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Mganga is a unique mage/support hero who is good at zoning, healing teammates, and dealing damage to enemies over time. He is particularly deadly whenever he is able to repeatedly tag enemies with his abilities and normal attacks, they poisoning enemies and dealing amplified burst damage depending on how many Voodoo Marks he stacks upon them.
- Good at Harassing and Healing– Mganga excels at harassing opponents and is capable of healing his teammates with his abilities. He is especially deadly when with a lane partner who has a reliable stun or slow. He can cast Toxic and Fortunate Gift on the disabled foe while peppering them with his normal attacks to build Voodoo Marks on them. His heals are also useful in team fights. Casting Fortunate Gift on allies gives some health regeneration and casting Detonate near allies with Voodoo Marks will increase how much they are healed.
- Great in Team Fights – Mganga’s AoE abilities are very well suited to team fights. He can damage enemies and heal his allies by casting Fortunate Gift and Detonate on everyone in a large area.
- Decent Sustain Damage – Mganga’s abilities deal damage over time, able to whittle down opponents’ health more reliably than burstier mages. The damage an enemy takes is higher the more Voodoo Marks they have.
- Relatively Squishy – Like most mages and supports, Mganga is rather squishy and thereby very easy to be burst down. As such, players will need to pay close attention to their positioning during both the laning phase and team fights so that they can survive and continue to contribute to their team.
- Hard to Master – Mganga’s Voodoo Mark mechanic is unique, requiring him to mark enemies several times in order to deal more damage. It is imperative for players to understand how his abilities work. Players who are unfamiliar with Mganga tend to use Detonate even when the opponents do not have any Voodoo Marks, wasting its potential. Similarly, some players do not realize that Fortunate Gift can be cast on allies to heal them. Understanding Mganga’s kit is essential to make the most out of this trickster.
Hero Basic Strategy
- Go with a lane partner who has a reliable stun ability. This will allow you to land your Toxic and Fortunate Gift abilities more frequently and inflict more Voodoo Marks.
- Alternatively, you can go for a solo lane and try to reach level 4 as soon as possible so that you can use Detonation against enemies who have been inflicted with Voodoo Marks. Despite his low defense, Mganga’s skills make him a capable solo lane hero.
- Max Fortunate Gift first so that you’ll have a way to more reliably harass enemies and heal allies during the laning phase and team fights.
- Next, level up Toxic. This will provide utility during clashes, slow opponents down, and damage them as it inflicts Voodoo Marks.
- Finally, level up Detonate as often as you can, since this is your finishing ability.
- Solo Battle: Mganga’s main source of damage is his passive, Voodoo. The more Voodoo Marks you inflict your enemy with, the stronger Detonation will become. As such, during solo battles, do your best to land as many of your abilities on the enemy as possible. Tag them with Toxic to slow them down and follow up with Fortunate Gift. While your abilities cooldown, hit the enemy with normal attacks to add even more Voodoo Marks. Once they’ve reached five Voodoo Marks, use Detonate to deal massive damage.
- Team Battle: During team fights, Mganga can pull double duty by harassing enemies and riddling them with Voodoo Marks while also healing his team. Stay at the back line and keep an eye on how the battle is going. If your team’s initiator needs more assistance in the form of some control ability, cast Toxic onto the opponents to inhibit their movement. Follow up with Fortunate Gift to inflict more Voodoo Marks on the enemy. Once the enemy team has received at least four or five Voodoo Marks apiece, cast Detonate to deal a large amount to damage.
Likewise, if your team needs some healing, use Fortunate Gift on them. This will help them recover some lost HP, it grows more effective if your teammates have Voodoo Marks. Use Toxic to zone out opponents who try to dive into the clash.
- Escaping Team Fights: Cast Toxic between yourself and the opposition to increase your chance of escaping. Apart from this, Mganga has no useful escape abilities, so will have to be aware of his surroundings and how a team fight is going so that he can plan an escape in time.
|Voodoo – Passive – Normal attacks and abilities inflict a continuous poison effect that deals 25 (+0.05 AP)(+1 per rank)ˀ magic damage and adds 1 Voodoo mark (up to 5 marks) to enemy heroes.|
- The number of Voodoo Marks an enemy hero has is shown by a purple number above their head. Voodoo marks stack on minions as well, though they will not be marked by a number.
- The damage from Voodoo stacks with each mark as will.
- Remember that Mganga’s normal attacks also afflict Voodoo Marks. If you’ve just cast your abilities on an enemy, continue marking them with Voodoo Marks via your normal attacks.
|Toxic – Mganga creates a poisonous cloud at the target area that slowly spreads and deals 60/66/72/78/84/90 (+0.16 AP) magic damage for 4 seconds and slow enemy’s movement speed by 30% for 2 seconds. Can be stacked up to two times|
- Toxic deals damage once every second.
- Cast Toxic on an enemy that has been stunned or slowed. This will deal decent amounts of damage and, more importantly, mark them with Voodoo the longer they stay on the clouded area.
- Toxic is fantastic at zoning enemies. Cast it on minion waves to keep them away or in front of enemies to prevent them from chasing you.
- Toxic does not provide Voodoo Marks to allies.
|Fortunate Gift – Mganga hurls magic items in the specified direction to cause 90/103/116/129/142/155 (+0.4 AP) magic damage to any enemy he hits. However, if he hits an ally hero, he will affix a healing mark on them that will recover HP.|
- Spam Fortunate Gift on enemies to whittle down their HP and inflict them with Voodoo Marks.
- Don’t underestimate this ability’s effectiveness as a heal. Using it on injured allies does a lot to keep them in fights.
- During team fights, it is best to cast Fortunate Gift on both enemies and allies. This way, once you cast Detonate, you’ll be able to heal your allies and damage opponents who have been marked.
|Detonation – Mganga sets off explosions that deal 120/180/240 (+0.65 AP) magic damage to all nearby enemies and heal friendly heroes by 120/180/240 (+0.32 AP) HP. The explosion effects are increased 50% per stack for marked ally heroes and enemies.|
- Take note how many Voodoo Marks your enemies and allies have before you cast Detonate. Proper timing will be the difference between inflicting massive damage and healing your allies, or whiffing the ability altogether.
- Tag the opposing team’s carries with your abilities and normal attacks as often as you can so that they’ll accrue high amounts of Voodoo Marks. Afterward, cast Detonate for massive damage.
How to Counter Mganga
- Mganga is especially weak against disables. Coordinate with an ally to stun or slow Mganga and take him out as quickly as you can.
- Chaugnar is a good counter to Mganga since his Chaos Protection can cleanse all the Poison stacks from himself and his teammates. This effectively limits the damage output of Mganga during team fights.
Hero Item Build
|Battle Mage Build|
- Mganga typically runs Conjure, Devour, and Flurry to ramp up his DPS and apply a lot of Poison stacks on enemies and amp his ability damage. Defensively, this arcana set gives his healing abilities more power which is essential during team fights.
- In the similar vein, you can run a standard mage arcana setup with Violate, Devour and Hex to increase his AP and burst damage whenever you manage to stack his Poison counters on enemies.
Mganga does okay against tanks. Most tanks have a hard time dealing with enemies who can deal sustained damage via harass or damage over time abilities as their defenses are more suited to combating burst damage. Mganga excels at both of these things. That said, if Mganga misses the opposing tanks with his abilities, he’ll find himself in a heap of trouble since he’ll be on the receiving end of a ton of stuns and slows.
Similar to tanks, Mganga does fairly well against warriors. This is especially true if he can manage to keep a good distance and harrass them with his abilities and normal attacks. Once the enemy warrior has enough Voodoo Marks, Mganga’s Detonate will tear away their health. However, just like with tanks, Mganga should be careful not to get disabled by warrior heroes. The follow-up damage is too strong for relatively squishy heroes to deal with.
Mganga generally struggles against assassins, especially early game. Assassins have high burst damage with which they can quickly kill Mganga. That said, during the mid to late-game, if he has farmed his items well and minds his positioning during clashes, he can take assassins out with his ability combos.
Mganga is decent against other mages, especially when he gets to pile up Voodoo Marks on them. Most mages are rather squishy and cannot last very long against sustained damage. However, Mganga should still be alert when going toe to toe against mages, as they can burst him down easily if they manage to hit with their disabling abilities.
Marksmen won’t be a huge problem for Maganga, so long as he is able to tag them with Voodoo Marks before casting Detonate. Mganga is deadly against them early game, but once they start to buy their core items, they will prove to be a lot to deal with. It is best not to trade blows with marksmen, especially when they have their core items.
Mganga generally does well against support heroes. This is primarily due to the fact that most of them need their allies to make any sort of impact. During team fights, it is best to target the support heroes first if you cannot reach the opposing carries; doing so will greatly hinder their chances to win the clash.
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