Arena of Valor (AoV) - Zephys Hero Attributes, Stats & Abilities

Guide for the hero Zephys, a character in Arena of Valor (AoV). Included are Zephys’s abilities, statistics, attributes, strengths, weaknesses, and more.


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These are Zephys’ attributes on the mobile version of Arena of Valor. Click here for his attributes on the Nintendo Switch version.

Zephys Stats

Arena of Valor Zephys

Zephys Overview

SG Rating 9.5
Arena of Valor Constitution
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5
Arena of Valor Attack Damage
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5
Arena of Valor Ability Damage
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6
Arena of Valor Difficulty
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5
Constitution Arena of Valor Constitution
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5
Attack Damage Arena of Valor Attack Damage
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5
Ability Damage Arena of Valor Ability Damage
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6
Difficulty Arena of Valor Difficulty
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5
Class Warrior
Assassin
Role Mobility

Tier List

Zephys Stats

Stats Lv.1 Per Level Increase Lv.15
HP 3267 247.5 6732
Mana 430 95 1760
Attack Damage 173 14.5 380
Critical Damage 200% 0 200%
Armor 90 | 13% 22 400 | 40%
Magic Defense 50 | 7.6% 8.5 169 | 21.9%
HP Regen / 5 sec 50 2.5 89
Mana Regen / 5 sec 15 1.5 37
Movement Speed 380 0 380
Attack Speed 0% 2% 28%
Attack Range Melee (200 units)

Zephys Abilities (Descriptions, Videos, and Mechanics)

What’s with all these numbers? Learn more about Ability Progression.

Passive Ability Effect
Arena of Valor Unwavering DeathUNWAVERING DEATH

Every 3% of HP lost grants 1% damage reduction.

Ability Mechanics

  • Unwavering Death applies at time of damage calculation.
Ability 1 Effect
Arena of Valor Death RiftDEATH RIFT
Mana: 30
Physical Damage
Control
Zephys lunges forward, dealing 175/200/225/250/275/300 (+1.0 AD) physical damage to enemies along the path. His next normal attack deals 175/200/225/250/275/300 (+1.3 AD) physical damage and reduces enemy movement speed by 25% for 2 seconds.
1 2 3 4 5 6
Damage 175 200 225 250 275 300
Additional Damage 175 200 225 250 275 300
Cooldown 7 6.4 5.8 5.2 4.6 4
Ability Mechanics

  • Ability Range: 400 units; Effective Range: 600 units
  • Mana cost goes up by 5 per level.
  • Critical damage is only applied to Zephys’s base AD on the attack. For example, a normal (200% damage) critical hit on an attack after a level 1 Death Rift will deal 2AD + .5AD + 190 damage.
  • Can pass through walls.
Ability 2 Effect
Arena of Valor Death’s FlurryDEATH’S FLURRY
Mana: 55
Physical Damage
Zephys unleashes a series of rapid attacks, dealing 95/105/115/125/135/145 (+0.4 AD) physical damage with each attack to the enemies in front of him. Each hit on an enemy hero restores 35/39/43/47/51/55 (+0.15 AD) HP to Zephys.
1 2 3 4 5 6
Damage 95 105 115 125 135 145
HP Regen 35 39 43 47 51 55
Cooldown 5 5 5 5 5 5
Ability Mechanics

  • Ability Range: 550 units; Effective Range: 600 units
  • Mana cost goes up by 5 per level.
  • A channeling ability, moving or attacking will cancel Death’s Flurry.
Ultimate Effect
Arena of Valor Death from AboveDEATH FROM ABOVE
Mana: 100
Physical Damage
Control
Zephys attacks from above, dealing 370/460/550 (+1.4 AD) physical damage to enemies in the target area and knocking them into the air for a brief period. Enemies hit are inflicted with the Thundercrash debuff and take an additional 40/60/80 (+0.16 AD) magic damage when hit by Zephys’ normal attacks and abilities.
1 2 3
Damage 370 460 550
Additional Magic Damage 40 65 80
Cooldown 18 15 12
Ability Mechanics

  • Ability Range: 650 units; Effective Range: 950 units
  • Thundercrash debuff is indicated by purple electricity running through affected heroes. Debuff lasts roughly 5 seconds.
  • Mana cost goes up by 15 per level.

In-Game Tool Tip

Zephys’s passive allow him to keep fighting even with very low HP. Purchase equipment that boosts his survivability. Death’s Flurry causes a lot of damage, but make sure to aim it properly to deal as much damage as possible to multiple enemies.

Hero Spotlight

 

Source: Arena of Valor YouTube

Zephys Ability Order

Our recommended order for Zephys abilities as he levels up.

Ability 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
1
2
Ultimate

Counters to Zephys

Arena of Valor BatmanBatman Arena of Valor ButterflyButterfly Arena of Valor GrakkGrakk

Recommended Equipment for Zephys

SG Recommended Build
Arena of Valor LeviathanLeviathan Arena of Valor Gilded GreavesGilded Greaves Arena of Valor Frost CapeFrost Cape
Arena of Valor Spear of LonginusSpear of Longinus Arena of Valor Hercules MadnessHercules’ Madness Arena of Valor Blade of EternityBlade of Eternity
SG Recommended Build
Arena of Valor LeviathanLeviathan Arena of Valor Gilded GreavesGilded Greaves Arena of Valor Frost CapeFrost Cape Arena of Valor Spear of LonginusSpear of Longinus Arena of Valor Hercules' MadnessHercules’ Madness Arena of Valor Blade of EternityBlade of Eternity

See all of Zephys’s item builds.

Recommended Arcana for Zephys

Level 1 Arcana
Arena of Valor StrengthStrength
Attack Damage: +0.9
Arena of Valor LifeLife
Max HP: +21
Arena of Valor StabStab
Armor Pierce +2.2
If 10 of each: Attack Damage +9, Max HP +210, Armor Pierce +22 (-2.8% for enemies with 100 armor)
Level 2 Arcana
Arena of Valor BatterBatter
Attack Damage: +1.5
Attack Speed: +0.4%
Arena of Valor PassionPassion
Attack Damage: +0.6
Max HP: +36
Arena of Valor CorrosionRavage
Max HP: +13.5
Armor Pierce: +3.8
If 10 of each: Attack Damage +21, Attack Speed +4%, Max HP +495, Armor Pierce +38 (-4.9% for enemies with 100 armor)
Level 3 Arcana
Arena of Valor OnslaughtOnslaught
Attack Damage: +2
Armor Pierce: +3.6
Arena of Valor AssassinateAssassinate
Attack Damage: +1.6
Movement Speed: +1%
Arena of Valor SkewerSkewer
Attack Damage: +0.9
Armor Pierce: +6.4
If 10 of each: Attack Damage +45, Armor Pierce +100 (-14% for enemies with 100 armor), Movement Speed +10%

View a list of all Hero Arcana builds.

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2 Comments on "Zephys Hero Attributes, Stats & Abilities"

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How many stabs does Zephys do with his Death’s McFlurry? Which is 95 x (the amount of stabs) = (the dmg amount).

It’s 4 times, the same amount of stabs as Ryoma