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Chaugnar Item Builds
Core Items
These items are near necessary to play Chaugnar optimally. Only diverge from them after getting a good grasp of the character and items’ situations.
Frosty’s Revenge | Frosty’s Revenge is a must have item for Chaugnar. The item provides a bit of additional health to the tank as well as a boost to his movement speed. More importantly, this item gives his damaging abilities an additional slowing effect. This helps him stick to high priority targets as long as he keeps hitting them with Energy Surge and Shockwave. |
The Aegis | A perfect fit for Chaugnar, The Aegis offers large amounts of armor, mana, and cooldown reduction. If the stats alone weren’t enough (they pretty much are) the item additionally slows any who would dare attack the majestic chaos elephant, lowering their damage potential and movement speed. |
Optional Items
Frost Cape | Frost Cape is a great item that buffs up defense against physical damage. Moreover, its Frost Power passive grants Chaugnar with yet another slow. After he casts an ability while he has Frost Cape, his next normal attack will slow and deal additional damage. |
Water Stone | Chaugnar nar can find a lot of use in the support items, particularly of the water line. He lines to get close to allies and enemies, causing the aural nature of the items to be a particularly good fit for him. Both items that are built from Water Stone can be good choices, their necessity based on the enemy team’s line up. |
Orb of the Magi | Offering health, mana, and cooldown reduction, Orb of the Magi is a great starting item for Chaugnar. The on-level refresh that it offers can keep him out on the field in between skirmishes as well, allowing him more gold and experience. Buy the item early, however, as it needs time to build up to full power. If lagging behind in farm or needing to move on to his other items, simply grabbing Phoenix Tear and foregoing Orb of the Magi is an acceptable alternative. |
Soaring Aura | Soaring Aura is an offensive item that strips away opponents’ magic defense. This is great for Chaugnar, allowing he and his allies’ abilities to do more damage to nearby enemies. |
Gaia’s Standard | Offering loads of utility to the support, Gaia’s Standard is a great defensive choice. The item provides magic defense first and foremost, offering some durability when facing mages. Chaugnar will find quite a bit more use from the item’s regeneration and movement boosts. The item heals the wearer each time they take damage, allowing them some sustain after scuffles. The movement speed boost is just what it sounds like, but this can be a big help to Chaugnar, allowing him to get near allies in need of cleansing or better aim his Power Surge. |
Medallion of Troy | Medallion of Troy gives Chaugnar further coverage against magic damage dealers. It provides a protective shield that absorbs magic damage every 18 seconds which can be very important to his survivability. The health and cooldown reduction it provides are big helps to Chaugnar as well. |
Hyoga’s Edge | Just like Frost Cape, Hyoga’s Edge provides Chaugnar’s normal attacks a slow. This allows him to stick close to high priority targets while also protecting Chaugnar from their attacks with its impressive defensive stats. |
Boots Upgrade
Gilded Greaves |
Gilded Greaves is a good defensive boots upgrade, especially when dealing with multiple sources of hard disables. Even with his passive and ultimate, Chaugnar can still be stunned when focused by opponents when his abilities are down. Gilded Greaves can help him stave off the control effects thanks to its resistance boost. |
Sonic Boots | Sonic Boots is a good boots choice for Chaugnar. While his abilities allow him to shrug off disables, Chaugnar is susceptible to physical damage. This boots upgrade helps him deal with marksmen and junglers who rely on normal attacks. |
Sample Item Builds
Orb of the Magi | Gilded Greaves | Frosty’s Revenge | The Aegis | Gaia’s Standard | Holy of Holies |
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Here we build up both Chaugnar’s ability power and survivability, coming close to turning him into a magical bruiser. Chaugnar will play similarly to Ormarr with this build, roaming around the map and setting up kills for his team. While stacked on damage with items like Orb of the Magi and Holy of Holies, he won’t be the one finishing enemies off. Enemies will have a very hard time escaping from the elephant, however, Gaia’s Standard and Frosty’s Revenge both speeding him up as he stampedes forward, while Frosty’s Revenge additionally slows down any that get caught under foot.
Here we ditch the idea of damaging enemies nearly completely and instead move Chaugnar to intercept as much enemy damage as he can. The elephant’s skin will be even thicker than usual with Tidecaller’s Mark, The Aegis, and Medallion of Troy buffing up his defensive potential. Enemies will have a hard time avoiding the tank as well, Frosty’s Revenge and Hyoga’s Edge both
As Chaos Protection and Void Cleanse shorten the cooldowns of Chaugnar’s abilities by flat amounts, he can benefit exceptionally well from a full 40% cooldown reduction, which was our goal here. When under the effects of Chaos Protection, Shockwave will be down to a 0.6 second cooldown and thereby incredibly spammable. We don’t have to go too far out of our way to hit this magic 40% either, Orb of the Magi and The Aegis already bringing the elephant up to 40%. Berith’s Agony seemed like a natural choice for the final 10%, offering some additional durability along with some extra oomph to his abilities.
Orb of the Magi | Sonic Boots | Frosty’s Revenge | The Aegis | Soaring Aura | Medallion of Troy |
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more damage, more expensive, still tanky
Phoenix Tear | Sonic Boots | Frosty’s Revenge | The Aegis | Gaia’s Standard | Mail of Pain |
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pretty cheap build, pretty tanky
Sonic Boots | Essence of the Wind | Frosty’s Revenge | Gaia’s Standard | Shield of the Lost | Mail of Pain |
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[Added 9/17/2018]
Watch Rest explain his build here.
Leviathan | Sonic Boots | The Aegis | Medallion of Troy | Berith’s Agony | Blade of Eternity |
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Orb of the Magi | Enchanted Kicks | Tome of the Reaper | Berith’s Agony | Soaring Aura | Frosty’s Revenge |
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Send us your builds!
Have a build you want to share? Think you have a build that’s better than what we have listed? Put it in the comments, along with any (optional) explanations for how it works. If we like it, we’ll include it in our sample builds section – just let us know what name you want us to refer you as. For example: “ALG Rest’s Super Duper Support Build.” Feel free to include any social media accounts you want us to link to.
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I main this character and to me his most impressive feature is the ability to chase down for a kill or assist or to help team mates escape fights so I’m gonna hand off the build I play called Making Moves
1) Orb of Magi
2) Sonic Boats
3) Frosty’s Revenge
4) Gaia’s Standard
5) Birth’s Agony
6) Holy of Holies
Holly build is build around Mr Eleffun’s greats attributes. Survivability, Speed, and Slow while giving him good damage to slow push minion waves late game and still make it out alive if he gets jumped. Honestly I love this build and will do a full write up if it gets enough up votes
Chaugnar’s Speedy Crowd Control Build:
Essence, sonic, Gaia’s (you want this early to have sustain and farm the gold this build needs) Aegis, frosty’s, Frost Cape. Build with 10x Indomitable, 10x Guerrilla/Benevolence and 10x Crusader Arcana (You absolutely need CD arcana). The build puts a large focus on getting boosted for the late game, where Chaugnar runs around at Mach 10 thanks to all the added movement speed from the items, your abilities, and your shield if you use it, while your enemies are stuck with 90% slows, an extremely tanky support that spams it 2 every 0.7 seconds for 400-700 damage a pop, along with boosted auto attacks and strong damage on his 1 too. This build is an extremely solid middle ground between Tankiness and Damage output, not delving too far into either side but simultaneously making up for it with sheer Crowd control, movement speed, and Cooldown reduction levels. Best used when roaming with Chaugnar.
P.S. I realize this is an updated version of your persional tank build, but I feel it’s better largely because it’s cheaper for the support role and provides chaugnar with more gold input that he often lacks when using your build while also allowing him to flex his high movement speed to his maximum potential. Think of it as a recommendation for a more well-rounded build (minus low magic defense, but arcana sets can help mitigate that) if nothing else.
This is how to do “Snowned’s game Chaugnar”. Leviathan, Mantle of Ra, Mantle of Pain, Rhea’s Blessing, Medallion of Troy, Gaia’s Standard. Works great auto, but if need be you can do Gaia’s first or second depending on feel of the match. You pretty much run around burning everyone and soaking up damage.
Timing your shields for long poke matches mid game is common while cleansing/healing/buffing team mates.
Leviathan and Mantle of Ram makes getting a few kills in the jungle way easier!!!!
Arcana page is all health, armor, magic armor, and move speed
I am Silver II a few weeks of play in on Nintendo Switch( new to it as well 1 month ownership) with over 60% win rate on this build.
Chaugnar OP Build Phoenix Tear sonic boots wind stone optional change Phoenix tear to orb magi berith’s agony Gaia,s standard crimson banner sell wind stone and buy mail of pain.
My dmg aprox 18%-30% in ranked and tank 20%-30% no fake only up energy surge
Support hostage and run 😀
Chaugnar Dark Slayer Lane Build by Ahq Sun:
Leviathan, Sonic Boots, The Aegis, Medallion of Troy, Berith’s Agony, Blade of Eternity
added!
Shurko’s Chaugnar Support Build – pretty cheap build, pretty tanky
Phoenix Tear, Sonic Boots, Frosty’s Revenge, Aegis (build knight’s plate before Frosty’s), Gaia’s Standard, Mail of Pain
GSmash’s Lane Build – more damage, more expensive, still tanky
Orb of Magi, Sonic Boots, Frosty’s Revenge, Aegis (build knights’ plate before Frosty’s), either Soaring Aura or Tome of the Reaper, Medallion of Troy
do the effects of hyogas edge and forstys revenge stack? do they slow the enemy by 45%?
Yes, they do stack additively, so would result in a 45% slow. These stack with Energy Surge as well to hit the cap of a 90% slow.
I Main Chaugnar and I don’t recall seeing many with this build. But I play on the NA server and it’s not that old, and no real meta has built on it.
A more common build I’ve seen is something like Sonic boots, Hercules’ Madness, Frosty’s Revenge, Rhea’s, and sometimes Medallion of Troy, or Longevity.
The cost is about 500 higher, but its giving you some hitting power and a couple of shields to help with tanking, letting you really power through your fights.
But as always, your road might be different than mine.
Yeah, there’s going to be some disagreement between servers. We focused on Chaugnar’s role as Tank/Support, though an argument can be made to be more aggressive. That said, Hercules Madness is a poor choice, as none of Chaugnar’s abilities benefit from the extra AD the way other Tanks do (read our article on how AD and AP affect the damage output of abilities https://samurai-gamers.com/arena-of-valor/understanding-skill-progression/). If you need the dual armor and magic defense, may as well go for Hyoga’s Edge, so that your abilities slow your opponent for your team to follow up.
In any case, we’ll try to come up with a good aggressive build for Chaugnar 😀