▼ Hero Class Guides | ||
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List of Item Builds | ||
Warrior | Tank | Assassin |
Mage | Marksman | Support |
*Not available on Indonesia, MSP, and Japan servers
Florentino Stats
Florentino Overview
SG Rating | Coming Soon |
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Class | Warrior Assassin |
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Role | None |
Florentino Stats
Stats | Lv.1 | Per Level Increase | Lv.15 |
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HP | 3235 | 234 | 6511 |
Mana | 200 | 0 | 200 |
Attack Damage | 170 | 14.8 | 377 |
Critical Damage | 0% | 0 | 0% |
Armor | 89 | 12.9% | 17.6 | 336 | 35.8 |
Magic Defense | 50 | 7.6% | 8.5 | 169| 21.9 |
HP Regen / 5 sec | 50 | 2.8 | 89 |
Mana Regen / 5 sec | 50 | 0 | 50 |
Movement Speed | 380 | 0 | 380 |
Attack Speed | 0% | 2% | 28% |
Attack Range | Melee (units) |
Florentino Abilities (Descriptions, Videos, and Mechanics)
What’s with all these numbers? Learn more about Ability Progression.
Passive Ability | Effect |
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SHUFFLE | When Florentino exits combat, his next normal attack becomes Lunge, dealing an additional 80 (+8 every level)(+1.25 bonus AD)physical damage and reducing enemy’s movement speed by 70% for 0.5% seconds. Florentino’s next attack within a short period of time also deals an additional 20% damage. If Lunge hits an enemy hero, he heals himself for 85(+7 every level)(+1.00 bonus AD) HP. After Lunge, Shuffle enables Florentino to move for a short distance while being immune to control effects, and his movement speed is increased by 50% for 0.5 seconds afterwards. |
Ability 1 | Effect | |||||||||||||||||||||
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BLOSSOM Energy: 20 Physical Damage Control |
Florentino tosses a dart that deals 280/320/360/400/440/480 (+1.20 bonus AD)ˀ physical damage to the first target it hits and stuns the target for 0.75 seconds. 3 flowers blossom next to the target for 5 seconds. If Florentino touches any of the flowers, his energy is restored by 100 and his next normal attack becomes Lunge. Cooldown for Triple Threat is also reset.
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Ability Mechanics
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Ability 2 | Effect | ||||||||||||||||||||||||||||
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TRIPLE THREAT Energy: 100 True Damage Physical Damage |
Florentino attacks the target 3 times, each strike dealing true damage equal to 4 (+0.014 bonus AD) % of target’s max HP. Shuffle is triggered at the end of the attacks. If Triple Threat hits an enemy hero, the cooldown of Blossom is reduced by 1 second. 1st Attack: Deals 300 physical damage. 2nd Attack: Deals 300 physical damage and knocks the enemy into the air for 0.75 seconds.
3rd Attack: A two-strike attack the deals 250 physical damage each.
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Ability Mechanics
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Ultimate | Effect | ||||||||||||
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GENTLEMAN’S DUEL Energy: 0 Buff Debuff |
Florentino charges for a brief period before dashing forward, starting a duel with the first enemy he encounters for 5 seconds, during which the target’s armor is reduced by 15% and his damage dealt is increased by 20%. He is immune from control effects from the targets that are not in a duel, and takes 50% less damage from those targets.
If the target dies during the duel, Florentino gains 20 attack damage for the rest of the match. This buff stacks up to 10 times.
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Ability Mechanics
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In-Game Tool Tip
Do not keep attacking when Blossom or Gentleman’s Duel misses. Try using damage from Lunge to enhance Triple Threat and maximize damage dealt.
Florentino Ability Order
Our recommended order for Florentino abilities as he levels up.
Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
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1 | ◯ | – | ◯ | – | ◯ | – | ◯ | – | ◯ | – | ◯ | – | – | – | – |
2 | – | ◯ | – | – | – | ◯ | – | – | – | ◯ | – | – | ◯ | ◯ | ◯ |
Ultimate | – | – | – | ◯ | – | – | – | ◯ | – | – | – | ◯ | – | – | – |
Counters to Florentino
Chaugnar |
Lauriel |
Riktor |
Recommended Equipment for Florentino
SG Recommended Build | ||
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Mantle of Ra | Gilded Greaves | Rankbreaker |
Omni Arms | Medallion of Troy | Fenrir’s Tooth |
Recommended Arcana for Florentino
Level 1 Arcana | ||
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Strength Attack Damage: +0.9 |
Life Max HP: +21 |
Stab Armor Pierce +2.2 |
If 10 of each: Attack Damage +9, Max HP +210, Armor Pierce +22 (-2.8% for enemies with 100 armor) | ||
Level 2 Arcana | ||
Batter Attack Damage: +1.5 Attack Speed: +0.4% |
Passion Attack Damage: +0.6 Max HP: +36 |
Ravage Max HP: +13.5 Armor Pierce: +3.8 |
If 10 of each: Attack Damage +21, Attack Speed +4%, Max HP +495, Armor Pierce +38 (-4.9% for enemies with 100 armor) | ||
Level 3 Arcana | ||
Onslaught Attack Damage: +2 Armor Pierce: +3.6 |
Assassinate Attack Damage: +1.6 Movement Speed: +1% |
Skewer Attack Damage: +0.9 Armor Pierce: +6.4 |
If 10 of each: Attack Damage +45, Armor Pierce +100 (-14% for enemies with 100 armor), Movement Speed +10% |
View a list of all Hero Arcana builds.
Arena of Valor (AoV) Recommended Article List
▼ Popular Articles | |
---|---|
Beginner's Guide | Hero Tier List |
Hero Class Guide | Armory (Item List) |
▼ Popular Articles | |||
---|---|---|---|
Beginner's Guide | Hero Tier List | Hero Class Guide | Armory (Item List) |
qua ghe gom
greetings all,, i played a game where life leech didnt work on ability only normal attacks and life leech was not good on hero that are damage from skills(ass opposed to normal attacks)).does LL work on florentino abilities? like i thoiuught if florentino lunge was still a normal attack it would weork just not with triple threat but if lkunge is ability then maybe Life Leech is pointless on florentino. also, i thought talon would be a good item if passive worked on lunges (but only if life leech worked on lunge or not worth it
This hero have can deal so much amount of damage, that he could literally delete any squishy heroes. Here’s my Recommended build.
(Balanced Build)
Gilded Greaves -> Rankbreaker -> Mantle of Ra -> Omni Arms -> Shield of The Lost/Medallion of Troy -> The Beast.
Explanation:
Gilded Greaves gives some CC defense, Rankbreaker is a must because the Pierce synergizes very well with his playstyle note that you will no longer need any pierce items, trust me this is enough because his second skill deals PERCENTAGE TRUE DAMAGE, which hurts A LOT (He could solo kill a six slotted tank with relative ease). Mantle of Ra for some survivabillity and because he’s on DS Lane. Omni Arms for extra lunge damage. Shield of The Lost/Medallion of Troy, pick one depending on the enemy team, if the mage hurts more than the assasins/archer pick medallion and vice versa. The Beast, now usually people get Fenrir for the last item because it deals damage and the passive is nice, but from what I see is that when its late in the game you’ll usually have 5-10 stacks of your ult bonus damage which is enough, and he suffers from not being able to recover after a gank/teamfight, so I give him lifesteal for some sustainibility, I’ve tried using Ancestral Glory/Blade of Eternity but The Beast is better for the long run.
Hopefuly this helps, cheers.
OP. remove immune from CC and hes done
Florentino is available in indonesia server at february 8th 2019
Legion Commander eh?
Aproximatly, i thought so because of his ultimate 😛
Yeah, but Legion Commander can stack until 2k damage and so on. No limit on her ult stacks
Florentino uses energy, not mana.
Noted and corrected. Thank you, TLUxBasil