▼ Hero Class Guides | ||
---|---|---|
List of Item Builds | ||
Warrior | Tank | Assassin |
Mage | Marksman | Support |
*Available on all servers
These are Azzen’Ka’s attributes on the mobile version of Arena of Valor. Click here for his attributes on the Nintendo Switch version.
Azzen’Ka Stats
Azzen’Ka Overview
SG Rating | 8 |
|
||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Class | Mage | |||||||||||||
Role | Control |
Azzen’Ka Stats
Stats | Lv.1 | Per Level Increase | Lv.15 |
---|---|---|---|
HP | 3041 | 182 | 5587 |
Mana | 490 | 108 | 2002 |
Attack Damage | 165 | 9.36 | 296 |
Critical Damage | 200% | 0 | 200% |
Armor | 87 | 12.6% | 17.5 | 330 | 35.4% |
Magic Defense | 50 | 7.6% | 8.5 | 169 | 21.9% |
HP Regen / 5 sec | 43 | 2 | 71 |
Mana Regen / 5 sec | 18 | 2 | 44 |
Movement Speed | 360 | 0 | 360 |
Attack Speed | 0% | 1% | 14% |
Attack Range | Long Range (600 units) |
Azzen’Ka Abilities (Descriptions, Videos, and Mechanics)
What’s with all these numbers? Learn more about Ability Progression.
Passive Ability | Effect |
---|---|
SAND TRAP |
Azzen’Ka’s abilities apply a Sand Trap on the enemy. After reaching three stacks, the enemy will be petrified and suffer 150 (+0.75 AP)(+10 per level) magic damage
|
Ability Mechanics:
|
Ability 1 | Effect | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
SAND PUNCH Mana: 65 Magic Damage Control |
Azzen’Ka summons the shifting sands to attack his enemies, dealing 350 (+0.9 AP)ˀ magic damage and knocking them into the air.
|
|||||||||||||||||||||
Ability Mechanics:
|
Ability 2 | Effect | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
DUST DEVIL Mana: 70 Magic Damage |
Azzen’Ka sends a Dust Devil towards his enemies, bouncing between them and dealing 235/285/335/385/435/485 (+0.65 AP) magic damage. The same target can be hit up to 2 times, only taking 80% damage the 2nd time.
|
|||||||||||||||||||||
Ability Mechanics:
|
Ultimate | Effect | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
SAND WRAITH Mana: 150 Magic Damage Control |
Azzen’Ka calls forth the hand of shifting sands, dealing 200/260/320 (+0.7 AP) magic damage initially. The sand then starts to rage, continuously dealing 140 (+0.35 AP) magic damage to enemies within the target area and slowing their movement speed by 60%.
|
||||||||||||||||
Ability Mechanics:
|
In-Game Tool Tip
When using Azzen’Ka, pay attention to enemy positioning so you can chain your attacks. Perform a combo of normal attacks to trap them with his passive and follow it up with Dust Devil.
Azzen’Ka Ability Order
Our recommended order for Azzen’Ka abilities as he levels up.
Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | – | ◯ | – | – | – | ◯ | – | – | – | ◯ | – | – | ◯ | ◯ | ◯ |
2 | ◯ | – | ◯ | – | ◯ | – | ◯ | – | ◯ | – | ◯ | – | – | – | – |
Ultimate | – | – | – | ◯ | – | – | – | ◯ | – | – | – | ◯ | – | – | – |
Counters to Azzen’Ka
Batman | Alice | Zill |
Recommended Equipment for Azzen’Ka
Pure AP Build | ||
---|---|---|
Orb of the Magi |
Enchanted Kicks |
Frosty’s Revenge |
Boomstick |
Hecate’s Diadem |
Holy of Holies |
See all of Azzen’Ka’s item builds.
Recommended Arcana for Azzen’Ka
Level 1 Arcana | ||
---|---|---|
Talisman Ability Power: +1.5 |
Absorption Magic Life Steal: +0.4% |
Disruption Magic Pierce +2.2 |
If 10 of each: Ability Power +15, Magic Life Steal +4%, Magic Pierce +22 (-3.2% for enemies at level 1) | ||
Level 2 Arcana | ||
Corruption Ability Power: +2.5 Magic Pierce: +1.4 |
Revelation Ability Power: +1.4 Magic Life Steal: +0.8% Magic Defense: +1.6 |
Corrosion Ability Power: +0.9 Magic Pierce: +3.8 |
If 10 of each: Ability Power +48, Magic Life Steal +8%, Magic Pierce +52 (most heroes start at 50 magic defense without arcana), Magic Defense +16 (+2.2% magic defense at the start of the match) | ||
Level 3 Arcana | ||
Violate Ability Power: +4.2 Magic Pierce: +2.4 |
Devour Ability Power: +2.4 Magic Life Steal: +1% |
Hex Ability Power: +2.4 Cooldown Speed: +0.7% |
If 10 of each: Ability Power +90, Magic Life Steal +10%, Magic Pierce +24 (most heroes start at 50 magic defense without arcana), Cooldown Speed +7% |
View a list of all Hero Arcana builds.
Arena of Valor (AoV) Recommended Article List
▼ Popular Articles | |
---|---|
Beginner's Guide | Hero Tier List |
Hero Class Guide | Armory (Item List) |
▼ Popular Articles | |||
---|---|---|---|
Beginner's Guide | Hero Tier List | Hero Class Guide | Armory (Item List) |
The most effective mage in team fights is Azenka. He has wonderful package to make the battlefield to a real nightmare for Marksmen and warriors. The second ability easily hit all the enemy heros, the ultimate will slow all of them by 60 percent for long time, and the damage is quite decent. The first ability also stun the survivels.however it’s not easy to play with him because all the assasins are very focused on finding and killing him in any price. I recommend to change the shoes after reaching level 11 for run ????