Arena of Valor (AoV) - Aleister Hero Attributes, Stats & Abilities

Guide for the hero Aleister, a character in Arena of Valor (AoV). Included are Aleister’s abilities, statistics, attributes, strengths, weaknesses, and more.


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Aleister Stats and Abilities

Arena of Valor Aleister

Aleister Overview

SG Rating 8.5
Arena of Valor Constitution
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2
Arena of Valor Attack Damage
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3
Arena of Valor Ability Damage
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10
Arena of Valor Difficulty
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8
Constitution Arena of Valor Constitution
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2
Attack Damage Arena of Valor Attack Damage
_
3
Ability Damage Arena of Valor Ability Damage
_
10
Difficulty Arena of Valor Difficulty
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8
Class Mage
Role Control

Tier List

Aleister Stats

Stats Lv.1 Per Level Increase Lv.15
HP 3027 198 5799
Mana 490 107 1988
Attack Damage 170 8.5 293
Critical Damage 200% 0 200%
Armor 87 | 12.6% 16.5 320 | 34.7%
Magic Defense 50 | 7.6% 8.5 169 | 21.9%
HP Regen / 5 sec 43 2 73
Mana Regen / 5 sec 18 1.5 43
Movement Speed 350 0 350
Attack Speed 0% 1% 14%
Attack Range Long Range (600 units)

Abilities

What’s with all these numbers? Learn more about Ability Progression.

Passive Ability Effect
Arena of Valor Wicked PlotWICKED PLOT
Aleister’s abilities will apply 1 Curse stack on the enemy. The Curse explodes at 3 stacks, dealing 55 (+8 per level) (+0.3 AP) true damage to the enemy.
Ability 1 Effect
Arena of Valor Magic BarrierMAGIC BARRIER
Mana: 80
Magic Damage
Control
Aleister summons lightning and stops enemies from advancing. Enemies touched by lightning take 315/355/395/435/475/515 (+1.2 AP) magic damage, are stunned and slowed, and receive 1 stack of Curse.
1 2 3 4 5 6
Damage 315 355 395 435 475 515
Cooldown 12 11.4 10.8 10.2 9.6 9
Ability Mechanics:

  • Ability Range: 900 units; Effective Range: 1000 units
  • Mana cost goes up by 5 per level.
  • Remains on the field for 4.7 seconds.
  • Stun does not refresh even if the enemy stays on the Magic Barrier for longer periods of time.
Ability 2 Effect
Arena of Valor Matrix of WoeMATRIX OF WOE
Mana: 80
Magic Damage
Aleister summons a matrix at the target area, continuously dealing 125 (+0.3 AP) magic damage within the area and applying 1 stack of Curse with each successful hit.
1 2 3 4 5 6
Damage 125 140 155 170 185 200
Cooldown 8 8 8 8 8 8
Ability Mechanics:

  • Ability Range: 900 units; Effective Range: 1200 units
  • Mana cost goes up by 5 per level.
  • Remains on the field for 4 seconds.
  • Hits an enemy 8 times (as long as they’re in the field).
Ultimate Effect
Arena of Valor Magic PrisonMAGIC PRISON
Mana: 130
Magic Damage
Control
Aleister traps an enemy hero in a lightning prison for 2.5 seconds, dealing 100 (+0.25 AP) magic damage and stunning the enemy on each hit. The enemy gains 1 stack of Curse with each successful hit. This ability must be channeled and has a maximum duration of 2.5 seconds. Moving or using another ability after 0.7 seconds of channeling will interrupt this ability.
1 2 3
Damage 100 125 150
Cooldown 35 30 25
Ability Mechanics:

  • Ability Range: 800 units
  • Maximum five hits possible
  • Mana cost goes up by 15 per level.
  • Does not target minions or jungle creatures.
  • Breaks in duration eliminated
  • Magic Prison cannot be purified and the duration cannot be lowered by Resistance.

In-Game Tool Tip

Aliester’s Matrix of Woe does continuous damage for a decent amount of time. Trap enemies in the matrix by following up with Magic Prison and maximizing the damage received.

Hero Spotlight

Source: Arena of Valor Official

Aleister Ability Order

Our recommended order for Aleister abilities as he levels up.

Ability 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
1
2
Ultimate

Counters to Aleister

Arena of Valor BatmanBatman Arena of Valor ZanisZanis Arena of Valor AliceAlice

Recommended Equipment for Aleister

SG Recommended Build
Arena of Valor Orb of the MagiOrb of the Magi Arena of Valor Flashy BootsFlashy Boots Arena of Valor Frosty's RevengeFrosty’s Revenge
Arena of Valor Hecate's DiademHecate’s Diadem Arena of Valor BERITH’S AGONYBerith’s Agony Arena of Valor Holy of HoliesHoly of Holies
SG Recommended Build
Arena of Valor Orb of the MagiOrb of the Magi Arena of Valor Flashy BootsFlashy Boots Arena of Valor Frosty's RevengeFrosty’s Revenge Arena of Valor Hecate's DiademHecate’s Diadem Arena of Valor Berith's AgonyBerith’s Agony Arena of Valor Holy of HoliesHoly of Holies

See all of Aleister’s Item Builds.

Recommended Arcana for Aleister

Level 1 Arcana
Arena of Valor TalismanTalisman
Ability Power: +1.5
Arena of Valor AbsorptionAbsorption
Magic Life Steal: +0.4%
Arena of Valor DisruptionDisruption
Magic Pierce +2.2
If 10 of each: Ability Power +15, Magic Life Steal +4%, Magic Pierce +22 (-3.2% for enemies at level 1)
Level 2 Arcana
Arena of Valor CorruptionCorruption
Ability Power: +2.5
Magic Pierce: +1.4
Arena of Valor RevelationRevelation
Ability Power: +1.4
Magic Life Steal: +0.8%
Magic Defense: +1.6
Arena of Valor CorrosionCorrosion
Ability Power: +0.9
Magic Pierce: +3.8
If 10 of each: Ability Power +48, Magic Life Steal +8%, Magic Pierce +52 (most heroes start at 50 magic defense without arcana), Magic Defense +16 (+2.2% magic defense at the start of the match)
Level 3 Arcana
Arena of Valor ViolateViolate
Ability Power: +4.2
Magic Pierce: +2.4
Arena of Valor DevourDevour
Ability Power: +2.4
Magic Life Steal: +1%
Arena of Valor HexHex
Ability Power: +2.4
Cooldown Speed: +0.7%
If 10 of each: Ability Power +90, Magic Life Steal +10%, Magic Pierce +24 (most heroes start at 50 magic defense without arcana), Cooldown Speed +7%

View a list of all Hero Arcana builds.

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