Heroes Whose Abilities Damage Towers
In general, abilities in Arena of Valor do not damage towers. The only exceptions are abilities that enhance a hero’s normal attack, and abilities that specifically mention that they can target towers.
Hero | Ability Name | Type | Combination | Description |
---|---|---|---|---|
Fennik | Thief’s Mark | Active | Thief’s Mark | Target tower with Thief’s Mark |
Omega | Demolition Mode | Passive | None | All abilities affect towers. |
Omen | Thirst | Passive | Activate Thirst + Attack | Extra true damage is applied to towers |
Violet | Tactical Fire | Active | Tactical Fire + Normal Attack | Activate Tactical Fire. Subsequent attack can also damage towers outside of their range |
Yorn | Fierce Shot | Passive | Any Ability + Normal Attack | Use any ability or attack 5 times. |
Arthur | Righteous Fervor | Active | Righteous Fervor + Normal Attack | Activate Righteous Fervor and attack the tower. |
Lu Bu | Conqueror | Active | Conqueror + Normal Attack | Activate Conqueror |
Slimz | Piercing | Passive | Attack 3 times | Every third attack is enhanced |
Leap of Vitality | Active | Leap + Normal Attack | Leap of Vitality increases attack damage by 50 | |
Savage Potion | Active | Savage Potion + Normal Attack | Activate Savage Potion | |
Maloch | Plunder (via Cleave) | Active | Cleave (Against Enemy Hero) + Normal Attack | Maloch must enchant his sword with cleave by attacking an enemy hero before attacking the tower. |
Taara | Fighting Spirit | Passive | Take Damage + Normal attack | Taara’s attack damage rises as her health falls. |
Kil’groth | Enraged Spear | Active | Enraged Spear + Normal Attack (additional Magical Damage) | Activate Enraged Spear and normal attack within 4 seconds. |
The Fanatic | Passive | None | Continuously attack to increase attack speed | |
Jinnar | Samsara | Passive | Attack x 4 + Enhanced Attack Towards Tower | Every fifth attack will deal increased damage to towers. |
Wukong | God of War | Active | Any Ability + Normal Attack | Activate any ability to activate God of War. |
Arduin | Undying Protector | Active | Undying Protector + Normal Attack | Next 3 attacks after activating will deal additional true damage. |
Ormarr | Unstoppable | Active | Unstoppable + Normal Attack | Dash with Unstoppable towards the tower and attack it for extra damage. |
Preyta | Disciple of Plague | Active | Disciple of Plague + Normal Attack | Activate Disciple of Plague and attack the tower with a normal attack. |
Zanis | Dragoon | Passive | None | Kill enemies to increase his overall damage. |
Blood Wyrm | Active | Blood Wyrm + Normal Attack | Extra damage from the ability is applied to towers | |
Tail Sweep | Active | Tail Sweep + Normal Attack a unit | A unit has to be hit to enable increased attack speed | |
Dragon’s Wrath | Active | Target non-tower with Dragon’s Wrath + attack tower | Attacking a tower after targeting something else with Dragon’s Wrath will enable true damage | |
Tel’annas | Eagle Eye | Active | Eagle Eye + Normal Attack | Imbues normal attacks with Dark Element (magic damage) and increases attack speed. |
Zephys | Death Rift | Active | Death Rift + Normal Attack | Activate Death Rift and attack for increased damage |
Nakroth | Dread Judge | Passive | Damage an enemy with an ability + Normal Attack | Increase attack speed by damaging an enemy with an ability. Towers don’t count as an “enemy.” |
Butterfly | Sword Propel | Active | Sword Propel + Attack | Use Sword Propel to increase attack speed |
Moren | Tactical Maneuver | Active | Tactical Maneuver + Attack | Moren fires two bullets at once |
Astrid | Fearless Charge | Active | Fearless Charge + Attack | Use Fearless Charge to deal increased damage |
Spin Slash | Active | Spin Slash (against enemy hero) + Normal Attack | Hit a hero (multiple heroes for bigger effect) to increase attack speed before attacking the tower. | |
Zuka | The Chi | Passive | Attack Enemy Hero + Normal Attack | Every 20 seconds, attacking a hero grants increased AD for 8 seconds |
Pain on a Stick | Active | Pain on a Stick + Normal Attack | Zuka’s next attack after using Pain on a Stick (both casts) is enhanced | |
Panda Chariot | Active | Panda Chariot + Normal Attack | Using Panda Chariot enhances Zuka’s next attack | |
Skyfall | Active | Skyfall + Normal Attack | Using Skyfall enhances Zuka’s next attack | |
Max | Static Shock | Passive | Attack | Buildings can get shocked too |
Liliana | Fox Form | Passive | Attack in fox form | Liliana deals more damage in fox form |
Foxtrot | Active | Use Foxtrot + Normal Attack | The tail swipe doesn’t damage towers, but her next attack has increased AP scaling and damages 3 times | |
Kahlii | Damnation | Passive | Attack | Kahlii’s attacks scale with her AP, which affects towers |
Superman | Flight | Passive | Attack while in Flight Mode | Attacks in Flight Mode deal additional 12%-of-own-HP damage. |
Kriknak | Bite | Passive | Any ability (against enemy hero) + attack tower | Kriknak’s next ability is enhanced if an ability hits an enemy hero. |
Valhein | Pocket Glaive | Passive | Attack 3 times | Every third attack is enhanced |
Wonder Woman | Amazon Shield | Passive | Attack 3 times | The true damage from the shield damages towers |
Cresht | Metamorphosis | Active | Activate Metamorphosis + Normal Attack | Cresht attacks are enhanced in his true form |
Murad | Rift | Passive | Attack 4 times | Releasing the seal grants 5% attack damage for 5 seconds |
The Joker | Punch Line | Passive | Exit Battle + Normal Attack | Deals more damage than listed in the description – his first shot chunks towers. |
Raz | Fancy Footwork | Passive | First Normal Attack | Raz’s first attack deals extra magic damage (but jumps through tower, so be careful) |
Gildur | Midas Touch | Passive | Attack 4 times or use Siege + Attack | Midas Touch deals magic damage that scales with AP |
Lindis | Tread Softly | Passive | Exit Brush + Normal Attack | Lindis fires two arrows after exiting the brush. Note: the effects of Piercing Gaze and Lunar Champion do not affect towers |
Wisp | Loose Cannon | Active | Use Loose Cannon + Normal Attack | Wisp’s normal attacks are enhanced after using Loose Cannon. Can also help clean up minions while attacking towers |
Barrel Bomb | Active | Use Barrel Bomb on building | As of the May 2018 patch, Barrel Bomb now does 60% damage to buildings | |
Ryoma | Naginatajutsu | Passive | Every 5th second’s Normal Attack | Every 5 seconds, Ryoma’s attack has longer range and deals more damage |
Xeniel | Holy Brand | Passive | Attack 3 times | Every third normal attack deals damage that scales with HP |
The Flash | Sonicboom | Passive | Move 400 units + Normal Attack | Activating Sonicboom deals extra magic damage |
As you can see, Fennik and Omega are the only two characters who can directly use an ability on a tower. For everyone else, using an ability is a waste of time unless it enhances your hero’s attack(s).
Heroes Whose Abilities Do Not Damage Towers
The following characters’ abilities do not affect towers in any way, so do not waste time using their abilities if your goal is to destroy a building:
Diao Chan, Ilumia, Chaugnar, Krixi, Mganga, Mina, Grakk, Batman, Toro, Zill, Lauriel, Thane, Airi, Ignis, Alice, Veera, Azzen’ka, Peura/Payna, Skud (extra damage from passive doesn’t affect towers for some reason), Lumburr, Natalya, Aleister, TeeMee, Tulen.
Other Tower Rules
True damage and armor pierce applies to towers, but critical hits are not possible. For more information (literally all the information) about towers, including tidbits like how towers take less damage before the 3-minute mark, visit our comprehensive tower guide.
Related Guides
Arena of Valor (AoV) Recommended Article List
▼ Popular Articles | |
---|---|
Beginner's Guide | Hero Tier List |
Hero Class Guide | Armory (Item List) |
▼ Popular Articles | |||
---|---|---|---|
Beginner's Guide | Hero Tier List | Hero Class Guide | Armory (Item List) |
please update this page