Arena of Valor (AoV) - Hercules’ Madness

Information for Hercules' Madness, a usable item in Arena of Valor (AoV). Included are its effects, unique passives, price, and item tree.

Hercules’ Madness Details

Arena of Valor Hercules' Madness
Type Arena of Valor Defense Items Defense
Price Arena of Valor Gold Coin 2000
Tier 2
[Effect]
Attack Damage +50
Armor +180
Magic Defense +150
Gold Efficiency 71.58% (40 Attack Damage = 500 gold)
Unique Passive(s) Berserk: Increases attack damage by 40 and gains a shield for 8 seconds when HP is below 40%. 90-second cooldown.
SG Note
Shield seems to be roughly 30% of current maximum HP.
Hercules’ Madness is both an offensive and defensive item in one convenient package. It gives good attack damage, armor, and magic defense to bolster its user’s constitution. In addition, its Berserk passive gives its bearer even more survivability thanks to the massive shield it grants. The bonus attack damage is another great perk, especially for tank and warrior heroes whose abilities scale with physical damage.
Recommended Heroes and/or Situation:

Offensive tanks such as Taara, Arthur, and Thane, and warriors like Ormarr, Maloch, and Kil’Groth benefit the most from Hercules’ Madness. Since these heroes are generally tanky, Hercules’ Madness’ shield and attack damage bonus will further bolster their survivability and keep them fighting.

Be careful not to buy Hercules Madness when under 40% HP or needlessly drop below 40% due to minion/monster damage as the cooldown is fairly long.

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Item Tree

Arena of Valor Light Armor
Light Armor


Arena of Valor Hercules' Madness
Hercules’ Madness
Arena of Valor Gladiator Gauntlets
Gladiator’s Gauntlets
Arena of Valor Chainhammer
Chain hammer

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