soaring Aura provides. Not only will it make his abilities deal more damage, his allies’ magic abilities will hit harder as well.|
|Valhein gets a lot out of attack speed and thereby can make great use of the attack speed focused Devil’s Handshake. His ability to quickly chain out attacks will allow him to build stacks exceptionally quickly. In addition, the added movement speed it provides will help with his favored guerilla tactics, making it easier for the gunman to slip in and out of battle.|
|Holy of Holies is a great way to finish off a magic build, offering large amounts of ability power and HP. While it does not offer any sort of special passive, the stat value alone makes it a great pick up.|
|Relying heavily on attack speed, War Boots is a natural choice for Valhein. These are a safe bet both when building up attack damage and can occasionally find their place in creative ability power builds as well.|
|A more defensive choice, Gilded Greaves keeps Valhein mobile when the enemy try to lock him down with control effects. The boots additionally offer magic resistance, making them a nice choice when facing magic heavy teams.|
|When looking to up his burst potential, Enchanted Kicks will allow Valhein to pierce through their magic defense. Though only useful to Valhein when building ability power, they remain a strong way to enhance his damaging potential.|
Sample Item Builds
This build is focused around attack speed, something that Valhein can get quite a lot from. His passive occurs once every three attacks and so being able to attack more swiftly will naturally cause it to occur more frequently and more reliably. Fafnir’s Talon, Slikk’s Sting, and Omni Arms all contribute to a very high attack speed, Valhein hitting the maximum of 200% at level 15 after landing his ultimate.
Send us your builds!
Have a build you want to share? Think you have a build that’s better than what we have listed? Put it in the comments, along with any (optional) explanations for how it works. If we like it, we’ll include it in our sample builds section – just let us know what name you want us to refer you as. For example: “ALG Rest’s Super Duper Support Build.” Feel free to include any social media accounts you want us to link to.
My build, I has played in thai server, yeah, I’m thai people. For next update, Valhein passive drop damage down, and his grown attack speed fall down to 3% for levels and I has focus on this point, my build is… (provided build order)
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