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Grakk Item Builds
Core Items
These items are necessary in order to play Grakk optimally. Only diverge from a core item if you are a very experienced player or you have a very good reason for doing so.
The Aegis | The Aegis is a fantastic item for Grakk, offering armor, mana, cooldown reduction, and a nice passive. As a tank, he will want as much durability as he can get. The cooldown reduction will allow him to cast his abilities more frequently, which is important given how reliant he is on them for his effectiveness. |
Optional Items
Orb of the Magi |
Orb of the Magi is a good way to start the game, offering everything Grakk needs to be effective. Mana, health, and ability power can be found in spades here, making Grakk’s hooks hit harder each time they land |
Wind Stone or Water Stone |
As a support, Grakk can make a lot of use out of support items and the bonuses they provide. When planning to roam the map and seek out kills, go for Wind Stone and one of its upgrade paths. When spending more time sticking close to a friendly carry, chose something from the Water Stone tree. |
Frosty’s Revenge | Frosty’s Revenge helps Grakk disable opponents with the slow that it adds onto his abilities. If hooking them and trapping them in your ultimate weren’t enough, the added slow should keep the enemy in place long enough for Grakk’s teammates to finish them off. |
Frost Cape | Frost Cape further increases Grakk’s utility for his team whenever he hooks an enemy. Similar to Frosty’s Revenge, Frost Cape empowers his next normal attack with a damaging and slow debuff in a small area after he casts an ability. This synergizes well with Grakk’s combo as it he can slow his target down significantly once he lands his combo. |
Medallion of Troy | Medallion of Troy is a standard magic defense item for tanks. It offers a recharging shield against magic damage, helping protect the wearer from enemy mages. |
Gaia’s Standard | Similar to Medallion of Troy, Gaia’s Standard is another pick for dealing with magic damage. It additionally provides movement speed to help Grakk move between lanes and heals a percentage of the wearer’s health. Given the high HP pool that Grakk will be rocking through his passive, the effect will heal for large amounts with each tick. |
Hyoga’s Edge | Hyoga’s Edge is another utility item that grants Grakk with good overall defensive stats while giving good chase-down / sticking power. Getting this item on Grakk allows him to keep his target slowed after he does his combo, so long as he gets to tag them with his normal attack. |
Boots Upgrade
Gilded Greaves | Gilded Greaves grants Grakk some defense from magic damage early to mid game. Moreover, this item provides Grakk with resistance and thereby makes him less susceptible to control effects. This allows him to reposition himself during team fights and yank an enemy hero |
Sonic Boots | Sonic Boots is a good alternative to Gilded Greaves, especially when dealing with physical damage focused enemies. |
Hermes’ Select | When roaming, Grakk will need to haul his girthy self between the lanes quickly. Hermes’ Boots helps him out here, boosting his speed when outside of combat and thereby allowing him to set up ganks more frequently. |
Sample Item Builds
Here Grakk focuses completely on building defensive items, ability power completely absent from the build. His chain and ultimate are great control abilities able to trap the entire enemy team. His role here will be to initiate team fights with his hook and then absorb as much of the enemy’s fire as possible. Hyoga’s Edge and Frost Cape will work together to replace the missing Frosty’s Revenge, significantly slowing Grakk’s targets as he attacks them. Tidecaller’s Mark will help Grakk’s teammates, capitalizing on how close the tank will be to his allies.
This build mixes durability with ability power, allowing Grakk to deal some damage of his own rather than completely relying on his teammates. While not enough to carry matches by himself, his hook and Earthquake will take considerable chunks of health away from his targets. Orb of the Magi, Frosty’s Revenge, and Holy of Holies will be making up his arsenal of ability power items, providing decent amounts of damage to his attacks. He maintains his thick skin with Medallion of Troy and The Aegis as well as a number of defensive stats from his ability power items.
Essence of the Wind | Hermes Select | The Aegis | Gaia’s Standard | Frost Cape | Mail of Pain |
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Flashy Boots | Essence of the Wind | Medallion of Troy | Shield of the Lost/a> | Gaia’s Standard | Mail of Pain |
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Watch Rest explain his build here.
Send us your builds!
Have a build you want to share? Think you have a build that’s better than what we have listed? Put it in the comments, along with any (optional) explanations for how it works. If we like it, we’ll include it in our sample builds section – just let us know what name you want us to refer you as. For example: “ALG Rest’s Super Duper Support Build.” Feel free to include any social media accounts you want us to link to.
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Arena of Valor (AoV) Recommended Article List
▼ Popular Articles | |
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Beginner's Guide | Hero Tier List |
Hero Class Guide | Armory (Item List) |
▼ Popular Articles | |||
---|---|---|---|
Beginner's Guide | Hero Tier List | Hero Class Guide | Armory (Item List) |
Not all versions have the wind stone
1- Lightning Boots
2-agony of berith
3- Zweihander
4-blessing of rhea
5- hecate headband
6-saint of saints
With this equipment he concentrates on doing damage with Grakk’s abilities with holy of holies and Hecate’s diadem to do more damage since the passive of ´´ the chain of the devil ´´ gives more life for each enemy killed and the Zweihander to damage structures and enemies
1-lightning boots
2-agony of berith
3-controls
4-blessing of rhea
5-hecate headband
6-holy of holiest
With this equipment he concentrates on doing damage with Grakk’s abilities with holy of holies and Hecate’s diadem to do more damage since the passive of ´´ the chain of the devil ´´ gives more life for each enemy killed and the Zweihander to damage structures and enemies
what is the maximum cooldown reduction a hero can get in AOV ? I tried to experiment all the cooldown reduction items but even if I add more , grakk’s hook is staying at maximum of 7.4sec cooldown .
The maximum for CDR is 40%.
40%