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← 4: Arcana | 5: Talents | 6: Armory (Items) → |
For a more in-depth look at talents and how to use them, check out our talents guide.
Talents
Overview
Talents are abilities separate from your hero’s skills. They are available from the beginning of the match and do not require any resources to use. Talents can be seen at the bottom of the screen during game play, to the left of the bottom-most skill. Of the three a player has available for use, only one of them can be changed. The third talent is selected from a number of abilities that are earned as the player levels up. These are acquired automatically and do not need to be purchased.
Permanent Talents
Recall | No cooldown | The player channels a spell which warps them back to their home base. While being cast, the player must stand still during a seven second delay. | |
Restore | 60 second cooldown | The player recovers HP and MP over time for five seconds. This ability is canceled if the hero takes any damage during the recovery period. |
Talent List
The last talent can be any one of the following. Note that when you equip a talent you are equipping it to the hero, so experiment to find which ability suits your play style of the different heroes. Keep in mind that these talents have different cooldown timers: the trade-off for the powerful Heal, for instance, is a massive 120 second cooldown.
Sprint | 100 sec cooldown | Increases movement speed by 30% for 10 seconds | |
Execute | 90 second cooldown | Attack a nearby enemy hero and deal damage equal to 16% of the HP the enemy has lost as true damage | |
Punish * | 30 second cooldown | Deals 800 true damage to nearby minions and monsters and stuns them for 1 second | |
Roar | 60 second cooldown | Increases attack speed by 60% and attack damage by 10% for 5 seconds | |
Heal | 120 second cooldown | You and nearby teammates instantly recover 15% HP and gain 15% movement speed for 2 seconds | |
Disrupt | 60 second cooldown | Silences a structure for 5 seconds | |
Daze | 90 second cooldown | Stuns nearby enemies for 0.5 seconds, then reduces their movement speed for 1 second. | |
Purify | 120 second cooldown | Removes all debuffs and control effects on yourself and gains immunity to them for 1.5 seconds | |
Flicker | 120 second cooldown | Teleports your hero a short distance | |
Frostbite** | 30 second cooldown | Deals damage to enemy heroes and reduces their movement speed. |
*A player must equip Punish if they wish to purchase the Jungling item “Hunter’s Crossbow”
**After purchasing a second or third tier Jungling item, Punish becomes Frostbite
The next tab, Armory, is where we’ll learn about the items in Arena of Valor.
Menu Screens | ||
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← 4: Arcana | 5: Talents | 6: Armory (Items) → |
Arena of Valor (AoV) Recommended Article List
▼ Popular Articles | |
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Beginner's Guide | Hero Tier List |
Hero Class Guide | Armory (Item List) |
▼ Popular Articles | |||
---|---|---|---|
Beginner's Guide | Hero Tier List | Hero Class Guide | Armory (Item List) |
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