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These are Azzen’Ka’s attributes on the Nintendo Switch version of Arena of Valor. Click here for his attributes on the mobile version.
Azzen’Ka Stats
Azzen’Ka Overview
SG Rating | 8 |
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Class | Mage | |||||||||||||
Role | Control |
Azzen’Ka Stats
Stats | Lv.1 | Per Level Increase | Lv.15 |
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HP | 3041 | 181 | 5584 |
Mana | 490 | 108 | 2002 |
Attack Damage | 165 | 9.3 | 296 |
Critical Damage | 200% | 0 | 200% |
Armor | 87 | 12.6% | 17.5 | 330 | 35.4% |
Magic Defense | 50 | 7.6% | 8.5 | 169 | 21.9% |
HP Regen / 5 sec | 43 | 2 | 71 |
Mana Regen / 5 sec | 18 | 2 | 44 |
Movement Speed | 340 | 0 | 340 |
Attack Speed | 0% | 1% | 14% |
Attack Range | Long Range (600 units) |
Azzen’Ka Abilities (Descriptions, Videos, and Mechanics)
What’s with all these numbers? Learn more about Ability Progression.
Passive Ability | Effect |
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Azzen’Ka’s abilities apply a Sand Trap on the enemy. After reaching three stacks, the enemy will be petrified and suffer 150 (+0.9 AP)(+10 per level) magic damage
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Ability Mechanics:
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Ability 1 | Effect | |||||||||||||||||||||
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![]() Mana: 65 Magic Damage Control |
Azzen’Ka summons the shifting sands to attack his enemies, dealing 370 (+1.04 AP)ˀ magic damage and knocking them into the air.
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Ability 2 | Effect | |||||||||||||||||||||
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![]() Mana: 70 Magic Damage |
Azzen’Ka sends a Dust Devil towards his enemies, bouncing between them and dealing 235/285/335/385/435/485 (+0.65 AP) magic damage. The same target can be hit up to 2 times, only taking 80% damage the 2nd time.
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Ability Mechanics:
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Ultimate | Effect | ||||||||||||||||
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![]() Mana: 150 Magic Damage Control |
Azzen’Ka calls forth the hand of shifting sands, dealing 200/260/320 (+0.7 AP) magic damage initially. The sand then starts to rage, continuously dealing 140 (+0.35 AP) magic damage to enemies within the target area and slowing their movement speed by 60%.
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Ability Mechanics:
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In-Game Tool Tip
When using Azzen’Ka, pay attention to enemy positioning so you can chain your attacks. Perform a combo of normal attacks to trap them with his passive and follow it up with Dust Devil.
Azzen’Ka Ability Order
Our recommended order for Azzen’Ka abilities as he levels up.
Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
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1 | – | ◯ | – | – | – | ◯ | – | – | – | ◯ | – | – | ◯ | ◯ | ◯ |
2 | ◯ | – | ◯ | – | ◯ | – | ◯ | – | ◯ | – | ◯ | – | – | – | – |
Ultimate | – | – | – | ◯ | – | – | – | ◯ | – | – | – | ◯ | – | – | – |
Counters to Azzen’Ka
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Recommended Equipment for Azzen’Ka
Pure AP Build | ||
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![]() Orb of the Magi |
![]() Enchanted Kicks |
![]() Frosty’s Revenge |
![]() Boomstick |
![]() Hecate’s Diadem |
![]() Holy of Holies |
See all of Azzen’Ka’s item builds.
Recommended Arcana for Azzen’Ka
Level 1 Arcana | ||
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![]() Ability Power: +1.5 |
![]() Magic Life Steal: +0.4% |
![]() Magic Pierce +2.2 |
If 10 of each: Ability Power +15, Magic Life Steal +4%, Magic Pierce +22 (-3.2% for enemies at level 1) | ||
Level 2 Arcana | ||
![]() Ability Power: +2.5 Magic Pierce: +1.4 |
![]() Ability Power: +1.4 Magic Life Steal: +0.8% Magic Defense: +1.6 |
![]() Ability Power: +0.9 Magic Pierce: +3.8 |
If 10 of each: Ability Power +48, Magic Life Steal +8%, Magic Pierce +52 (most heroes start at 50 magic defense without arcana), Magic Defense +16 (+2.2% magic defense at the start of the match) | ||
Level 3 Arcana | ||
![]() Ability Power: +4.2 Magic Pierce: +2.4 |
![]() Ability Power: +2.4 Magic Life Steal: +1% |
![]() Ability Power: +2.4 Cooldown Speed: +0.7% |
If 10 of each: Ability Power +90, Magic Life Steal +10%, Magic Pierce +24 (most heroes start at 50 magic defense without arcana), Cooldown Speed +7% |
View a list of all Hero Arcana builds.
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