Omni Arms Details
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2: The 2-second cooldown begins once an ability is used, so Elemental Power can be activated twice in a row so long as 2 seconds passes between use of the first ability and the second attack.
3: The second cast of abilities (eg Lu Bu‘s Red Stallion or Nakroth‘s Jury Fury) can activate Elemental Power.
4: Additional damage is not enhanced by other effects, like critical hits or Maloch’s Plunder.
Omni Arms’s Elemental Power empowers its wielder’s next normal attack after he or she casts an ability. This, along with its nice overall stat boosts, make for a solid Tier 3 Attack item for melee heroes and most marksmen who want to play aggressively while keeping their HP relatively high at the same time.
Recommended Heroes and/or Situation:
Omni Arms is a strong item to get for heroes who regularly use abilities before pelting their opponents with normal attacks. This includes marksmen like Yorn, Violet, and Valhein, as well as melee heroes like Zanis, Ormarr, and Zephys. The biggest downside of Omni Arms is that its passive can’t be combined with Frost Cape’s amazing passive.
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Item Tree
Short Sword |
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Arcane Hammer |
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Omni Arms |
Dagger |
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Chainhammer |
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Ring of Vitality |
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Arena of Valor (AoV) Recommended Article List
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Beginner's Guide | Hero Tier List |
Hero Class Guide | Armory (Item List) |
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Beginner's Guide | Hero Tier List | Hero Class Guide | Armory (Item List) |
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