Arena of Valor (AoV) - Ignis Hero Attributes, Stats & Abilities

Guide for the hero Ignis, a character in Arena of Valor (AoV). Included are Ignis’s abilities, statistics, attributes, strengths, weaknesses, and more.


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These are Ignis’ attributes on the mobile version of Arena of Valor. Click here for his attributes on the Nintendo Switch version.

Ignis Stats

Arena of Valor Ignis

Ignis Overview

SG Rating 9.5
Arena of Valor Constitution
_
3
Arena of Valor Attack Damage
_
6
Arena of Valor Ability Damage
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9
Arena of Valor Difficulty
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7
Constitution Arena of Valor Constitution
_
3
Attack Damage Arena of Valor Attack Damage
_
6
Ability Damage Arena of Valor Ability Damage
_
9
Difficulty Arena of Valor Difficulty
_
7
Class Mage
Role Harass

Tier List

Ignis Stats

Stats Lv.1 Per Level Increase Lv.15
HP 3205 198.5 5627
Mana 490 106 1974
Attack Damage 160 10 298
Critical Damage 200% 0 200%
Armor 93 | 13.4% 20.5 326 | 35.2%
Magic Defense 50 | 7.6% 8.5 169 | 21.9%
HP Regen / 5 sec 44 2 70
Mana Regen / 5 sec 17 1.5 42
Movement Speed 360 0 360
Attack Speed 0% 1% 14%
Attack Range Long Range (600 units)

Ignis Abilities (Descriptions, Videos, and Mechanisms)

What’s with all these numbers? Learn more about Ability Progression.

Passive Ability Effect
Arena of Valor SACRED-FLAMESACRED FLAME
Ignis’ abilities place the Mark of the Flame on targets. The mark activates and adds an additional effect for his next ability used within 3 seconds. When the mark on an enemy hero is consumed by an ability, Ignis is healed for 120 (1 +8 per level) (+0.3 AP) HP.
Ability Mechanics
  • Mark of the Flame refreshes Fire Crash’s cooldown on hit
Ability 1 Effect
Arena of Valor FIRE CRASHFIRE CRASH
Mana: 30
Magic Damage
Ignis forms the Sacred Flame into an orb and launches it, dealing 340/380/420/460/500/540 (+0.4 AP) magic damage to the first enemy hit and nearby enemies in a cone behind it. Also increases Ignis’ movement speed by 40% for 1 second. If marked targets are hit, then Ignis gains a shield that absorbs 300/400/500/600/700/800 (+0.65 AP) damage for 3 seconds.
1 2 3 4 5 6
Damage 320 380 440 500 560 620
Gains a Shield 300 400 500 600 700 800
Cooldown 3 3 3 3 3 3
Ability Mechanics:

  • Ability Range: 800 units; Effective Range: 900 units
  • Projectile width: 250 units; Projectile length: 150 units
  • Mana cost goes up by 4 per level.
Ability 2 Effect
Arena of Valor Rain of FireRAIN OF FIRE
Mana: 75
Magic Damage
Control
Ignis summons a Rain of Fire at the target area for 3 seconds, dealing 135/170/205/240/275/310 (+0.45 AP) magic damage every second to enemies in the area and reducing their movement speed by 30% for 2 seconds. Marked targets are stunned for 1 second.
1 2 3 4 5 6
Damage 135 170 205 240 275 310
Cooldown 10 9.4 8.8 8.2 7.6 7
Ability Mechanics:

  • Ability Range: 900 units; Effective Range: 1200 units
  • Mana cost goes up by 5 per level.
  • Rain of Fire lasts 3.5 seconds.
Ultimate Effect
Arena of Valor HOLY EMBERSHOLY EMBERS
Mana: 130
Magic Damage or True Damage
Ignis creates a Sacred Fire formation that deals 700/900/1100 (+0.9 AP) magic damage after 1 second to enemy heroes in the target area. Marked targets take 800/1000/1200 (+1 AP) True Damage.
1 2 3
Damage 700 900 1100
Cooldown 24 20 16
True Damage 800 1000 1200
Ability Mechanics:

  • Ability Range: 900 units; Effective Range: 1400 units.
  • Mana cost goes up by 10 per level.

In-Game Tool Tip

Ignis’ passive makes chaining his abilities extremely damaging. Use Fire Crash, followed by Rain of Fire, and finally Holy Embers to take advantage of escalating additional damage for using his abilities consecutively.

Hero Spotlight

Source: Arena of Valor

Ignis Ability Order

Our recommended order for Ignis abilities as he levels up.

Ability 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
1
2
Ultimate

Counters to Ignis

Arena of Valor BATMANBatman Arena of Valor ZanisZanis Arena of Valor AliceAlice

Recommended Equipment for Ignis

SG Recommended Build
Arena of Valor Orb of the Magi
Orb of the Magi
Arena of Valor Enchanted Kicks
Enchanted Kicks
Arena of Valor Frosty's Revenge
Frosty’s Revenge
Arena of Valor Boomstick
Boomstick
Arena of Valor Hecate's Diadem
Hecate’s Diadem
Arena of Valor Holy of Holies
Holy of Holies
SG Recommended Build
Arena of Valor Orb of the Magi
Orb of the Magi
Arena of Valor Enchanted Kicks
Enchanted Kicks
Arena of Valor Frosty's Revenge
Frosty’s Revenge
Arena of Valor Boomstick
Boomstick
Arena of Valor Hecate's Diadem
Hecate’s Diadem
Arena of Valor Holy of Holies
Holy of Holies

See all of Ignis’ item builds.

Recommended Arcana for Ignis

Level 1 Arcana
Arena of Valor TalismanTalisman
Ability Power: +1.5
Arena of Valor AbsorptionAbsorption
Magic Life Steal: +0.4%
Arena of Valor DisruptionDisruption
Magic Pierce +2.2
If 10 of each: Ability Power +15, Magic Life Steal +4%, Magic Pierce +22 (-3.2% for enemies at level 1)
Level 2 Arcana
Arena of Valor CorruptionCorruption
Ability Power: +2.5
Magic Pierce: +1.4
Arena of Valor RevelationRevelation
Ability Power: +1.4
Magic Life Steal: +0.8%
Magic Defense: +1.6
Arena of Valor CorrosionCorrosion
Ability Power: +0.9
Magic Pierce: +3.8
If 10 of each: Ability Power +48, Magic Life Steal +8%, Magic Pierce +52 (most heroes start at 50 magic defense without arcana), Magic Defense +16 (+2.2% magic defense at the start of the match)
Level 3 Arcana
Arena of Valor ViolateViolate
Ability Power: +4.2
Magic Pierce: +2.4
Arena of Valor DevourDevour
Ability Power: +2.4
Magic Life Steal: +1%
Arena of Valor HexHex
Ability Power: +2.4
Cooldown Speed: +0.7%
If 10 of each: Ability Power +90, Magic Life Steal +10%, Magic Pierce +24 (most heroes start at 50 magic defense without arcana), Cooldown Speed +7%

View a list of all Hero Arcana builds.

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5 Comments on "Ignis Hero Attributes, Stats & Abilities"

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The new Adjustment is mostly being buff his mobility, granting him a new Most banned Hero Due to Incredible Mobility, Best Harrass Hero In the game, Decent Crowd Control which leaving a wide opportunity to Carry finish him off, Excellent Combo 1-2 skill, Life steal is Gorgeous

these adjustment Boosting ther representation Considered being Low Damage Output and shortest React in Mage role.

The drawback in this adjustment, Fire Crash No longer react 2000 Magic Damage (even it maxed Out and Full Item), which making the weakest Damage Output in the game (in Mage Role).

Still, i wish they make the holy embers damage output a bit stronger but not too much (he has substain hero afterall) both Sourspot and Sweetspot. because 800 – 1000 – 1200 x 1.0 (sweetspot) and 700 – 800 – 1100 x 0,9 (sourspoot) is just very weak even for Normal Fighter like Zanis.

Maybe 850 – 1000 – 1150 x 1,0 (Sourspot) and 1100 – 1200 – 1300 x 1,1 (sweetspot) would be a big bonus.

And these final adjustment. Viable Ignis is Complete.

tfw the new buff actually makes ignis somewhat good now

What’s the new buff?

The Mark from his passive is now placed instantly, before it took a while to place.