Arena of Valor (AoV) - Superman Hero Attributes, Stats & Abilities

Guide for the hero Superman, a character in Arena of Valor (AoV). Included are Superman's abilities, statistics, attributes, strengths, and weaknesses.


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Superman Stats

Arena of Valor Superman

Superman Overview

SG Rating 9.5
Arena of Valor Constitution
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8
Arena of Valor Attack Damage
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5
Arena of Valor Ability Damage
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6
Arena of Valor Difficulty
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7
Constitution Arena of Valor Constitution
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8
Attack Damage Arena of Valor Attack Damage
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5
Ability Damage Arena of Valor Ability Damage
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6
Difficulty Arena of Valor Difficulty
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7
Class Warrior
Tank
Role Mobility
Initiator

Tier List

Superman Stats

Stats Lv.1 Per Level Increase Lv.15
HP 3322 270.4 7107
Mana 0 0 0
Attack Damage 182 11.5 343
Critical Damage 200% 0 200%
Armor 92 | 13.2% 21 | 1.9% 386 | 39.1%
Magic Defense 58 | 8.8% 7.9 | 0.9% 169 | 21.9%
HP Regen / 5 sec 54 2.9 94
Mana Regen / 5 sec 0 0 0
Movement Speed 380 0 380
Attack Speed 0% 0.5% 7%
Attack Range Melee (200 units)

Superman Abilities (Descriptions, Videos, and Mechanics)

What’s with all these numbers? Learn more about Ability Progression.

Passive Ability Effect
Arena of Valor FlightFLIGHT
Superman has two modes: flying and walking. He gains 2% movement speed and charges energy for every 100 units he walks, and takes flight once energy is fully charged. Flight mode grants 20% movement speed when moving towards an enemy, and his normal attacks deal additional physical damage equal to 10% of his own maximum HP. Superman exits Flight mode when he is hit with a control effect that lowers his movement speed to 375 or less.
Ability Mechanics:
  • When in Flight mode, all of Superman’s abilities are aimed with the left joystick, NOT by sliding your right thumb
  • Hit range of normal attack during flight is 3oo units
Ability 1 Effect
Arena of Valor kryptonian strengthKRYPTONIAN STRENGTH
Mana: 0
Physical Damage
Control

Superman uses his ice breath to generate a blizzard that deals 215/430/645/860/1075/1290 (+1.27 AD)ˀ physical damage to enemies and slows their movement speed by 30% for 1 second.

If in Flight mode, Superman rams into enemies, dealing (1.0 AD) (+10% of maximum HP) physical damage, and then fires his heat vision, dealing an additional 215/430/645/860/1075/1290 (+1.5 AD) physical damage.

1 2 3 4 5 6
Damage 215 430 645 860 1075 1290
Cooldown 9 8.2 7.4 6.6 5.8 5
Ability Mechanics:

  • Ability Range: 300, 400 units (laser goes to 1300); Effective Range: 700, 1200 units
  • Kryptonian Strength in walking mode is Superman’s only ability that is aimed “normally” (not using the virtual joystick)
Ability 2 Effect
Arena of Valor Man of SteelMAN OF STEEL
Mana: 0
Physical Damage
Control

Superman unleashes his full power, which immediately frees him from control effects and significantly increases his movement speed.

If in Flight mode, Superman will slam the ground and knock back enemies, dealing 335/470/605/740/875/1010 (+1.125 AD) physical damage as well as rid himself of control effects and increase his movement speed.

1 2 3 4 5 6
Damage 335 470 605 740 875 1010
Cooldown 14 14 14 14 14 14
Movement Speed Increase 30% 34% 38% 42% 46% 50%
Ability Mechanics:

  • Ability Range: 0, 700 units; Effective Range: 700 units
  • Man of Steel passes through walls and can hit enemies on the other side. (Must be in Flight mode)
Ultimate Effect
Arena of Valor Speeding BulletSPEEDING BULLET
Mana: 0
Physical Damage
Control

Superman taps into his full potential, which increases his charge up speed by 100% for 8/9/10 seconds.

If in Flight mode, Superman will ram into his enemies and knock them back, dealing 170 (10% of maximum HP) physical damage, and have his charge up speed increased by 100% for 10 seconds.

1 2 3
Cooldown 70 60 50
Ability Mechanics

  • Ability Range: 0, 600 units; Effective Range: 700 units

In-Game Tool Tip

As long as Superman keeps moving, even if he wanders in circles, he will be able to enter Flight mode. Strike your enemies with Man of Steel while in Flight mode to fly over obstacles. The damage from Kryptonian Strength while in Flight mode can be devastating, but the target area is not very big, so use it when the enemy is very close.

Superman Ability Order

Our recommended order for Superman’s abilities as he levels up.

Ability 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
1
2
Ultimate

Counters to Superman

Arena of Valor MorenMoren Arena of Valor ChaugnarChaugnar Arena of Valor MalochMaloch

Recommended Equipment for Superman

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table class=”stats-content visible-mobile-table”>

SG Recommended Build
Tank Initiator
Arena of Valor Gilded Greaves
Gilded Greaves
Arena of Valor Crimson Banner
Crimson Banner
Arena of Valor Gaia's Standard
Gaia’s Standard
Arena of Valor Rankbreaker
Rankbreaker
Arena of Valor Mail of Pain
Mail of Pain
Arena of Valor Fenrir's Tooth
Fenrir’s Tooth
Tank Initiator Build
Arena of Valor Gilded Greaves
Gilded Greaves
Arena of Valor Crimson Banner
Crimson Banner
Arena of Valor Gaia's Standard
Gaia’s Standard
Arena of Valor Rankbreaker
Rankbreaker
Arena of Valor Mail of Pain
Mail of Pain
Arena of Valor Fenrir's Tooth
Fenrir’s Tooth

See all of Superman’s item builds.

Recommended Arcana for Superman

Level 1 Arcana
Arena of Valor StrengthStrength
Attack Damage: +0.9
Arena of Valor LifeLife
Max HP: +21
Arena of Valor StabStab
Armor Pierce +2.2
If 10 of each: Attack Damage +9, Max HP +210, Armor Pierce +22 (-2.8% for enemies with 100 armor)
Level 2 Arcana
Arena of Valor BatterBatter
Attack Damage: +1.5
Attack Speed: +0.4%
Arena of Valor PassionPassion
Attack Damage: +0.6
Max HP: +36
Arena of Valor CorrosionRavage
Max HP: +13.5
Armor Pierce: +3.8
If 10 of each: Attack Damage +21, Attack Speed +4%, Max HP +495, Armor Pierce +38 (-4.9% for enemies with 100 armor)
Level 3 Arcana
Arena of Valor IndomitableIndomitable
Attack Speed: +1%
Max HP: +33.7
Armor: +2.3
Arena of Valor BenevolenceBenevolence
Max HP: +45
HP: +5.2 / 5 sec
Movement Speed: +0.4%
Arena of Valor SkewerSkewer
Attack Damage: +0.9
Armor Pierce: +6.4
If 10 of each: Attack Damage +9, Armor Pierce +64 (-14% for enemies with 100 armor), Movement Speed +4%, Attack Speed +10%, Max HP +787, HP +52 . 5 sec, Armor +23 (+2.8% armor at the start of the match)

View a list of all Hero Arcana builds.

Arena of Valor (AoV) Recommended Article List

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6 Comments

    • I am currently in the process of updating all of the hero page builds and guide pages, so a more suitable one will be coming to this page soon. I am hoping for consistency between the pages as well as much more accurate and up-to-date information across the board.

  1. Do you think it would be worth putting Arcana in that increases ability power to become more of a finisher and less of a tank?

    • As none of Superman’s abilities scale with ability power, he would not get any benefit from ability power granting arcana.